|A World of Warcraft player's guide to Free Realms
Oh boy, what have I gotten myself into? Comparing one of the largest and most popular MMOs with the current fastest-growing MMO? Do I have a deathwish? Well, it turns out World of Warcraft and Free Realms actually do have a few things in common, but a straight comparison isn't the point of this article. We at Massively have decided to compile a guide for World of Warcraft players who may be interested in checking out what Free Realms has to offer. Even better, for those WoW players out there with children, this guide could be valuable for some alternatives to your usual family gaming choices.
|DDO goes F2P: An interview with Turbine
As the news hit yesterday concerning Dungeons and Dragons Online going free-to-play, many MMO gamers collectively rejoiced, while others didn't. The idea of this hybrid business model is wonderful for those who have yet to experience DDO, as it now gives them a chance to play the game as long as they'd like, with no level cap restrictions for absolutely no cost. This means no credit card info changing hands, no commitments to a monthly fee and the implied need to "get your money's worth" and no real need to quit the game if you can't afford it. But it can't be that easy, can it? Well, there's a slight catch.
|Free Realms breaks the 3 million mark
Sony Online Entertainment has just announced today that their kid-friendly free-to-play mega-hit Free Realms has hit the 3 millions registered user mark. This news comes less than seven weeks after the game's launch, and only two weeks after their last milestone of two million registered users.
|Should MMOs have sequels?
From movies and books to computer games, the concept of the sequel is firmly embedded in the entertainment industry. It's usually a much safer bet to make a new part to an existing successful intellectual property than it is to back an untested product. In the games industry, sequels are a great way to make more money from the same game concept but as usual MMOs have proven to be something of a different animal.
Posts with tag runes-of-magic
Massively can provide you with everything you need to know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.
Massively can provide you with everything you need to know about all MMOs, including WoW! Check out this roundup of the latest news from the wider MMO world.
|First official confirmation that new Blizzard MMO is original IP
In a post on the official World of Warcraft forums, Blizzard community manager Zarhym came out and said the new MMO was in fact an original IP, saying, "We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this."
|Runes of Magic reaches 1 million registered users
Here we are, not even two full months after the release of Frogster's Runes of Magic, and they're already announcing that they've hit the one million registered user milestone. Not only has this announcement come so soon after launch, but the EU and NA public hasn't even known about the game for a year yet, according to the Berlin-based publisher.
|Free Realms destroys the 1 million account speed record
We've known it was going to be a strong contender since the first time we laid eyes on Free Realms. Once we stepped into the world last month and started playing the game, we knew it was going to be even bigger than we'd previously thought. Sure enough, we were right. News has come out this morning, courtesy of John Smedley on Twitter, that Free Realms crossed the 1 million account mark in just eighteen days since launch.
|Massively introduces: Betawatch!
Welcome to Betawatch, Massively's newest weekly report on the state of MMO betas. In each installment, we'll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we'll make sure to include as much info on each game's current status, including projected release dates (if known) and links to the sign-up forms to get yourself into that beta you've been seeking.