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Posts with tag small-servers

Vaneras on the merging of high-pop realms

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As we reported the other day, connected realms will soon be coming to WoW's EU servers. As expected, there have been a bevy of questions regarding the upcoming changes, and the EU community managers been busy keeping on top of updates. Connected realms represent a number of potential benefits that have many folks hopeful that their servers might get an injection of vitality, so Vaneras took some time to give a clarification of what the current intentions are behind the use of connected realms.

Some players on high-population realms, particularly high-pop realms with an enormous faction imbalance, have been looking toward connected realms as a potential way to correct that imbalance. Alas, Vaneras explains in his post that this functionality is not currently a way in which Blizzard intends to use connected realms technology. Connected realms are specifically focused on improving the situation of small-population servers. If you play on a small server, you're likely familiar with many of the problems they face: few guild options, stagnant economy, very high prices for essential raiding supplements such as gems, glyphs, and enchants, as well as increased difficulty in tackling group content. These are the types of problems connected realms are intended to alleviate.

Vaneras further explains that, because of the limitations of the existing technology, merging very high population servers just is not physically possible at the moment. The technology may expand or evolve in the future in ways that may make it possible, but for now, it's not an option. The full blue post is under the break.

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Filed under: News items

What effect does the Dungeon Finder have on smaller servers?

For a few days now, I've been mulling over a point raised by Spinksville in a blog post concerning the Dungeon Finder's impact on smaller servers. It was her contention that, although the Dungeon Finder makes getting 5-man runs faster and easier for people on underpopulated realms, the new tool was contributing (or likely to contribute) to the depopulation of realms without a lot of options for raiding. It's never been easier to gear up a character, she observed, and someone with a geared character is increasingly likely to want that toon raiding. However, smaller servers rarely field the array and depth of PuG raiding opportunities offered by larger realms. Her conclusion? "Being on a smaller server has never been less attractive for a casual player."

While I go back and forth on that point -- lots of people will just gear a toon for its own sake without necessarily planning to raid on it -- I don't think she's entirely wrong, and I also think the larger point concerning the Dungeon Finder's potential impact on server communities is probably accurate.

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Filed under: Analysis / Opinion, Instances

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