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Spiritual Guidance: Macros for healing priests

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests, while her archenemy Fox Van Allen dabbles in shadow. Dawn also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

Some time last year on Spiritual Guidance, I wrote an article on macros for healing priests. Overall, it was a simple approach to the topic, touching on some basics like binding consolidation, communication, and a couple of utility macros. The article generated a lot of discussion, and several readers submitted some quality macros for their fellow priests.

Since a few of those macros are now outdated and I've added a few new macros to my spellbook in the interim, I thought now would be a good time to revisit the topic and look at what I've dug up in the past few months. Since these were accumulated over time, I haven't kept track of all the original authors of these macros, so if you see something in here you wrote, feel free to shake your fist at me.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Macros for priests


Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

/target reader
/wave
/use The Mischief Maker

There. I love a captive audience.

This week I'll be writing about macros for priests. I will touch on why and how to use them, then provide a few useful ones that readers sent in during the past week. This article will not be an introductory guide for the use of macros because... WoW.com already had one of those. Hit the jump for the link.

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Filed under: Priest, Raiding, (Priest) Spiritual Guidance

Patch 3.2: UI changes coming to the PTR

Well wouldja look at that -- hidden in the just-released Patch 3.2 notes are a whole slew of UI changes to check out.
  • Auto-completion for character names in mail, chat, and pop-up interfaces can now be enabled (and disabled) from the interface options. I believe auto-complete was already in there for mail, but now it'll be everywhere, and/or you'll be able to turn it off if you've sent things to the wrong place in the past.
  • Names are getting a color option according to class, so if "Lolpaladins" is really a Death Knight, you'll know right away.
  • Casting bars near a portrait's target will show whether the spell is interruptible or not. Some boss casts are not interruptible, so now you'll know with a glance.
  • Druids will be able to see mana bars even while shape-shifted, which probably won't change gameplay much, but will be nice for bears and kitties.
  • Item comparisons (like the ability to check other gear for slots while hovering over that gear) are now available everywhere -- hover over an item with Alt pressed to see what's currently equipped in that slot on your character.
  • Macros and scripts can no longer target totems by name -- bye bye totem stompers.
  • The quest log is getting a small revamp: it'll be "double-paned for more easily viewing quest information." We're not quite sure what that means (you'll be able to look at two quests at once? It'll break out the list of accepted quests into its own full-size window?), but we'll give you a look as soon as we see it on the PTR.
  • Vendor prices will now be listed on items even if you're not at a vendor. This was a pretty common feature already, thanks to Auctioneer, but now it'll be built into the standard interface.
Keep in mind that these notes are still subject to change -- what's listed here may never make it to the live realms at all. But it seems like there are quite a few changes due in Patch 3.2 are designed to streamline the interface and incorporate a number of elements from common addons.

Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Analysis / Opinion, Fan stuff, Blizzard

SteelSeries WoW mouse dangerous in no uncertain Terms (of Use)

We had an article here not too long ago about the SteelSeries WoW mouse, purportedly das ubermaus, replete with glowing fissures and lookin' all like a Templar helmet. We actually had kind of a hard time finding out just how the mouse performed -- it was advertised months before it came out, and it doesn't appear that many gamers actually got to use the mouse prior to pre-ordering it and did so based on Blizzard's official licensing of the WoW name on the product.

The few that did use it, those that played around with it at BlizzCon, actually reported to us that it felt cheap, flimsy, and about to break. That was a bit disconcerting to read, of course, and it wasn't actually an isolated incident--all of the emails we've received about it thus far have been negative reviews. Folks complained of broken buttons or strange key reassignments with the accompanying software.

Now, our sister site Engadget just released their own impressions on the device and they appear to like it, offering a large size, good weight, and robust software among their list of pros.

The inconsistency in reviews of the product thus far isn't what really bothers me, though. It's the fact that the mouse is a WoW-licensed product that performs functions that are against Blizzard's policies.

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Filed under: Analysis / Opinion, Hardware

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