Posts with tag shattered-sun-offensive
They fit pretty well, actually!
As an example, let's consider the Ebon Netherscale pieces from Dragonscale leatherworking. In order to make the breastplate, bracers and belt, you will need, among other things: 36 [Primal Fire], 36 [Primal Shadow] and 3 [Primal Nether]. In other words, 360 [Mote of Fire] and 360 [Mote of Shadow], and this only once you've reached 375.
This week, Insider Trader explores the best places to farm for the motes you'll be needing, along with the benefits provided by engineering, alchemy, mining and herbalism. We also take a look at how to benefit from trades, with a list of further reading.
Of course, this could just be an Armory bug, so I did my level best to check it out for myself, by logging on to Proudmoore, the only server yet to have reached phase four. However, I learned that although Shaani spawns when phase four is activated, she doesn't sell gems until the Alchemy Lab is completed, much like Smith Hauthaa and the Anvil. So I can't confirm this with anything more than the Armory data at the moment. Proudmooreans, get going on Discovering your Roots, so we can uncover the truth of this gem-price-drop rumor.
If it's true, Badges of Justice might be worth more gold than we thought, depending on what the price of these epic gems stabilizes at.
Scant hours after the false alarms from the Burning Legion and Area 52 servers, it looks like we have a true winner in the race to Phase 4 of the Shattered Sun Offensive on the Isle of Queldanas. Continuing their streak, the Proudmoore Server activated phase 4 early this morning. Currently, it looks like they're the only ones legitimately at Phase 4, with Cenarius 2nd with 86% accord to us.gorgonnash.info.
Congratulations to Proudmoore on continuing your streak. Be sure to check out our Phase 4 daily guides for all the information you'll need to finish strong. The rest of you, check out our Phase 2 and Phase 3 daily guides to get the edge you need to power up to Phase 4 yourself.
Apparently, the Burning Legion is either as deadly and implacable as the army they are named for, or as false and tricky. Us.gorgonnash.info is now reporting them as having come from behind to unlock Phase 4 the first of all servers. Given that they are a PvP server, this would be an especially amazing show of determination and server togetherness.
However, given that, until only a few hours ago, they were only 37% according to the site, according to Trade chat on the Burning Legion server (Thanks, Zulama), and according to a poster on this thread, it seems more likely that someone tampered with their upload file to fool the site.
It's honestly rather disappointing that someone has decided to tamper with a trustworthy group effort like the gorgonnash.info website. I know we're all better than that. So to all of you who've been faithfully uploading legitimate info to the site, and to all of you who have been working hard to help your servers unlock each phase, I say congratulations, and thank you. Hopefully, one jerk from the Burning Legion server doesn't dampen our spirits.
Edit: Thanks to Unagieater of the Burning Legion server for confirming via screenshot in the comments that this is a hoax. The server is only about 41% complete with Phase 3 as of this edit.
So when patch 2.4 came out, you might remember a certain line in the patch notes: "Added several new tradeskill items to the new Sunwell Daily faction vendor: Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and Noble Topaz."
Here's the problem: Those recipes actually don't currently exist anywhere in game, or at least haven't found their way to any Jewelcrafters. You can find Quick Dawnstone, Reckless Noble Topaz, and Forceful Talasite on all the WoW item database sites, but the recipes themselves seem to have gone missing, and aren't on Eldara Dawnrunner, nor do they so much as appear to drop from any mob.
Don't worry though, Jewelcrafters, all hope is not lost.
Now that the cap has been raised to twenty-five, and a slew of dailies has been added as of patch 2.4, many players are finding themselves spending a few hours on daily quests each day. Personally, there are a few that I enjoy doing most days, including the bombing runs, and some that I'd rather avoid if I didn't need the gold to fuel my rather Outlandish habits.
I'm not sure if I could pinpoint a single culprit though. The longer quests bother me up front, because I get bored spending half an hour each day mowing through the same exercise. As such, the Shadowmoon Valley quests might be my least favorite, because aside from the competition, they take forever.
Which daily quests are giving you a daily headache, and why?
While Blizzard has made some steps to homogenize the playstyle of the Horde and Alliance a bit with the whole Paladin/Shaman swap, they've also done a bit of experimenting in the Burning Crusade with allowing people to make choices about certain paths, namely the Aldor and Scryer factions.
While patch 2.4 has bought as an "end" to the Aldor/Scryer rivalry lore-wise, the mechanics remain the same: You cannot enter the other side's tier without being attacked, you can't use the other side's bank, and the item and shoulder enchant vendors will still only sell to those with proper faction. In addition, there's a new twist to the sides from this patch: At exalted reputation with the Shattered Sun Offensive, you can purchase 4 different neckpieces that have seperate bonus that depending on whether you're Scryer or Aldor.
No, I don't mean the node-stealing, ninja-tapping, mob-training stupidery(which is a word as of right now) you see all over the Isle of Quel'Danas. I refer to the standing-on-NPCs-while-PvP-flagged griefing. If you're lucky and haven't seen this happen on your server, what most servers are seeing is a bunch of Blood Elf and Draenei players standing directly on top of Shattered Sun Offensive NPCs, so players accidentally, unknowingly, right click on them instead of the quest NPC. This results in inadvertently hitting the player, and then getting destroyed by the SSO guards.
Phase 4 concludes the taking of Quel'Danas and the progressive content, thus some of the quests are simple things like putting the finishing touches on the new Shattered Sun Stronghold. However, there are still a few things that need some work. This phase will focus on an Alchemy Lab and a super cool statue to plant in the middle of the freshly taken town.
Read on for more information on Phase 4, as well as links to guides for each of the new quests you'll encounter!
Gallery: Patch 2.4 Live
After accepting this quest, fly out to Razorthorn Rise. This region is directly on the border between Terokkar Forest and Hellfire Peninsula, up in the mountains. If you cant find it, just look at the picture above.
This is similar to the quest I Was A Lot Of Things... from Shadowmoon Valley, in that you need to use some local beasts to dig up your plants for you. Luckily, you don't need to rely on the intelligence of some dumb pig that gets massacred by all of the nearby monsters and turns on you if you accidentally hit an AOE. You get to control the Ravager you'll use to dig up your five required Razorthorn Roots.
It's easy to look at the quest and get angry, because it's a fairly obvious money sink. Give 10 gold, get 150 reputation. Keep in mind that it's completely optional, and the only thing it unlocks is a little flavor for the world. If you don't want to do it, don't do it, don't feel bad avoiding it. It won't hurt anybody.
If you do want to contribute, though, donating that 10 gold moves the server toward earning a pretty neat thing. After enough donations, a statue will be built commemorating those that died in the battle for the Sunwell Plateau, and the friends and family they left behind. It is also a sign of unity between the Aldor and the Scryers; the monument has two sides, one with a Draenei and one with a Blood Elf. It has no real effect on the world, but it's pretty cool to look at.
As I mentioned, this quest is basically a reputation vendor. You buy reputation, and this can only be done once a day. You pay 10 gold and get 150 SSO rep, so if you run one of the easy dailies(such as Distraction at the Dead Scar) for roughly 10 gold and 250 rep, you can turn that into a total of 400 rep. That sure beats buying Coilfang Armaments for 25 gold each, to turn in for 75 reputation. If you do this quest regularly, you can shave a few Magisters' Terrace runs off of your grind to Exalted.
As always, if you need to know more about this quest, take a look at Wowwiki or Wowhead!
If you've been looking at those sparkling bushes scattered through Quel'Danas funny since patch 2.4 hit, be confused no longer! Those bushes are for this quest. Dear Mar'nah has discovered a new elixir here on the Isle! Bloodberries are a naturally growing plant in the wilds of Azeroth, but it seems being exposed to the Sunwell has made the ones in Quel'Danas special.
Mar'nah needs five Bloodberry samples to show you what it is that she found. This quest is hit or miss. Sometimes you can get strong circuit around the island and get the five you need in under a minute, sometimes you go batty competing with others for bushes. If there's one quest on Quel'Danas you want to do in hours other than peak time, this is it.
My recommendation is that you shouldn't pick just this one quest up and set out to do it. When you have access to this quest, progression on the island is just about over, so no need to stop and do just this quest. If you're going to do it, do it with some of the other quests. The frustration of the bushes being camped melts away if you have other things to occupy your time. Since these grow on the entire island, you can be sure you'll end up with five before you're done.
Unfortunately for you, the elixir is not as unique and she leads you to believe. The elixir, the Bloodberry Elixir, is identical to the Elixir of Mastery, adding a flat 15 to every stat. The Bloodberry Elixir can also only be used on Quel'Danas. I suppose it is good to use in Magisters' Terrace, or perhaps save for the following day's round of daily quests. Even if the potion is lackluster, the other rewards are about equal to the others. 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation.
As always, if you need further information you should take a look at Wowwiki or Wowhead!
Captain Valindria is apparently the SSO operative in charge of dealing with the Naga infestation on the southeastern section of Quel'Danas. Like most people in Azeroth, she needs our help. This isn't just another kill quest, but it is a kill quest in disguise. I recommend doing it alongside Don't Stop Now... because you'll be killing the required mobs simultaneously.
It turns out the Darkspine Sirens are mind controlling the Murloc slaves you see throughout their camps, and they're doing it using some fancy orbs. An Orb of Murloc Control is what you want, and they drop off of the aforementioned Sirens. You want to throw and smash them into a camp of murlocs to release them from their control, and turn them on their Naga masters.
What these means is the Orbs work like grenades, targeted AOE spells, et cetera. When you right click the item, you'll get a targeting circle that the previous bombing quests have trained you to use, and throw them at a pack of murlocs. You need to free a total of 10 murlocs, so try to get as many of them in the ring as possible to cut down on Orb hunting.
Simple quest, and fantastic to do alongside Don't Stop Now... as I mentioned before. Doing them together will net you some easy money. Even if you don't do the other quest with this one, you'll still get a pretty decent reward. 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation. Note that this quest doesn't help to progress anything on the island, and will not change once the Alchemy Lab is acquired and the Monument to the Fallen is completed.
If you need more information on this quest, please head on over to Wowwiki or Wowhead!