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Posts with tag scrapbot

Insider Trader: Patch 3.2 keeps getting better

Insider Trader is your inside line on making, selling, buying and using player-made products.

I love it when a content patch includes some professions love. As the details keep surfacing, patch 3.2 is looking better than ever.

In fact, with the upcoming patch, Engineers will finally be able to drop their Gnomish and/or Goblin specialties ("for a fee")! This has been one of those issues, like ugly and buggy cat forms, that has dragged on and on.

The materials for Jeeves have also been updated (get the schematic!). If you're wondering just what you should be saving, hop on through the break for that and other patch 3.2 news!

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Filed under: Alchemy, Engineering, Jewelcrafting, Insider Trader (Professions)

Insider Trader: Patch 3.2 updates and Engineering analysis

Insider Trader is your inside line on making, selling, buying and using player-made products.

Over the past few weeks, Insider Trader has been discussing and analyzing the changes to professions set to go live with patch 3.2:
This week's column will be devoted to updating you on some of the newer changes, clarifying as many details as possible, and analyzing some of those juicy Engineering changes.

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Filed under: Alchemy, Blacksmithing, Engineering, Patches, Analysis / Opinion, Features, Insider Trader (Professions)

PTR updated to build 9464

A new build, number 9464, went up on the PTR last night for the perpetually predicted, not quite here yet patch 3.0.8. The changes aren't huge; for the few list, you can check out MMO Champion. But there are a few that interest me.

Scrapbot repairs equipment, as we discussed previously.

Vampiric Blood, which got a huge buff in early 3.0.8 builds, has been taken down a little bit, although still better than it is now. In the latest build, it temporarily gives the DK 15% of his maximum health, and increases the amount of health generated through spells and effects by 35%, for 20 sec. Previously in 3.0.8, it was 20% max health and 50% increased healing. In live, it's just 50% increased healing.

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Filed under: Rogue, Patches, Death Knight

Scrapbot learning how to repair

I don't put too much effort into crafting professions, for the most part. Something like Inscription, where I can get a number of points by just remembering to research once a day, fine. But Blacksmithing or Engineering, with stacks of metal per point? Not for me. (The exception to this is Tailoring, which I keep on my priest more out of tradition than anything else.)

Engineering is another profession that seems to take a lot of work per point (although I haven't gotten it very high myself, so I can't speak from first-hand experience here). On the other hand, there are a lot of really cool gizmos engineers can make for themselves, from hand rockets to motorcycles.

One of those gizmos is about to get significantly more useful: the Scrapbot will be able to repair your gear "in a future patch." The smart money is on 3.0.8 for that future patch, since Scrapbot repairs were added to the latest build of that patch on the PTR just yesterday. This means that once again, Engineers are the providers of in-instance repairs, and this time around it's significantly cheaper than last time, with 10 Saronite Bars giving you 5 of the little guys. And they're so cute!

Filed under: Engineering, Patches

Engineering goodies in the latest beta build

Hot on the heels of flying carpets and spring-loaded cloak expanders comes word of a few more interesting crafted items in Wrath of the Lich King, especially some engineered ones, this time spotted by World of Raids in the latest beta build. Check their page for the full list, but here are some of my favorites:

  • [Cooking] Delicious Roasted Boar - Creates a delicious roast boar platter for you and your friends to enjoy. Group food! Mages, look out.
  • Blacksmithing gets recipes to socket bracers and gloves, each requiring four Saronite Bars and usable a level 60 or higher item. (For more new blacksmithing patterns, check out our rundown of recipes added in the latest beta patch!)
  • Engineering:
    • Scrapbot construction kit - Creates a mechanical vendor that buys anything. The scrapbot leaves after 5 min. I hope the mats will be relatively cheap. This is a great idea, as it's one of the best parts of the new repair bots, for when you don't need repairs.
    • Nitro Boosts - Permanently attaches overpowered nitro boosts to a pair of boots, allowing a skilled engineer to greatly increase run speed for until cancelled. The nitro boosts can only be activated every 5 minutes. There's that rocket-boots enchant. There's also a parachute cloak one listed.
    • Hyperspeed Accelerators - Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste rating by 340 for 8 sec. The gloves can only be activated every few minutes.
    • Gnomish Lightning Generator - Generates a bolt of lightning to strike an enemy for 2250 to 2750 Nature damage. This entire device is made of metal, and the bolt occasionally hits you.

There's more cool new stuff for engineers listed at World of Raids. This might even be enough to get me to take engineering on my upcoming Paladin; it's always seemed gimmicky and PvP-oriented to me, but Blizzard seems to have realized that they need to move away from that.

Filed under: Blacksmithing, Cooking, Engineering, Wrath of the Lich King

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