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Posts with tag social-games

Breakfast Topic: Casualties of casual gaming

The other day over dinner, my wife and I were talking about a new game on Facebook and how easy it would be for us to game the system. My brother-in-law stopped us mid-conversation and asked, "What the hell happened to you two? You used to be hardcore raiders! Now you're talking about min-maxing a Facebook game!"

My wife and I looked sheepishly at each other and hung our heads in shame. This is what it had come to. While we're committed to playing together come Cataclysm, we had now been reduced to the most casual of casual gamers -- playing browser-based games with no real, complex story or engaging gameplay. At least, nothing as complex or engaging as the World of Warcraft. But the reality is that casual gaming is a bigger phenomenon than we can imagine. Zynga's Farmville has over 61.6 million active users -- that's almost six times WoW's 11.5 million subscriber base. Never mind that World of Warcraft is subscription-based and that not all of Farmville's players are paying customers. Forget about revenue for a moment. That's 61.6 million gamers playing one game.

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Filed under: Analysis / Opinion, Breakfast Topics

A guide to shutting out the world (of Warcraft)

WoW is a very social game, and you might think that there is no getting around it. Fortunately for those who relish their alone time, there are several ways to minimize contact with other players and have some quiet time.

While some people will argue that you should stop playing social games like MMORPGs, there are plenty of solo activities, and if that is what you want to do, more power to you.

Today, I will be answering some reader mail from Heidi who desperately wants some peace and quiet.

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Filed under: Realm News, Analysis / Opinion, How-tos, Guides

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