The Lawbringer: WoW and the magic circle

Law and Warcraft intersect in far less entertaining and yet much more important ways. Contract law is obviously important with the End User License Agreement and Terms of Use defining our relationship with Blizzard. Copyright concerns come up quite a bit, as after all, the story, code, sights, and sounds of the World of Warcraft are protected by copyright. Computer fraud, regular fraud, and taxation are issues that arise with gold farming/trading (and occasionally gold digging, but that's not so much a problem in WoW.) We've seen recently with several WoW.com articles that Blizzard has been cooperating with local law enforcement to bring criminals to justice or help resolve the mystery of a runaway teen; privacy law is a huge concern for both players and Blizzard. Conflict resolution is how some of these legal questions are resolved, but that may involve arbitration, lawsuits, a crash course of the American civil justice system, and people like me.
That's right, I'm one of those horrible nasty lawyer types. Well, not quite – I'm in my third and last year of law school, specializing in intellectual property law. Patents, copyrights, and trademarks are what I've studied, and I have a job drafting and prosecuting patents since after all, student loans don't get paid off by playing WoW. If you really want proof of my bona fide law cred, you can read my thirty two page dissertation on gold farming.
But how does one distinguish between a problem that is resolvable with law, such as a privacy concern, and one that is just something we have to live with, like moronic tanks and DPS in the Random Dungeon Finder? Academics, needing to justify their cushy tenure positions, have come up with a concept known as "The Magic Circle."
Filed under: Analysis / Opinion, The Lawbringer



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