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Posts with tag shadoweave

Insider Trader: Guide to farming cloth

Cloth is like the gathering profession for everyone. You don't have to pay to pick it up, and there are no skills to level. Because of the sheer number of tailors, the amount of cloth tailoring eats up (not to mention first aid), cloth gathering can be a lucrative pass-time. Failing that, it can provide for your own cloth needs without having to hit the auction house.

This week's Insider Trader will be going in-depth into the world of farming for cloth, and tackling the following issues:
  • The best areas to farm the cloth you need.
  • How to alleviate some of the boredom.
  • Ways to make the most out of your farming stints.
We will also be covering cloth that can be obtained by even level ones, and not just level 70s, as well as information about what it is used for, and who is going to want it.
  • Linen cloth. (lvl 1-15)
  • Wool cloth. (lvl 14-30)
  • Silk cloth. (lvl 28-40)
  • Mageweave cloth. (lvl 38-50)
  • Runecloth. (lvl 50-62)
  • Netherweave cloth. (lvl 58-70+)
  • Felcloth. (lvl 50-60).
Whether your career hinges on stacks of cloth or you're looking to finance your other exploits, you won't want to miss this week's guide.

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Filed under: Tailoring, Items, Tips, Economy, Features, Guides, Making money, Insider Trader (Professions)

A case for patience on the PTRs

You'll forgive me for trying to inject a little reason into a nerf debate (an impossible task, probably), but that's what I'm about to try and do anyway.

Yesterday, mages, warlocks, and shadow priests were up in arms about the changes on the test realm to the tailoring epic outfits. Blizzard was experimenting with adding ability stats to the armor while nerfing spell damage, and tailors went ballistic over the changes. And so, within a matter of hours, Eyonix announced on the forums that the changes had already been reverted and would not go to the live servers.

Now, yesterday I said the nerfs weren't that big a deal, and since then, I've seen some good points that say they were-- lots of people spent lots of time and gold getting just these recipes together (some even leveled tailoring for just these pieces), and it definitely presents a problem to make serious changes to gear that people have already sacrificed a lot for.

On the other hand, there were good reasons behind the changes as well. As even a few tailors have said, these crafted pieces matched up to the Tier 4 and 5 pieces, and I see problems with basically requiring clothies to be tailors to be competitive in the endgame. Many warlocks cried the most about the changes, but because +spell damage doesn't translate directly to most of their DOT spells, in many cases, they would actually be the least affected (Update: In hindsight, I shouldn't have judged how affected anyone was by this change. But that's not the point of this article-- read on.)

But my point now isn't to argue whether these sets should have been changed or not. What I want to point out now is that being outraged on the forums and yelling at Blizzard about something that's happening on the test realms will actually impede the developers' abilities to make good changes on the live ones.

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Filed under: Tailoring, Items, Analysis / Opinion, Blizzard, News items

PTR Notes: Angry tailors vs. Blizzard

Sorry, clothie tailors -- today's not your lucky day. As Mike noted early, word from the PTR is that two of the BOP tailoring sets -- Frozen Shadoweave and Spellfire -- have been significantly nerfed, at least according to their users. As a set, Spellfire gains 29 int but loses 34 damage and 5 spell crit rating, while Frozen Shadoweave loses 34 damage and gets 24 int. The stats on the Primal Mooncloth set seem to be unchanged.

As expected, tailors are not happy about this. While it was widely acknowledged that some of the crafted sets were superior to Tiers 4 and 5, and were a big reason why mages, warlocks and shadow priests were out-DPSing melee, many tailors thought buffing the raid sets instead was the solution. Selected comments from the threads include "gg blizzard i hate you all", "this is a pathetic attempt by blizz to fix their raid game", and "This patch makes me want to kill a cat. Lots of cats. Kittens, even." However, a few casters are okay with the changes, mostly because they calculate it as a minor loss of DPS in exchange for int.

I'm not a clothie or a tailor, so I really don't have an informed reaction to this. What do you think? Is this a needed change, or is it a bait and switch for tailors who put a lot of money into their profession?

Update: Looks like angry tailors win.

Filed under: Mage, Priest, Warlock, Tailoring, Patches, Analysis / Opinion, News items

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