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Posts with tag skywall

Cataclysm Dungeon Guide: Vortex Pinnacle

Ahh, the Vortex Pinnacle, for whenever I want to go hit up an instance that involves jumping in cyclones (or tornadoes) that toss you from platform to platform.

This 5-man instance is the ... pinnacle of the Skywall complex in the Uldum zone. You can find it just southeast of the shores. Make sure you go the right direction or else you might end up in the Throne of the Four Winds raid instance. Oh, and you're going to need a flying mount. The forces of Al'Akir are waiting to storm Uldum and the rest of Azeroth. Our mission, if we choose to accept it, is to clear out the place and prevent them from really establishing a foothold on our lands.

At a glance, here's the gist of the instance.
  • three boss encounters
  • levels 82-84
  • average item level 272 recommended (according to dungeon finder)

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Filed under: Analysis / Opinion

Cataclysm Press Event: New raids and lockout mechanics announced

As part of the large Cataclysm information released tonight, we've gotten quite a bit more information on how raids will be changing. One exciting idea is "downshifting," namely, the ability to split a 25-man raid up into separate 10-mans. There won't be any sort of "upshifting" allowed, however. Simply put, if your 25-man fails to proceed due to numbers, it can break up into separate 10-mans with the same bosses defeated as the 25 was at the time of division, and if you later get those other players back, another 10-man can be created with the same conditions.

In addition, raid lockouts will be more forgiving; as long as you have killed the same bosses as the raid in question, you'll be able to join a raid in progress even if you've been in a different raid to the same instance during the lockout. Basically, you will not be able to kill the same boss twice during a lockout, but you won't be totally cut off from raiding with others simply because you were in a different raid lockout earlier that fell apart, as one example.

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Filed under: Analysis / Opinion, News items, Raiding, Cataclysm

Maintenance for June 17th will be short

Here's a heads-up to all our North American night owls early risers and Oceanic readers: It's Tuesday morning, and that means maintenance. Luckily, it's a short one today. Bornakk has said that they expect most servers to only be down a half hour, starting at 5AM PDT and ending a 5:30AM PDT. There are some extra servers that will be down slightly longer, until 6:30AM PDT. Those servers will be listed after the break. Aussies can rejoice as well, as any Oceanic servers not on this list won't be taken down until 5AM AEST (Which is noon over here on the American west coast).

For the list of servers that will have a longer downtime, read on:

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Filed under: Realm News, Realm Status, News items

Stability Issues and the Public Test Realms

US realms Bonechewer, Eldre'Thalas, Firetree, and Skywall were taken offline for a little less than an hour today for unspecified emergency maintenance.  Checking the realm forums shows that all four realms have a collection of complaints about crashes and unexpected downtime this week, as well as a persistent rumor that the four realms live on the same server cluster as the public test realm - and thus experience heavy stability hits whenever the PTR goes live.  While Blizzard doesn't release server information of this nature, it's an interesting coincidence that these realms seem to be having additional stability problems since the PTR came online again.

Does anyone from these servers have an opinion on whether performance takes a hit when the test realm goes live?  Without detailed technical information being released from Blizzard (quite unlikely) we may never know if this is actually the case - but in the lack of other information, educated guesses may be the best we can hope for in the way of news.

Filed under: Realm News, Analysis / Opinion, Realm Status

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