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Posts with tag shannox

The Light and How to Swing It: Tanking the three intro heroic Firelands bosses

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a Blood Elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

So you've slain the minions and lieutenants of the Firelord and cast down Ragnaros himself, as well. The heroic versions of all seven bosses are now open to you, each with varying degrees of difficulty, starting with the walk-in-the-park Shannox to the much more dangerous remnants. These fights require you to step up your tanking game to a whole new level to survive everything the fights throw at you.

In this column I'm going to start with the first three easiest heroic fights: Shannox, Majordomo Staghelm, and Alysrazor. I'll give you tips and tricks on proper cooldown usage, glyph load-outs, and trinket choices to maximize your performance against each so that you can stand up long enough for the raid to topple each.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

The Light and How to Swing It: Retribution in the Firelands, part 1

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. This week, Dan Desmond walks you through the Firelands.

Firelands has been out for a couple of months now. Many have gotten their hands dirty fighting against the minions of Ragnaros; a few have even beaten the elemental lord himself. But many more are just rolling up their sleeves, waiting for their friends and guildmates to get bored of playing in the sun (seriously, it's going to be there for another 5 billion years -- I think you can play a little Warcraft here and there and it won't mind). Well then, what better place to start than at the beginning?

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Filed under: Paladin, Raiding, (Paladin) The Light and How to Swing It, Raid Guides

Spiritual Guidance: A priest's notes for healing The Firelands, part 1

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

Well, class, I'm back. Mr. Matticus said you all were very well-behaved in my absence, and from what I understand, you got through all the work I left with him. Unfortunately, we've still strayed away from the curriculum, and there's quite a lot of catching up to do if you're to do well on your heroic assessment tests.

Now, I've put together this study guide for healing through the first four encounters in the Firelands. Does anyone know what those are? That's right: Shannox, Lord Rhyolith, Alysrazor, and Beth'tilac. We'll be having a practice test at the end of the week so I can see what sections we need to work on.

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Filed under: Priest, (Priest) Spiritual Guidance

Encrypted Text: Rogue tips and tricks for Firelands, part 1

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with your favorite ganking stories or dictionary definitions of the word "griefing."

The best part of playing a subtlety rogue has always been Shadowstep. Warriors have been blessed with Intercept since day one, and feral druids have Kitty Leap built into their default specs. Rogues, on the other hand, are forced into subtlety to match the mobility of our leather-wearing brethren. Shadowstep could be such a powerful tool for maintaining our uptime in raid situations, if only every rogue had access to it. Subtlety rogues don't want Shadowstep to become baseline, because then subtlety loses half of its attractiveness.

Even without Shadowstep, rogues have plenty of buttons to push in Firelands. There are plenty of adds to test our AOE potency, utility encounters that stress precision instead of damage, and plenty of nasty spells to interrupt. While we're not fighting against Lucifron and Golemagg again, we can use our experience against Ragnaros' former entourage to help us combat the new crew hanging out around his castle. Just remember to have your Volcanic Armor and Helm of Fire equipped; I hear Rag likes to keep his thermostat set to "crispy."

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Filed under: Rogue, (Rogue) Encrypted Text

Shifting Perspectives: Feral cat strats for the Firelands, part 1

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin!

All of us want fire kitty staff, but there are a few obstacles in the way ... mounds of trash and five or so bosses. For my next few columns, I'll take a look at feral DPS strategies that will get you through mostly unscorched.

The first thing you'll have to deal with is trash. There's a nice Firelands trash guide right here on WoW Insider, but let's start this week's study with a brief overview.

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Filed under: Druid, (Druid) Shifting Perspectives

The Light and How to Swing It: Healing against Shannox and Beth'tilac

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome.

With only seven bosses to claim, Firelands is one of the smallest raid tiers we've seen over the past couple of years. I've found that the raid can seem much larger than it actually is due to the massive size of the zone. We're able to explore the terrain and advance in any direction that we please. The first five bosses can be killed in any order, and we fight each on unique terrain. There's also a plethora of interesting trash mobs and mini-events along the way.

Two of the easiest bosses in Firelands are Shannox and Beth'tilac. If you're just starting in Firelands, it's highly likely that you raid will be facing one of these two bosses first. The encounters are very different for healers, at least until their final phases. You'll want to spend most of your time conserving as much mana as possible, as healing against these bosses gets more difficult as the fights progress. Your ability to keep the raid alive will buy your DPS the time they need to finish the job.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Spiritual Guidance: Shadow priest's guide to Shannox

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen rains down sweaty, sticky, uncomfortably warm destruction on all who oppose him (especially Tyler Caraway). Fox encourages you to follow him on Twitter.

It's pretty miserable here in Boston today. I'm sweating, and not in the sexy, glistening skin way -- in the wring out a T-shirt way. It's, like, 90-something, which to a New Englander is damn hot. And to all you people who live in Las Vegas (Oh ho ho, it's 129 here today, you wimp!), shut up -- you chose to live in a place that's awful year round, not me.

Anyway, this uncomfortable sweatiness has me starved for revenge. Beings of fire, you shall face my wrath!

Over the next few uncomfortable, sweat-stained months of summer, we'll be taking on the bosses of the Firelands right here in Spiritual Guidance in seek of precious relief (and purples). This week: vile hunter Shannox and his adorable flaming skeleton pets.

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Filed under: Priest, (Priest) Spiritual Guidance

Totem Talk: An enhancement guide to Shannox and Baleroc

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

Every fight in Firelands has its positives and negatives for enhancement shaman. Rhyolith takes reduced damage for 60% of the fight, but he goes molten at 25%, and you need to burn him before he burns you. Beth'tilac spends the first 3 minutes making you run around like a confused wildebeest while you try to avoid scary fire on the ground, but then he gives you a nice, long burn phase at the end.

This seems to be the Firelands model, at least in the first four fights. Every fight has periods of low damage to the boss followed by intense DPS phases. Shannox, the Hagrid of Firelands, is no different. His first phase will either make you want to rip your movement keys off your keyboard or make you want to reroll an arcane mage, while his second will just make you want to roll arcane.

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Filed under: Shaman, Raiding, (Shaman) Totem Talk, Cataclysm, Raid Guides

The Queue: The one with goombas

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today is a very special treat. We have your standard-length Queue, plus I answer a very exciting bonus trivia question that has nothing at all to do with World of Warcraft! But you will love it, my gamer pals. You will.

Camero asked:

In the past week, I've recieved four emails from "Blizzard" all asking me to do something in order to get a Winged Guardian License. I just wanted to confirm that's not true.

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Filed under: The Queue

Totem Talk: Restoration shaman tips on healing Shannox and Baleroc

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the Raid Warning podcast), shows you how.

We've gone from tracking your cooldowns to talking about downing bosses in The Firelands. Last week, we discussed taking down a giant, fiery arachnid and stepping on the toes of a rather crotchety old elemental that needs a little assistance turning left and right. Now that our first foray into the Firelands is complete, and with a couple of kills under our belts, it is time to venture further into the land of fire and really ugly elementals!

This week, we will be talking about two more bosses in the land of Ragnaros' rule. One is supposedly the greatest hunter of all time, though I have yet to see him kite General Drakkisath while his party deals with the adds, so I can't verify this claim. The other seems to think that he's in a Peter Jackson movie and that we are apparently a raid full of Sir Ian McKellens.This week's image is supplied by the wonderful and talented MagicalMelonBall. I stepped into a Crystal Prison Trap once, and the carbonite jokes just keep coming.

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Filed under: Shaman, (Shaman) Totem Talk

The Light and How to Swing It: Just how masterful can mastery healing get?

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome.

Sometimes I feel like I can't get away from Illuminated Healing. Our holy paladin mastery has been receiving nonstop tweaks since its introduction, and it's always flirting with viability. Stats like haste and critical strike rating are predictable. I can draw up some formulas to show you how many extra ticks of Holy Radiance you'll receive at a given haste level. Mastery is much more nebulous than that, as its effectiveness depends entirely on the encounter and your healing assignment.

Everyone has some amount of mastery rating on their gear, and there's even some passively built into our characters. While having a bit of mastery to make our heals bubbly helps our throughput, it's certainly not overpowered. There are a few holy paladins who, in an attempt to see how far Illuminated Healing can go, have enchanted, reforged, and gemmed into mastery completely. With IH bubbles absorbing 35% of the value of the original heal, stacking mastery can obviously make something interesting happen. How potent can Illuminated Healing really become?

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Ready Check: WoW Insider's guide to Shannox

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Shannox is the leader of the Flamewalker hunters and generally the first boss that players tangle with in Firelands. He comes complete with his two pets, Riplimb and Rageface, all of which have to be fought at the same time. Shannox is different than most bosses in that he isn't initially in the dungeon; you must first clear a fairly hefty amount of trash in order to force him to spawn.

Also unlike other boss encounters, he does not have a set location where you can fight him. Instead, he pads around the pathway that circles around the entire opening portion of the zone. He will always spawn at Baleroc's gate in the back center of the room and from there circle counterclockwise.

Think your raid is ready to take on the best hunter in the Firelands?

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Filed under: Raiding, Ready Check (Raiding)

The Light and How to Swing It: That burning sensation while first tanking Firelands

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a blood elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

Here it is, the first week of the new patch, and we brave heroes have begun to roam the sulphuric wastelands that make up Ragnaros' domain. We need to wade through a sea of endless trash, smash down roaming Molten Lords, and begin to topple the Firelord's lieutenants one by one.

In today's post, I want to go over my initial impressions of the new raid -- specifically, what the trash is like, an in-depth look at how my group dealt with our first boss, and a bunch of other myriad little things I noticed over the overpowering stench of burning raider corpses. I'll also teach you the fun new game that's all the rage: "Spin the DPS."

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Patch 4.2 PTR raid testing continues tonight

The testing for patch 4.2's Firelands raid content has been moving along at a steady clip, save for Friday's testing period, which got derailed due to server issues. But never fear! The 25-player modes for flamewaker hunter Shannox, spider queen Beth'tilac, and cranky (almost Rossi-like) elemental Lord Rhyolith are up for testing tonight to make up for Friday's lost time.

Make sure to check out our impressions of three of the new bosses: Alysrazor, Lord Rhyolith, and Beth'tilac.

We're going to retry Friday's schedule, today!

Monday, June 6
2:30 PM PDT – Shannox (25 Player)
4:00 PM PDT – Beth'tilac (25 Player)
5:30 PM PDT – Lord Rhyolith (25 Player)

As always, the schedule can change at a moment's notice due to issues with the build, server, encounter, or the mercurial nature of designers. The encounters are all a work in progress; there will be bugs and tuning is not final.




The news is rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Raiding

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