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Posts with tag scope

Insider Trader: Patch 3.1, profits and preparation

Insider Trader is your inside line on making, selling, buying and using player-made products.

Patch 3.1 is looming ever closer, and things are about to change in a big way. Today I'll be discussing how the patch is going to affect your professions, and how you can take advantage of this by maximizing your profits on the Auction House.

Players have become increasingly bored with raiding because the content that was released with the expansion pack, Wrath of the Lich King, was too quickly conquered. Across the board, players are showing up to raids on an inconsistent basis, and many people now spend much of their time on the Public Test Realm playing through Ulduar.

This has contributed to falling prices on the Auction House for raiding materials and consumables, because not only have many people stopped raiding, many others have decided to save their gold and raid without being buffed to the gills.

What should you do in these tight times? Aside from the things for which you are currently saving, the patch will bring with it a 1000g bill to learn how to dual spec, costs to fund raid wipes, bring new consumables, and enchant and gem new gear.

By learning what to sell and purchase and when, you can minimize your post-patch costs and make some gold while you're at it.

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Filed under: Herbalism, Fishing, Mining, Alchemy, Blacksmithing, Cooking, Leatherworking, Tailoring, Enchanting, First Aid, Patches, Items, Analysis / Opinion, How-tos, Economy, Jewelcrafting, Features, Raiding, Guides, Making money, Buffs, Enchants, Insider Trader (Professions), Wrath of the Lich King, Inscription

Scopes: The optimal optical augmentation option

Or

"I seeee you!"

It is often said in the workshop here at Hoof & Horn that the Engineer's finest asset is that he can have a little of most classes, and a pinch of all professions. We can float like mages, dash like rogues. We can stun like tauren, we can snare like druids. We can augment one's fishing, or teach one blacksmithing or even alchemy plans. Of crucial importance to many, including many Engineers, is our ability to surpass the enchanters at what they do best: augmenting weapons. For what enchantment can be placed on a gun? None that we have found, and we're tired of buying enchanters drinks to try to get them to talk. [Broke, too! -PG] The Engineers alone can craft the deadly accurate scopes, the only way to augment a ranged weapon. Schemata for scopes can be found throughout the known worlds, and in the dungeons of each. Many can be trained or purchased, while the most powerful are held by the lords of the underworld, or the minions of Karazhan. Herein we will discuss scopes, and related devices.

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Filed under: Hunter, Engineering, Tips, Virtual selves, Odds and ends, Humor, Guides, RP, Making money, Enchants, (Engineering) Hoof and Horn R & D

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