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Posts with tag setesh

Two Bosses Enter: Lord Godfrey vs. Setesh

In Two Bosses Enter, WoW Insider's series of fantasy death matches, the bosses of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title.

Who knew Foe Reaper 5000 was such a fan favorite? The mechanical monstrosity put a large, harvester-fist-shaped dent into Azil's championship fighting career, knocking her out of the tournament with a big 59% of the vote from last week. I'm suspecting that the matchup was really more about which boss didn't get people so many headaches.

This week's matchup pits Shadowfang resident and gun-toting maniac Lord Godfrey against oft-ignored Titan construct Setesh in a duel to the proverbial death. Will Godfrey's bullets be enough to end Setesh's calls to the void, or will Setesh's chaos bolts be too much to handle? Let's vote!

Who wins? Lord Godfrey vs. Setesh
Lord Godfrey1783 (59.0%)
Setesh1237 (41.0%)


Follow along for the details of this week's matchup, as well as discussion on last week's match.

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Filed under: Two Bosses Enter

Two Bosses Enter: Vanessa VanCleef vs. Hex Lord Malacrass

In Two Bosses Enter, WoW Insider's series of fantasy death matches, the bosses of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title.

The bosses of Zul'Aman and Zul'Gurub have not been faring very well in this tournament. Godfrey knocked Venoxis out of the tournament two weeks ago, and last week, Setesh eliminated Halazzi. Setesh. Nobody even likes Setesh! Will Hex Lord Malacrass fare better? Considering he's up against dear Vanessa ... he might have a tough time with it.

Who wins?
Vanessa VanCleef2646 (58.6%)
Hex Lord Malacrass1868 (41.4%)


Follow along for the details of this week's matchup, as well as discussion on last week's match.

Read more →

Filed under: Two Bosses Enter

Two Bosses Enter: Announcing Season 2's boss lineup

In Two Bosses Enter, WoW Insider's series of fantasy death matches, the bosses of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title.

Today we are ready to reveal our tournament bracks for Two Bosses Enter's second Cataclysm season! I've sifted through last week's reader requests and built this tournament brackets based on a few factors. Your feedback was absolutely taken into consideration, and most of this season's competitors were chosen by you. However, some competitors were picked by myself and other WoW Insider staffers.

Highly elaborate encounters like Jin'do the Godbreaker or bosses with one-shot abilities such as Bloodlord Mandokir, while popular choices, were not included in this season because their mechanics would make the tournament extremely one-sided unless I added special circumstances and stipulations from week to week. In order to include them, Two Bosses Enter would be less let the fans figure out what would happen and more what arbitrary rules does Alex want us to play by this week? If that's something people want, I can make it happen next time around, but I'm fairly sure the majority of readers would like things to stay as they've been all along.

There will be no voting this week, but I will be revealing this week's brackets and I will explain what we will be doing differently this season, along with some commentary of what did and did not work last season.

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Filed under: Two Bosses Enter

Cataclysm Dungeon Guide: Halls of Origination

Halls of Origination, a 5-man instance located in Uldum, seems larger and scarier than it actually is. However, it's easy to get the hang of things, and you'll spent most of your dungeoneering time on boss encounters. Trash is pretty thin on the ground.

Halls of Origination bosses drop ilevel 333 loot, which puts it around the pre-heroic blue level. You'll want a lot of this stuff before you start queuing for heroics.

Halls of Origination is basically just seven boss encounters. The only advice I can give you is to kill the big guy in any given pull first, and don't be shy about crowd-controlling the others. Additionally, stay well behind the tank in the hallway before you go outside to Earthrager Ptah. The hall has a series of spawning mob packs (akin to the hallway after the second boss in Halls of Lightning) that will charge and stun the closest person. Ideally, you want this to be your tank. Just as ideally, you do not want to unleash hell on these mobs while your tank is sitting there stunned. But that probably won't happen. Do I sound bitter?

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Filed under: Analysis / Opinion, Cataclysm

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