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Posts with tag silverpine

Know Your Lore: Top 10 lore developments of 2011, part 2

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The development of lore in WoW has ramped up over the years. While vanilla saw a few lore developments, players could still wander the lands of Azeroth with nary a clue as to why they were there, skipping quest text altogether in favor of simply getting the job done. The Burning Crusade saw more of these lore-related quests introduced, and Wrath pushed the concept even further. But Cataclysm's taken lore and gameplay to a new level of interactivity.

Last week, in segments #10 through #8, we talked about a few of those innovations in lore development, include the emphasis on focused, directed storytelling over the aimless wandering days of vanilla WoW and the trend of releasing free-to-read short stories on the official website. Both of these have their ups and downs, but the short stories weren't the only focus of Blizzard's writing department.

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Filed under: Lore, Know your Lore

Know Your Lore: Darius Crowley, Lord of Silverpine

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I said last week that we'd be covering Broxigar Saurfang this week.

I lied, just like when I told Sully I'd kill him last. This week, we're going to talk about an honest to the Light Gilnean hero. A patriot, a rebel, a lord who cared for his land but could see beyond it, a killer, a father who would die for his daughter without hesitation.

Alone among the lords and ladies of Gilneas, Darius Crowley saw that without the Alliance, his nation was doomed. By his hand, civil war raged across the land behind the Greymane Wall. Forced to see his holdings in Silverpine truncated by a wall he opposed, he lost everything -- even his freedom -- fighting his misguided king. In the end, he cannot even take consolation in having ultimately been proven right.

Made a beast, he fights on for his homeland and his ancestral lands, stolen by Sylvanas Windrunner and the Forsaken. Forced to choose between his daughter and victory, he chose her and retreated into contested Gilneas. While the king of that land tries to rally Alliance support to retake the homeland, Crowley does battle in the moors and the streets of his homeland. Whether Gilneas is ultimately saved or destroyed by the Horde, one thing is clear: Darius Crowley will be found fighting there.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm

Know Your Lore: Sylvanas Windrunner, part 2


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Sylvanas Windrunner had a very important question to answer both for herself and her people at the end of Wrath of the Lich King: "What now?" Since their emergence as an ally of the Horde, the Forsaken have sought ultimate vengeance against the being responsible for their unfortunate fate. At the end of Wrath, the Forsaken and Sylvanas attained that goal; the Lich King was dead, and the Forsaken were left with ... well, nothing really.

Sylvanas had a lot to think about as a leader, her people were looking to her for guidance and a new goal to singlemindedly march toward. What Sylvanas discovered in her pondering was that she'd forgotten about one simple fact regarding the Forsaken -- they were undead. Ever since the beginning of World of Warcraft, new Forsaken were introduced as being former soldiers of the Scourge who had broken free of the Lich King's control. With no Lich King, there was no Scourge, and with no Scourge, there was no way to bolster the Forsaken's numbers. Without new Forsaken, Sylvanas' people would quickly die out.

Please note: The following post contains spoilers for the Forsaken storylines featured in Cataclysm content. If you have not played through Silverpine, Hillsbrad Foothills or the Western Plaguelands, turn away! And go play through those zones, because they are amazing.

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Filed under: Lore, Know your Lore

Know Your Lore: Sylvanas Windrunner, part 1


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

It can be reasonably argued that of all the faction leaders currently featured in Cataclysm, none are quite as questionable in both motive and actions as Sylvanas Windrunner. The history of Sylvanas and her role in Wrath of the Lich King has already been discussed in the Forsaken politics article from earlier this year; at the point it was written, we had no real idea what exactly she was going to be doing in Cataclysm. Now we have answers, and those answers do nothing but raise even more incredibly disturbing questions.

Where do the Banshee Queen's loyalties lie? To the Horde, to her people, or to some other power entirely? Sylvanas' past was fraught with grief and horror; her future seems to be teetering on the brink of something even worse. With the introduction of the worgen, Sylvanas has something to focus on -- but what exactly are her motives, and who is it that she's ultimately fighting for?

Please note: The following post contains spoilers for the Forsaken storylines featured in Cataclysm content. If you have not played through Silverpine, Hillsbrad Foothills or the Western Plaguelands, turn away! And go play through those zones, because they are amazing.

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Filed under: Lore, Know your Lore

Breakfast Topic: What you hope survives the cataclysm

It's no secret that certain things (and even whole zones, in their current state) are going to go the way of the dodo when Cataclysm arrives, and both players and developers have talked a lot about the changes in Azeroth and environs beyond. By contrast, today I'm interested in hearing about what you don't want to see eighty-sixed -- the quests you'd miss, the factions or NPC's you hope will cling to life, the dungeons or raids you don't want to see go gentle into that good night.

Personally, as dumb as I know this will probably sound, when I think about old Azeroth my mind immediately returns to a tiny quest called Until Death Do Us Part. It's started by a bitter Forsaken who wants you take a pendant to her husband's grave at the Sepulcher. If you only wanted to look at it in terms of game mechanics, then it's a Fed-Ex quest designed to get you across the ocean and questing in Silverpine, but even with all the improvements to questing today, it stands apart. It's a very long journey for a young character, and when you finally arrive at the Sepulcher and find the husband's grave, you realize you've come all this way to deliver a worthless trinket to someone who threw his life away on a hopeless cause. You turn it in and...that's it. There is no follow-up. There is no happy ending. There is, however, the feeling that there's more to the savagery of the Forsaken than meets the eye.

Blizzard is actually trying to move away from quests that emphasize text over cool visuals, and it makes me a little sad just because Until Death Do Us Part was, from a writing standpoint, a masterpiece of effective writing and quick exposition. I'm hoping that, out of all the quests that stand to get axed in Cataclysm, this little gem survives.

Filed under: Analysis / Opinion, Breakfast Topics, Cataclysm

Know Your Lore: World of Warcraft Cataclysm Gilneas

Welcome to Know Your Lore, where each week WoW.com brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below!

The nation of Gilneas is one of the oldest human kingdoms that still exists. Founded after the breaking of the human empire of Arathor, Gilneas was considered one of the great Seven Kingdoms, along with Kul Tiras, Alterac, Dalaran, Lordaeron, Stromgarde, and Stormwind.

Gilneas is located on a rocky peninsula that juts out over the Great Sea on Lordaeron's west coast, southwest of Silverpine Forest. High seaside cliffs keep the kingdom safe from attack by water and the foreboding Greymane Wall keeps it locked safely away from the struggles of modern Lordaeron and, by extension, Azeroth. No one has been allowed in or out of the kingdom for nearly ten years, and no one has seen or heard from the burly, gruff, self-sufficient Gilneans in just as long.

The source of this isolation is none other than Genn Greymane, hereditary ruler of the kingdom under the Greymane Dynasty for decades.

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Filed under: Know your Lore, Cataclysm

The funny, morbid, and sad coins of the Dalaran fountain


Level up fishing so you can fish in the Dalaran fountain.

I'm serious. This completely nonsensible and illogical statement is brought to you by the 53 tiny lore moments you'll get if you'll just sit yourself down somewhere and level up fishing. Yes, it's boring having to fish up dozens of useless fish to get to the good stuff in Outland and Northrend. Yes, you could be farming up gold or materials that will help you level in Wrath. I don't care. Go fish.

You see, while you'll be fishing up a lot of equally useless fish in the Dalaran fountain, you'll also get coins. No, not in the sense that you'll be fishing up ingame money, but you'll fish up coins tossed into the fountain of this very old city by 53 people, many of whom will be known to you if you've played the game for any length of time. Some of them, perhaps most of them, are funny. Some are serious. Some are heartbreaking. I admit to a touch of being a lore geek, and it was wonderful being allowed a peek into the irreverent or hopeful or sad heads of Jaina Proudmoore, Thrall, or Stalvan Mistmantle. It is idiosyncratic little touches like this that make WoW hopelessly fun to play, and it is my fondest wish that whatever person at Blizzard who thought this up is pulled off whatever they're doing right now and chained to a desk until they come up with more stuff like this.

So, if you don't do anything else with your time between patch 3.02 hitting and Wrath going live...level up fishing so you can fish in the Dalaran fountain. But don't read any further if you're not interested in Wrath spoilers, because there are a few here...

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Filed under: Fishing, Analysis / Opinion, Tips, Odds and ends, Expansions, Humor, Lore, Guides, Wrath of the Lich King, Achievements

Around Azeroth: Moonlight over Lordamere Lake


Reader Ryan sends in this shot of the moon hovering over Lordamere Lake in Silverpine Forest. It's peaceful sight right up until you notice the mummies. Though perhaps this is as close as you can get to a peaceful scene in Silverpine...

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Around Azeroth: The Greymane Wall


No quests send you here, but If you've thoroughly explored Silverpine Forest, you may have encountered this, the Greymane Wall. Reader Sheldon sends in this shot and wonders what's on the other side, and whether we'll be able to see some day. Fortunately, I can answer part of that question -- in Warcraft lore, this wall was errected after the Second War as the nation of Gilneas broke off from the Alliance and decided to avoid "other people's trouble." The fate of the people of Gilneas, however, remains unknown, as the gates have never opened. (To my knowledge, Gilneas is not a planned addition for the Burning Crusade, though we may see it at some point further in the future.)

So do you have a unique shot of Azeroth that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part. If yours isn't posted immediately, don't fret! Shots are posted (more or less) in the order received, and yours will come up eventually.

[Update: Several people have corrected me -- there are quests that send you here, I've just apparently never done any of them.]

Filed under: Odds and ends

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