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Posts with tag shattrath-city

Sunwell Phase 2 daily quest walkthroughs

Starting early yesterday afternoon and into the night, quite a few servers have unlocked the 2nd phase of the Shattered Sun Offensive at the Isle of Quel'danas, known as the Sun's Reach Sanctum (We can't confirm for sure who was first, although rumor has it that Cenarius was a strong contender, and I'm sure accounts will differ unless Blizzard decides to establish a tracking page like they did for the Ahn'Qiraj event). This means a new building under control of the offensive , a tradeskill vendor (no ability to repair just yet, alas), and a handful of new daily quests dedicated to unlocking the 3rd phase, the Sun's Reach Armory.

Look after the break for links to walkthroughs for every Phase 2 daily quest!

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Filed under: Quests, Factions, Guides

Phase 2 Dailies: Intercepting the Mana Cells

This Daily is located back in Shattrath, and given by a Draenei called Exarch Nasuun. He will be located in A'dal's chambers, in the northwestern Alcove where G'eras, the Badge of Justice vendor, used to be (G'eras himself is now on the walkway above the Alcove). He'll send you to the Bash'ir Landing, on the northern plateau of Blade's Edge Mountains. This means that this daily will require you to have a flying mount. Once you receive the the quest, you can fly to Evergrove in Ruann Weald via flightmaster, then fly northwest from there on your mount to reach Bash'ir landing.

Once you're there, you'll want to kill any of the Ethereals until you receive the Bash'ir Phasing Device. The device is a very common drop, so you shouldn't have to kill more than one or two ethereals until you get one. This Device will put you, your pets, and your group members into a state not unlike the Mage spell Invisibility. You will not be able to see any non-phased players or mobs, nor will they be able to see you. This device, however, only works with Bash'ir landing, and any pets or groups members must stay within 100 yards of the person who used the device to get the benefit. As long as you stay within Bash'ir landing, the effect is permanent, although you can right-click it off.

Once you're phased, you will need to start looking for your quest objective, the Smuggled Mana Cells, which will appear on the ground as translucent hot pink boxes. The boxes will appear mostly near the machinery and other stacked boxes around the camp. They will be guarded by Phase Wyrms, which should be relatively easy for a level 70 take out, and drop Motes of Mana for a nice little bonus.

Once you have your 10 cells, you can drop the phased buff (Be careful for any ethereal aggro when you do. You can't see them while phased, but they'll be there when you come out of phased mode), mount up, and head back to Shattrath. Upon turning this quest in to Nasuun, you'll get 10 gold, 10 silver, a cache of Shattered Sun Supplies, and some credit toward the opening of a portal to Quel'danas on your server. All in all a very worthwhile quest, especially if your cache has a Badge of Justice.

Once the portal is opened, this quest will be renamed "Maintaining the Sunwell Portal," but the objectives and rewards will remain the same. For more information, you can also read the pages for this quest on Wowwiki and Wowhead.

Filed under: Quests, Factions, Guides

Phase 2 Dailies: Know Your Ley Lines

This quest, while technically part of the 2nd phase of the Shattered Sun Offensive, does not appear immediately at the beginning of the Offensive. Instead, your server must complete the portal from Quel'danas to Shattrath by doing the Intercepting the Mana Cells quest.

Once you've unlocked the portal, a new NPC, Astromancer Darnarian, will be found inside the Sanctum building alongside the other daily quest givers. When you talk to him, he will complain that no-one appreciates the effort that it takes to do Translocations, and demands that you educate yourself by taking an Astromancer's Crystal and attuning it to 3 different places: The Bloodcrystal to the west, the Dawning Square portal to the south, and the naga shrine at Greengill Coast to the southeast. Be sure to use the crystal at each area to get your credit.

  • The Bloodcrystal can be found due west of the Sanctum, at about location 42,35.
  • The Dawning Square portal is where you went for the Missing Magistrix and the Battle for the Sun's Reach Armory quests, almost immediately south of the Sanctum, at approximately location 48,44.
  • The Greengill Coast point will take a bit of riding, it's on the east coast of the Island, about halfway down the length of the island, at about location 61,62.

The red dots on the map below give the approximate locations of each point, or you can click the map for a link to a larger map by Wowhead user Norrec:

Once you've gotten your readings, return to the Astromancer. You'll get 11 gold 59 silver and Darnarian's Scroll of Teleportation, which will send you back to Shattrath City when you use it on the Isle of Quel'danas. It's only good for one use, but fortunately, you can do this quest to get a new one every day. Unfortunately, it's also unique, so you can't just hoard the scrolls for a rainy day. Still, it should at least be useful for heading back to Shattrath should you need to repair until the Sun's Reach Armory is retaken or get started on the new Shattrath dailies. Not bad for a bit of riding. If you need more information on this quest, check Wowwiki and Wowhead.

Filed under: Quests, Factions, Guides

Dirt Dog Gaming's Sunwell daily chart

So, by now I'm sure many of you have made your way to the Sunwell and started figuring out the daily quests. You've probably checked out our walkthroughs of the new dailies for Shattrath and the 1st phase of the offensive, and gotten your bearings pretty well. Still, there's a lot of quests to deal with, and it can understandably get a bit boggling sorting through them all.

That's where Infamy of Dirt Dog Gaming steps in, with a very handy chart that breaks down all the various phases of the offensive with handy color coding indicating which quests are progressive towards unlocking content. It's definitely a very nicely done resource, and one which should help you plan out your daily runs as you work towards exalted SSO reputation, epic flying mount money, or just unlocking the island completely. Check it out!

Filed under: Walkthroughs, Quests, Factions, Guides

What you can't do now that 2.4 is live -- at least not yet

So, 2.4 is live, (some of) the servers are up -- did you really expect things to go smoothly? -- and you're raring to head to the Isle of Quel'danas and start kicking some legion behind in the name of justice and awesome badge loot. But before you go, just remember that you can't do it all on the first day. That's not only because you have to take a break from WoW sometime, but because there's a few things that will only be unlocked for your enjoyment with time and/or completed dailies.

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Filed under: Patches, Analysis / Opinion, Tips, Odds and ends, News items, Quests

25 Easter eggs of the Burning Crusade


We at WoW Insider felt that, in honor of Easter/Noblegarden, we'd go looking for some of the best Easter eggs in Burning Crusade. This is by no means an exhaustive gallery of all the little nods you can find in BC; it's really almost impossible to go anywhere without running into a programmer's sly joke. I had to limit my gallery to things that could be seen by toons who'd outleveled some of the really good quest-related ones ("How To Serve Goblins" was great) or who had ready access to the Blood Elf/Draenei starter areas.

Enjoy your trawl through a feast of cleverly-placed pop-culture references, and you can visit BlizzPlanet for an exhaustive list of Burning Crusade Easter eggs if these whet your appetite for more! Don't forget that with our new gallery functions, you can hit the "Hi Res" button at the top right of the page if you want to see a photo in more detail.

Filed under: Odds and ends, Humor, The Burning Crusade, Guides

Top 7 reasons I am looking forward to 2.4

So with patch 2.4 coming on us soon, I was thinking about it, and I have to say that I can't remember the last time I was filled with this much anticipation over a patch. Aside from 1.8, which made Feral Druids viable, this might be my favorite patch. But why do I love it? Why can't I wait until the servers come up on patch day and we're allowed in?

Let me count the ways! Here's 7 relatively simple reasons that I am watching my computer like a hawk, waiting for 2.4 to make it live.

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Filed under: Enchanting, Patches, Items, Analysis / Opinion, Odds and ends, Quests, NPCs, Mounts

Around Azeroth: Shattrath in the sunlight


Reader Tracer of Earthen Ring (EU) sends along this perfectly ordinary, nothing to say shot of Shattrath City. So why bother posting it here? Well, instead of catching any of the typical Shattrath scenes, Tracer seems to catch the city at an angle and time of day that it simply sparkles in the sunlight.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing a copy to aroundazeroth@wow.com, with as much or as little detail as you'd like to share with the world!

Filed under: Screenshots, Around Azeroth

PTR Notes: New reputation ammo

MMO Champion has reported that new "Specialty Ammunition Vendors" have been discovered on the PTR in patch 2.3. These vendors, Archer Delvinar and Marksman Bova, can be found in once empty structures in the Scryer and Aldor areas, respectively, in Shattrath City. Not only do they sell the best types of normal vendor ammunition outside of Halaa, but they also stock ammunition that has reputation requirements. Instead of running over to the Cenarion Refuge in Zangarmarsh every time you need to stock up on Warden's Arrows, you can now buy the same ammo in Shattrath.

The same vendors also carry ammunition that is currently only available from vendors in Honor Hold/Thrallmar and the Caverns of Time. Currently the cost of all the ammunition sold by these vendors appears to be tied to Aldor/Scryer reputation level, but still requires the specified faction requirement to actually purchase and use.

Of course, the best news is that these vendors also carry a new type of ammunition. The Mysterious Arrows and Mysterious Shells require revered reputation with the Violet Eye and provide 46.5 additional damage per second. A stack of 200 costs 1 gold without any price reductions from reputation.

Clearly these new items are meant to fill the gap between Adamantite and Timeless ammunition and help hunters that are tackling Magtheridon, Serpentshrine Cavern and Tempest Keep increase their damage output. With the new Adamantite Stingers also being added 2.3, hunters will have more options than ever before when choosing a type of ammunition.

Filed under: Hunter, Patches, Items

Around Azeroth: Have you noticed...?


Reader Ashendra of Glory of War on Lightning's Blade sends us this shot with the curious question: have you ever noticed that security is a bit minimal in the Aldor bank in Shattrath City? As a frequenter of the Scryer bank I have to say I'm much more confident in my banking choice after seeing this shot. (And to see what Ashendra has to say on the subject, click the image above for a higher resolution version -- in which you can read the quote.)

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing a copy to aroundazeroth@wow.com, with as much or as little detail as you'd like to share with the world!

Filed under: Screenshots, Around Azeroth

Around Azeroth: High perch


Reader Liskad of Perenolde sends us a shot of this perch high above Shattrath City. I must say, there's something about having a flying mount that drives people to explore all the high places in Outland, even if only to find the perfect place to stop and idle.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing a copy to aroundazeroth@wow.com, with as much or as little detail as you'd like to share with the world!

Filed under: Screenshots, Around Azeroth

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