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Posts with tag samwise-didier

BlizzCon 2011: Samwise on Mists of Pandaria

Our sister site Joystiq nabbed an interview with Samwise Didier who is, in a way, the spiritual father of Mists of Pandaria. As art director, he's had an influence on every Blizzard game for years, but this one's special: he originally created the Pandaren.

"It was one of the last things that I really wanted to see in World of Warcraft, which is Warcraft in general ... Now I can almost say, well, I think I've done good with Warcraft -- they're finally in."

Check out the full article.


The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

Filed under: Analysis / Opinion, News items, Lore, BlizzCon

World of Warcraft Magazine issue 4 preview now available

Do you like World of Warcraft news? Do you like your World of Warcraft news in convenient paper form? Does the number four fill you with such joy that you obsessively compulsively collect all things with that particular number on it? Well, good news on all these fronts: The folks at World of Warcraft Magazine appear to be sending issue four to the printers. Hopefully, this means the magazine will be shipping and arriving in mailboxes soon.

The 148-page behemoth contains a look at the creation of the goblin and worgen races, a selection of artwork from Blizzard artist Samwise Didier, and a behind-the-scenes look at BlizzCon. If you just can't wait, head over the the official website and check out the excerpts for preview that were just posted.

Filed under: News items, Cataclysm

Know Your Lore: The Pandaren


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Brewfest is still ongoing in game until Wednesday, Oct. 6, and while the Alliance has their dwarven brewers and beer lovers behind the festival, there is a race of creatures that are not included in the festivities at all -- well, not directly. I'm speaking, of course, about the mysterious pandaren -- a race of humanoid pandas that is about as elusive as they come. Pandaren have shown up in references here and there in World of Warcraft, but for the most part, they seem to be nothing more than vague Easter eggs. However, the World of Warcraft RPG covered the pandaren extensively and provided some background into the nature-loving race.

Perhaps the most interesting thing about the pandaren is the origins of the race. Of all the races in Azeroth, the pandaren are the least well known but one of the most beloved of many players of the original Warcraft games. The pandaren first showed up in Warcraft III, and from there, the loveable race of humanoid pandas grew exponentially in popularity. Though the original Warcraft and all subsequent games were carefully planned out, the enigmatic panderan began with an April Fools joke that spread like wildfire.

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Filed under: Lore, Know your Lore

New anniversary interviews in Blizzcast 12 and on the minisite

Blizzard continues to update their minisite -- the latest newness is the posting of a new Blizzcast, in two parts. In part one, Karune of the Starcraft community team interviews Chris Metzen, Rob Pardo, and Samwise Didier about the history of Warcraft as a whole (it's celebrating the 15th anniversary as well this year), and part two has our friend Nethaera talking to J. Allen Brack, Tom Chilton, and Jeff Kaplan about the game itself. As is usual with the official podcast, there's not much new information here (especially if you've already read through some retrospective press), but both interviews are worth a listen (and/or a read through the transcript) if only to hear these guys all in a room together, joking around about old times.

Elsewhere on the site, they've started posting written interviews as well. The first one is with Shane Dabiri, former lead producer on the game, and there are faded-out spots for J. Allen Brack, Tom Chilton, and Jeff Kaplan as well. The other spots aren't revealed yet, but they're supposed to be interviews from the "community," so it'll be interesting to see who those turn out to be. Blizzard, anytime you want to chat with me about the history of World of Warcraft, just drop an email!

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Instances, Interviews, Wrath of the Lich King

Samwise's best memory of the last five years of WoW

Our good friends over at the Orange Country Register have jumped in on the fifth anniversary interview extravanganza, and they've posted information from a short chat with none other than Samwise Didier, Blizzard's primary artist. They asked Samwise for a crazy memory from the last five years, and he came up with a time when he was rolling through a Pollo Loco drive-through, and the guy behind the window called him out by name and said he "liked your show." Which show? Didier is of course the lead singer of TAFKAL80ETC, a.k.a. The Artists Formerly Known as Level 80 Elite Tauren Chieftain, Blizzard's in-house rock band. Pretty awesome that a video game artist is now literally a rock star thanks to this game.

The OC Register (don't call it that -- did you think I'd get through a post about them without saying that?) is also looking for memories from fans as well to be printed in their paper -- you can jump in the comments on their site and share some memories of your own. We'll also be celebrating the game's fifth anniversary here on WoW.com, so stay tuned around November 23rd for a nice look back at where this gigantic game has accomplished in the past five years.

Filed under: Events, Fan stuff, Virtual selves, Odds and ends, Blizzard

Pandaren in the World of Warcraft

In among all of the "omg fake pets for real money" drama from this week's announcement, we may have missed something big: the Pandaren are now live in the World of Warcraft. The Pandaren are my favorite Azerothian race, even though they're essentially a joke -- Samwise Didier just loves pandas, and he made art for an April Fool's joke that Chris Metzen loved so much they decided to include the bears as real characters in Warcraft III. Since then, they've become fan favorites (not least of all, especially for me, because alcohol and ale are a big part of their culture), but we've only seen hints of them in World of Warcraft. There was a rumor going around a while back that they would never appear in the game because China didn't allow depictions of violence against the bears, but that was just a rumor. Still, the Pandaren have existed in WoW only as a Blizzard in-joke. We assume they're out there somewhere, but until now, no one has ever seen one.

Of course we say "until now" because there are now little Pandaren monk noncombat pets running around, bowing, and doing magical kung-fu. Does this mean that the future Emerald Dream expansion will have us all playing as Brewmasters? While yes that would be awesome, not so fast again: Diablo and the Zergling from Starcraft are both in the game as noncombat pets, and they don't mean anything at all (although they were both included in the game before the announcements of Diablo 3 and Starcraft 2 -- maybe Blizzard is working on a Pandaren-based puzzle game? Conspiracy theorists, assemble!). And just because we all have Grunty doesn't mean murlocs are suddenly going to take to spaceships with battle rifles in the official lore. But it's cool to see Pandaren actually in the game, even in pet form, and who knows, maybe we will one day find the legendary realm of Pandaria in our own version of Azeroth.

Filed under: Alliance, Virtual selves, Odds and ends, Blizzard, Lore, NPCs

Samwise does guest strip for Penny Arcade


The webcomics community seems like a pretty cool bunch, specially when they all pitch in and help each other out. One of my favorite webcomics, PvP Online, often features guest artists to fill in for creator Scott Kurtz when he's away at some convention or just down with some bad bug. Just recently, he coralled the immensely talented Ramón Pérez, the genius behind Kukuburi, to do a guest strip while he was down with the flu.

That's nice, you say, but what's this got to do with World of Warcraft? Well, see, Gabe from Penny Arcade (aka creator Mike Krahulik's alter ego) apparently picked up some kind of bad bug during their PAX or Penny Arcade Expo, and some well-known comic folks such as Bill Amend and Kris Straub stepped in to help. The highlight is that World of Warcraft's art director, Samwise Didier, the man largely responsible for the look and feel of many of Blizzard's games also pitched in his contribution.

It has nothing to do with our favorite game, but it's freaking Samwise doing a freaking Penny Arcade strip! I mean, I don't really have to explain why I'm posting this, right? One of our favorite WoW icons doing a guest strip on one of our favorite webcomics (that occasionally tackles WoW) is so full of win it almost makes Saurfang cry. These sort of crossovers are so cool, you almost wish these webcomic creators would get sick more often. Ok, not really, but you know what I mean.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Comics

Sons of the Storm to appear at BlizzCon, unveil another member


The Sons of the Storm is a kind of artists' collective connected with Blizzard -- they're responsible for the majority of the concept and game art coming out of Blizzard, from the Warcraft, Starcraft, and Diablo series. They count Samwise Didier and Chris Metzen in their ranks, along with many of Blizzard's most popular artists. And apparently their ranks are growing -- on their latest website update, they have posted a new group picture, along with a mysterious "eighth son" that they say they will introduce sometime later, possibly months after BlizzCon. From left on the picture above, you can see Samwise Dider, Chris Metzen, René Koiter, Travis Thammer, Glenn Rane, Peter Lee, Mark Gibbons, and the Eighth Son, who a commenter over at Blizzplanet speculates may be Wei Wang.

Speaking of BlizzCon, the Sons site also says that all of the seven current sons will be signing at the convention, so be sure to bring your TCG cards, Warcraft novels, art books and anything else these guys may have worked on. We're sure there'll be a line, but if you're willing to brave the wait, you might get to meet some of the most creative minds behind Blizzard's beloved universes.

Filed under: Fan stuff, Virtual selves, Odds and ends, Blizzard, Galleries, BlizzCon, Fan art, WoW TCG

BlizzCast episode 6 available for download

The 6th episode of BlizzCast was posted today, and though it contains very little WoW-specific information, the podcast still contains a ton of information general Blizzard fans would like to hear. When listening to it, keep in mind that it wasn't recorded in the last few days or anything like that, it's a few weeks old at least. They mention Wrath of the Lich King still being in beta testing and Sylvanas' custom model hadn't yet been implemented, for example.

Their guests this time around are Lead Tools Programmer Monte Krol, Senior Art Director Samwise Didier, Lead Game Designer Dustin Browder, and senior artist for Diablo III Anthony Rivero. That lineup of guests really offers up a cool look at the early design and development of Blizzard games, and the guests actually offer a little insight into just how you can start working for Blizzard yourselves. They also have another installment of their Q&A portion with various developers.

Starcraft and Diablo fans will find the gameplay information in this BlizzCast more interesting than people who are exclusively WoW players. As always, BlizzCast is available for download through the official website (EU has it as well), iTunes, or you can read the transcript right on their website.

Filed under: Analysis / Opinion, Podcasting, Blizzard, Interviews

Ask a Lore Nerd: Portals, pandaren, and Jaina Proudmoore

Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.

Let's get this party started with Lionheart's question...

What is that barred off instance looking portal thing in Stormwind, by Old Town? Were the gates once open?

There are actually two of these in Stormwind. Neither of them were ever open, they're relics of unfinished projects. One is a closed off little guarded island in the Canals. That one was going to be the Stormwind Vault, probably a dungeon like Arcatraz or the upcoming Violet Hold in Dalaran. Probably.

There's also the barred off one at the end of the Canals, right down the way from that one. This is probably the one you're referring to, I'm going to guess? I don't think we've gotten a real answer on this was supposed to be, but it was probably going to be the portal to player housing. They actually did start work on player housing at one point, but never got far. There are relics of it in the game files. Half completed houses/structures, things like that. They all use the Stormwind motif for their appearance, and they would have to put it somewhere. Through this portal is a safe bet.

thinice asked...

Jaina Proudmoore and Arthas. Any chance they'll hook up against in the future? What are the details of their history together?

Read more →

Filed under: Analysis / Opinion, Lore, Death Knight, Ask a Lore Nerd

3 Point Entertainment releases Horde and Alliance beer steins


A company called 3 Point Entertainment has apparently been contracted by Blizzard to make some WoW steins -- yes, tired of drinking your ale out of a plain old authentic German stein? Now you can drink it out of a Warcraft-branded, Horde or Alliance themed WoW stein. As much beer as we drink, we can't exactly say we're stein connesseurs, but these look pretty well done to us. Each one features a bas-relief illustration from two artists who've done a lot of work for Blizzard, Glenn Rane and Samwise Didier, and they're made by a company called Ceramarte, apparently a big player in the "beerware" business.

They'll set you back a whopping $79.99, though, which seems pricey (although it's been a long time since we went stein shopping, so maybe that's a bargain). Think we could drink our mead out of something a little cheaper, maybe a Thunderbrew-branded sippy cup?

Filed under: Items, Fan stuff, Virtual selves, Odds and ends, Blizzard

Walt Simonson comics to be published in book form

Walt Simonson's World of Warcraft comics will be published as a graphic novel by Titan Books who has obtained the rights from DC comics. The rights include publication in the UK and Ireland and is set for release on September 26. The book will be a collectible priced at £16.99 (about $33.82 USD). This volume of the book will include the first seven comics, which was drawn by Ludo Lullabi. The story follows a human who washes up on the shores of Kalimdor with no memory and is subsequently enslaved by Orc shaman Rehgar Earthfury.

The book form of the comic will become available for purchase by North America's readers on July 30 for $19.99 USD. World of Warcraft Issue #9 of the comic will go on sale for $2.99 USD on July 16. The comics are written by Walter Simonson; Art by Jon Buran and Jerome K. Moore; Covers by Samwise Didier and Ludo Lullabi.

Filed under: News items, Comics

WWI '08 notes from WoW Insider's chat with Xfire

Our very own Mark "Turpster" Turpin and Jennie Lees were invited to sit down with Xfire users and chat about their thoughts from the Worldwide Invitational. You can read the entire transcript, but we've encapsulated most of the goodies for you in this post.

Mounts and battlegrounds

Answering a question about water mounts, Jennie said that they don't seem to be in the works. Still, you can get your H2O kicks with the non-player-controllable boats in Lake Wintergrasp. Another questioner asked whether the flying combat mounts will take damage. Some of these combat mounts will have shielding to protect the player from damage, but the mount will take damage instead.

Killing Arthas

Consensus in the chat was that there is a lot of excitement around the idea of being able to kill Arthas, the Lich King, even if it takes up the same progression as Kil'Jaeden currently does in TBC. The hope is that Frostmourne will drop, but the consequences of getting the sword are not yet known. Will it corrupt the player and take away stats? Will players become the new Lich King if they pick it up? We'll have to wait and see.

That's just one of the questions awaiting an answer for us in the post-Wrath world. Another came from a chat question about whether there would be any future for the Warcraft franchise after Arthas is dead. From what our bloggers have heard, there's no standing still for the franchise. Turpster says, "I think a favourite King of mine might be making a return to a Stormy City!"

Read more →

Filed under: Blizzard, PvP, Expansions, Bosses, Mounts, Interviews, Death Knight, Wrath of the Lich King, Battlegrounds, Worldwide Invitational

L70ETC music video contest winners announced

Back in April, Blizzard announced a contest to direct your own music video in machinima form to accompany Level 70 Elite Tauren Chieftain's new song Rogues Do It From Behind. Three Grand Prize Winners would get an 8GB iPod Touch and five First Place winners would get a G15 Logitech keyboard and a signed copy of the World of Warcraft Battlechest.

They've just announced the winners, and you can see all of the winning videos on the official WoW website. I have to say, I don't find most of the winners particularly interesting. They're quality videos, and probably exactly what Blizzard was looking for in a L70ETC music video, but they're not really my style. I tend to enjoy the music videos that are a little more... out there, and don't just show the band members' faces for five minutes. Something happening throughout, with a little less glam or random filler shots. Dayetriper of Nathrezim has a little of that at the very end, but you need to sit through almost the whole thing before seeing it. That's only my personal taste, though. The quality on most of these videos is still very good. After all, they won the thing, and I really couldn't do any better I'm sure.

I enjoyed the video from Naje of Stormreaver, out of all of the glam-filled winners. The scenery and camera work pulled me into the video a little more than the others. You can view that one directly above, or head over to the official page to see them all.

[ Thanks to MMO-Champ for the vimeo upload! ]

Filed under: Rogue, Analysis / Opinion, Blizzard

Samwise Didier on Blizzard's art and games


Eurogamer has interviewed Samwise Didier, Warcraft artist and icon, and the man who's pretty much defined the look and feel of Blizzard since even the early days. There's a lot of great stuff for Blizzard fans in this one -- I had no idea that an early build of The Lost Vikings had about 20 Vikings in it instead of the three we know -- and Samwise talks about his influences, including the way that Blizzard makes twists on standard genre conventions.

But the guy still stays incredibly humble, and acknowledges that as great as Blizzard's art is, the thing that really brings people back to these games is the fun factor. It's the humor and the enjoyment that Blizzard fans love, and Samwise's (and all of the other Blizzard artists') art make it that much better.

[Via WorldofWar]

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Interviews

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