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Posts with tag sinister-calling

Encrypted Text: Fresh patch 4.0.6 PTR notes for rogues

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any rogue questions you may have.

Have you ever read Blizzard's patch notes and wondered exactly where the developers are going with certain changes? We're all familiar with the fact that subtlety has been lagging behind the other rogue specs in DPS. It's actually still seeing some use in top guilds on healing-intensive encounters, due to Enveloping Shadows giving us nearly permanent Feint on top of 30% AoE damage reduction. The fact remains that subtlety has largely been a PvP spec outside of very specific situations, although it's a quite potent PvP spec. The patch notes show us that the developers obviously want for subtlety to be more competitive in PvE -- no surprise here.

What I don't understand is the new Blade Flurry mechanic. On the PTR, Blade Flurry no longer has a fixed duration, meaning that you can have it up 100% of the time. While yeah, it sounds awesome, it also opens up huge balancing issues. It means that any time there's a raid encounter with more than one target, we're stuck swapping to combat. There are plenty of other classes with similar Cleaving abilities, but none as powerful as Blade Flurry. While I'm all for spec diversity, I'd rather not waste development time on something that's certain to be cut once it makes it to live.

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Filed under: Rogue, (Rogue) Encrypted Text

The OverAchiever: Guide to Hallow's End achievements



It always starts the same. You stand in the graveyard of the Scarlet Monastery. You take a candle and carefully place it upon the Hallow's End altar.

"Horseman rise," you say, "your time is nigh. You felt death once. Now, know demise!"

He rises from the distance -- a little to your right, actually, as you face the tomb. The cackling voice and flaming horse make it clear the Horseman has risen again. "It is over, your search is done!" he warns. "Let fate choose now, the righteous one!"

While this well-known and titular fight against the Headless Horseman is probably the most recognizable portion of Hallow's End activities, it's far from the only one. Let's take a look behind the cut at what you need to do to become "The Hallowed."

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Filed under: Analysis / Opinion, The Overachiever

Squashling, Hallowed Helm trick-or-treatable


Like many of you, I've been heading into the Scarlet Monastery to fight the Headless Horseman every day since Hallow's End started. It's a fun fight, I like the Magic Broom, and I've gotten some decent rings for my off-specs, but the main attraction, at least for me, is a chance at some rare drops: the pet, the hat, and the mount. The first two of these, in addition to being pretty cool on their own, are required for the Sinister Calling achievement, which is in turn required for the Hallowed Be Thy Name meta-achievement.

I've taken him down a couple dozen times at this point. I've seen the hat twice (didn't get it either time), I've never seen the pet drop, and I don't think anyone on my server has gotten the mount. Some people in the forums are a bit upset about the drop rates on the pet and the hat, given that they're required for the achievement - they don't like the fact that the meta-achievement requires a chance-based event.

I have some good news for those people, via Wow_Ladies: it seems that the Sinister Squashling and the Hallowed Helm both have a chance to come out of the Treat Bags that you can get from trick-or-treating once an hour. This doesn't make it less chance-based, but it does raise your chances, although I imagine the chance to get either of those items from trick-or-treating is very low. Still, if you're interested in getting these items, stay on top of those one-hour cooldowns.

[thanks, Flairy]

Filed under: Events, Achievements

Planning for the Hallow's End title

A lot of folks found the article on planning for the Brewmaster title helpful, so we thought we'd put one together for the upcoming Hallow's End holiday as well. Getting all of the sub-Achievements for the Hallowed Be Thy Name Achievement will reward the title "The Hallowed," but frankly I think this one is going to be a little tougher than the Brewfest one. As with Brewfest, part of the Achievement is going to depend on getting very lucky with a drop, but it's also going to depend on getting lucky with a few other things.

This, however, is going to be the first holiday after patch 3.02 hits with the Achievement system firmly in place, so you'll be able to track Achievements ingame for the first time (by the way, "Y" is the default hotkey for pulling up your Achievement screen).

Even if you're not interested in the Achievement, you have another reason to participate, at least for the Headless Horseman kills: we're pretty sure his loot table's been updated and expanded, and you'll have a chance at a permanent mount drop (his horse, not the temporary broomsticks from last year).

But if you want to be (Your Name Here) The Hallowed?

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Filed under: Tips, How-tos, Events, Features, Bosses, Guides, Mounts, Achievements

Encrypted Text: Blizzard called and they want their OP back

Every Wednesday, Encrypted Text explores issues affecting Rogues and those who group with them. This week Jason Harper, the new Rogue feature blogger, discusses the state of the Rogue class, effects of the 2.4.3 patch and the news from the Wrath beta.

I think I've got a pretty big job ahead of me as the new Rogue columnist here at WoW Insider. Sitting here, freshly unwrapped, I know I'll have to both balance the need to fairly represent "real" issues and not get too lost in "rah-rah-rogue" points of view. I'll need you, dear reader, to keep me honest and call-out the unintentional errors or oversights. We're a community and I absolutely want to know what you are thinking, what you love or hate and what you'd like to see me bring to this column that represent your needs.

Like a "do-not-toast-in-the-wrapper" warning on your box of PopTarts, I'd like to point out that any references I make to skills or talents in the Wrath beta should be taken with a grain of salt since they are subject to change at any time.

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Filed under: Rogue, Analysis / Opinion, PvP, Features, The Burning Crusade, Classes, (Rogue) Encrypted Text, Battlegrounds, Arena

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