Cats, in marked (and blessed) contrast to bears and resto, aren't changing a lot in patch 4.0.1 (barring a lingering DPS issue I'll talk about later), and the column I published earlier on the beta cat is still largely accurate if you want an ability-by-ability rundown on specific skills.
Posts with tag savage-roar
Greetings, Druids. For a while now I've been adding to a list of questions I've had for the upcoming 3.1 patch. Some of these are questions I got from other players, some are questions that occurred to me while reading various versions of the 3.1 PTR patch notes, and others are mostly-illegible bits scribbled in the middle of testing Ulduar fights --
dasiewlerjewDIFEEIRKdfklsd? 3349FHDFHDIOJKfkdsfadioer. REIOWEL?
Must've written that one on Kologarn. I believe it is a super-secret, devilishly clever guide to the fight that brilliantly exploits group positioning to produce a clean, one-shot kill on the first attempt, but alas, we will never know. Such are the dangers posed by bad handwriting, people. Study your Palmer Method!
This evening, I will attempt to answer all of the following questions, or to point you in the direction of other bloggers who have. These deal with all three Druid specs, so let's get started!
Anyway, I seem to be one of the unlucky souls doomed to disconnect every 10 minutes from the PTR (although I'm not anywhere near Dalaran), but I'm sure it'll get fixed. One minor suggestion for all those Druids porting to Moonglade in order to pick up dual-specs immediately; have 1,000g in hand before you do so. As we all know, getting into Moonglade is rather easy. Getting out of Moonglade tends to be rather more time-consuming unless you're willing to burn your hearth in a world newly free of ghetto-hearthing.
Some of the undocumented changes we've actually already talked about, so if you don't see something here but missed our first article, you should find them here.
So let's go skim the patch notes quickly -- /flick flick flick -- and try to answer the most important question first:
Is Tauren cat form still in the game?
Man, %*#$ this patch.
Leaving aside this EGREGIOUS OMISSION, we're going to take a look at the preliminary Druid changes in patch 3.1 past the cut here, and courtesy of Michael Sacco and some data-mining gnomes, we also have the Druid Tier 8 shoulder graphic, which is pretty cool and reminds me a lot of Tier 5. I'm also seeing some undocumented changes in the game files off MMO Champion, but I'll have to examine those later today. I haven't been able to get on the PTR yet, so I can't confirm whether these changes have actually gone live on the test realm.
Greetings, folks. Patch 3.0.8 is coming, bringing a few significant changes for the Druid class. Feral attack power is disappearing from the game entirely alongside bonus armor contribution from non-leather items. Restoration is receiving a nerf in the form of a 6-second cooldown to Wild Growth but is otherwise getting some buffs. Balance is also getting a few buffs, including one that will make a big difference to PvP combat versus Rogues and Hunters. But I think, dear readers, we are overlooking the most important part of patch 3.0.8:
Fixed a bug with a Wild Mustard plant that was under the ground in Dalaran.
Oh, thank God. That drove me nuts.
(I'd also love to see them do something about the underground Tiger Lily spawn in Sholazar).
(It's just south of River's Heart).
(Anyone? Anyone? Bueller?).
The time has come (the Allie said)
To talk of many things.
Of Roots and Bash and Travel Form,
And Strength (which scales with Kings).
Why Tauren cat form sucks so hard,
And whether trees have wings!
And, yes, before anyone asks, I'm tripping on too much cough syrup and ibuprofen after receiving a belated viral Christmas gift from a relative. So I'll just put this out there right now; this column's probably on the weird side. I took a long look at all three Druid specs over 2008 and saw a few sad things, a few happy things, a little song, a little dance, a little seltzer down your pants, and now I'm channeling the famous Mary Tyler Moore episode "Chuckles Bites the Dust," and that has to stop because I do not believe Mary Tyler Moore ever played a Druid.
If you're completely uninterested in reading an account of any spec that's not your own -- although that would make me weep into my little cup of generic label cough syrup -- here's a set of quick links to each:
THE DRUID CLASS IN WRATH
- Balance: We took a thorough look at the balance spec's current state and likely future here. Our laserchicken contingent probably received the most substantive overhaul of all three specs heading into the expansion, and most of the news is very good indeed.
- Feral: Our assessment of the feral is here and includes a look at Blizzard's effort to split the tree into bear-centric and cat-centric talents. Bears on the outside seemed hardest hit with an average loss of 10K+ armor post-patch 3.0.2, but don't let it depress you; bear tanking is better than it's ever been. Cat DPS is poised to gain a massive boost at level 75 with Savage Roar, but until then it's same ol', same ol'.
- Restoration: Resto, covered here, has probably taken the biggest blow in terms of both PvE and PvP viability in the form of a Lifebloom nerf and the disappearance of now-classic PvP specs, but we still got a lot of big buffs. Tree of Life has been vastly improved and we've gained both a flash heal (at 80) and an AoE HoT. Unfortunately, Wild Growth may be facing a nerf in the form of a cooldown soon, but nothing's certain yet. I don't want to sound too down here. You will notice the Lifebloom nerf in the post-3.0.2 world, but resto's gained a tremendous amount of raw healing output coupled with its customary mana efficiency. Stay tuned; healing is likely to undergo some major changes soon.
I hate Tauren cat form.
Good. I got that out of my system and can write something productive. Although, believe me, if I could get away with it, an entire Shifting Perspectives would be devoted to just how much I hate Tauren cat form. I mean, just look at it! Look at the angle on the horns! The cat can't bite anything! Christ, I just -- hi, Dan. Yes, I'm totally writing the column! Look at me go!
This week, mindful as always of American election-year politicking, I'm going to borrow a page from presidential duties and write a little something I like to call "State of the Class." Druids have undergone a number of changes in the transition to Wrath of the Lich King, and will acquire even more as they level to 80. We are one of Blizzard's primary targets for both gear and role consolidation, which raises a few questions over how comfortably we're going to scale in relation to pure classes and what we can realistically expect on the march to a new level cap.
The TL:DR version of this article -- I believe our future is generally bright, the Druid community continues to have a few concerns over certain aspects of the class, our focus in PvP seems to be changing the most, and I hate Tauren cat form. This is a three-part post, so let's get started with balance. However, if you want to jump ahead to feral, you'll find that here; and the third part, restoration, is here.
Filed under: Druid, Analysis / Opinion, PvP, Instances, Expansions, Features, Raiding, The Burning Crusade, Leveling, Buffs, (Druid) Shifting Perspectives, Wrath of the Lich King, Battlegrounds, Arena
- Mangle (Bear) will automatically hit up to 3 targets and is spammable (i.e. no cooldown)
- Cat form abilities cost 50% less energy
- Breaks Fear and makes you immune for the duration of Berserk
In Wrath of the Lich King, Blizzard is clearly committed to ditching the "master of none" part of Druids' "Jack of all trades" for good. In particular, regarding the topic at hand, they're trying to ensure that Feral druids can be either first-rate DPS or first-rate tanks (though not with the exact same spec). And Savage Roar, I suspect, will be a big part of bringing that first-rate DPS for kitty form:
Savage Roar (Rank 1)
25 Energy, 100 yd range
Requires Cat Form
Finishing move that increases attack power by 40%. Lasts longer per combo point:
1 point : 14 seconds
2 points: 19 seconds
3 points: 24 seconds
4 points: 29 seconds
5 points: 34 seconds