
If, like I did, you came into
World of Warcraft with no real idea what the game was about, you may have just picked the first class that looked interesting and started playing. (If, instead, you read a guide to what the
various classes can do, you may not have the following problem.) In my case, I picked
Paladin, because I'd been playing a lot of D&D beforehand and the Paladin class there is a good melee combatant, especially against demons, undead and other evils, with some spot healing thrown in. I expected to run around hitting stuff with a sword. I didn't understand how healing works in WoW (that you could stand in one spot casting heal spells on someone else while he tanks a monster, for instance, didn't even occur to me) and so I happily leveled him to the mid 20's grinding away, doing the occasional quest, and finally got my first invite to a Deadmines group.
As the healer.
Now, I didn't even understand how healing worked in the game yet, much less that I was expected to do it: I knew there were healing spells, mind you, but I figured they were for after the fight or emergencies in it, and that (like the paladins I'd played in other settings) I'd have to run up and touch folks to use them. I had no idea I could stand back and cast heals, much less that all that lovely 'of the bear' gear I'd been collecting meant I had the mana pool of a diseased marmoset.
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Filed under: Analysis / Opinion, Classes, WoW Rookie, Alts