Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag rune-regen

Lichborne: Death knight class achievements

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Like just about every Blizzard fanboy these days, I have been playing a lot of Diablo III. And while playing it, I have indeed been looking to complete achievements whenever I can. A lot of Diablo achievements are similar to WoW achievements, but one category Diablo III has that WoW doesn't is class achievements.

This is understandable. There are a lot of reasons WoW doesn't have class achievements. It's harder to level multiple characters and get them all. It's harder to implement flashy achievements that could force you to put a group at a disadvantage. People could focus on gaining achievement points rather than winning a battle. That said, I still think there's some merit to the idea.

One of the best reasons to have class achievements, I think, is as a possible teaching tool. There's still not a really solid, in-game way of teaching you how to play your class, but a few achievements that rewarded you for using certain skills in certain ways might just be a good start. Sure, you could just cheese them anyway, but if you tried to get them legitimately, you could very well find yourself learning how to play along the way. This week, we'll brainstorm a few death knight achievements and see how they could help a lot of people play the class better.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Haste and spell hit issues in patch 4.0.1 and beyond


Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights.

Patch 4.0.3 and the Cataclysm expansion are approaching quickly, and frankly, we're in pretty good shape right now. Yes, there are issues you can point at in almost every tree that could be just a little better, but honestly, most of them are pretty minor. We're really solidly set up for leveling (if you don't mind leveling in a tank spec), dungeon running, and even the first tier of raiding, and for now we can feel pretty secure about ourselves (or at least about our class).

That said, there are almost always improvements to be made, and I do want to take a little bit of time to talk about the issue of the unholy tree's complicated love-hate relationship with haste. Now, you're still going to be stacking and gemming strength as much as possible when you gear up. Strength is still king, don't get me wrong, and you'll always want to get your melee hit capped out. But after that, haste pretty much rules for the roost for unholy. It vaults past critical strike rating and leaves mastery somewhere two or three miles down the road, it's so good.

This isn't too much of a problem at first glance. It's arguably a little boring stacking one secondary stat over others, but that's more or less a reality of gearing up a DPS. It's very rare that two secondary stats share equal billing. We did have a problem with reaching the GCD cap early on in the beta, but the addition of a GCD reduction element to Unholy Presence fixed that pretty handily.

That said, there's still two big problems, one of which primarily affects unholy, the other of which affects all three trees.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Around Azeroth

Around Azeroth

Featured Galleries

Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening
It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh

 

Categories