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Posts with tag sockets

Warlords of Draenor: No primary stat gems

Technical Game Designer Chadd "Celestalon" Nervig has been tweeting recently about the changes to gems coming in Warlords. We already knew via his previous tweets that gem sockets on gear are very likely to appear by random bonus in the upcoming expansion, but what he's clarified today is that primary stats, so strength, intellect and agility, will no longer be gem-able:
This, as he also mentioned, relates to the gear changes in Warlords meaning that gear needs to be usable cross spec. Gems won't change between specs, so they would need to be secondaries only. He has also confirmed that tertiary stats won't be gemmed. What does this mean for Jewelcrafters going forward? Red gems with primary stats have always been the strongest sellers as demand for them is so high. It's possible that it will result in more even prices across the secondary stats, but we'll just have to wait and see.

And while Celestalon hasn't confirmed this, it seems likely that primary stat enchants offering +intellect, +strength or +agility might also disappear, resulting in necessary changes for some profession bonuses. With the new gear system, secondary stat enchants, which are already the vast majority of enchants, make the most sense. As far as tertiaries go, he does mention that movement speed may remain on boots, but no further information was offered.

Filed under: Warlords of Draenor

The Queue: Elephants


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Mike Sacco will be your host today.


Re: the title -- unlike them, I do forget. To write The Queue.


Wil asked...

"Is Blizzard considering making emblems bind-to-account? For someone who's got multiple alts (and intends to level more), this would be a godsend. What would be the pros and cons of such a change?"

Blizzard has said that they intend for emblems to be an endgame, character-specific reward. Heirlooms, purchasable with said emblems, are a secondary reward to help your alts get to the point of being able to get their own badges.

Will this change for Cataclysm, though? Do we ever really know the answer to that?


Read more →

Filed under: The Queue, Cataclysm

WoW Rookie: Slotting your sockets with gems


New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

You're over level 60 now, and you're pretty hot stuff. You've ridden through the Dark Portal the old-fashioned way, swaggering into The Burning Crusade content in style. You'd done your reading; you knew these mobs were going to hit a lot harder, and you came prepared. You ran a few last dungeons before you shipped out, and you're respectably outfitted in BRD and URBS blues, along with a heady mix of new gear that appears to be dropping like candy.

And then you looted a piece of armor with crazy-hot good looks but an odd, blank box among its stats – and the stats, strangely enough, appear to leave something to be desired. Nonetheless, your groupmates applauded your luck and seemed genuinely pleased for you. What in Outland have you gotten into now?

My dear WoW rookie, you've just looted your first socketed item. Sockets allow you to truly customize your gear to either augment your strengths or brace up your weaknesses (or both). Whether you just want to get down the road with a decent set of gear or you enjoy endlessly tweaking your armor's performance, we'll help you fill your first sockets and make your character stronger than ever.

Read more →

Filed under: Tips, How-tos, Jewelcrafting, Features, WoW Rookie

Insider Trader: Jewelcrafting nerf incoming

Insider Trader is your inside line on making, selling, buying and using player-made products.

Bornakk just announced on the forums that Jewelcrafters are about to see a new nerf, and as a result, people are already beginning to weigh the benefits of switching to a different profession for min-maxing, or working out how they are going to re-itemize their gear.

Bornakk:
In the next major content patch we will be removing the prismatic quality of the jewelcrafter-only Dragon's Eye gems. Like other gems, they will have to match the socket color to receive a socket bonus. When this change occurs, players with qualifying jewelcrafting skill will be provided a yet to be determined amount of Dalaran Jewelecrafter Tokens as compensation.

This probably won't be enough to entice players to drop the profession, but it is a bit of a blow. Stratfu points out that because Mage T8 is equipped primarily with yellow and blue sockets, the only way to actually meet socket bonus requirements will be to use sub-par gems.

The JC-only Runed Dragon's Eye offers +32 spell power, and currently fits into any socket, conforming to meet the necessary color requirements. This is compared to the +19 spell power that the rest of us folks get from Runed Scarlet Rubies. While Jewelcrafters will still be able to use these gems, they won't be able to stick them just anywhere.

Read more →

Filed under: Mage, Paladin, Enchanting, Items, Analysis / Opinion, Economy, Jewelcrafting, Features, Raiding, Enchants, Insider Trader (Professions)

The Queue: Better than Bejeweled


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Good afternoon, ladies and gents! Let's waste no time and jump right in today, shall we?

Horris asked...


"I have a question. What's with the sudden change from red to yellow sockets between T7 and T8 for warrior tanks?"

Sockets have always been notorious for not being the optimal color for certain specs and classes. T7 seemed like the odd duck to me in that case, where the sockets were generally pretty good for most classes. Now they're back to being sort of weird like has almost always been the case.

Read more →

Filed under: The Queue

The Queue: WoW Insider Mobile and more


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Ah, Monday afternoon! Does it get any better than this? ...Actually yes. Yes it does. Someone throw me off of a cliff, please. I want to go back to bed. Yes, I know it's almost 4 PM. I don't care.

Thander asked...

When you pay for the dual specialization do you also get separate gem slots?

Read more →

Filed under: Patches, Analysis / Opinion, The Queue

Giving Engineering a little self-buff

You may think, as I did upon first seeing this Engineering thread in the forums, that Engineers have nothing to complain about. They get some of the coolest and most-wanted items in the game exclusive to their profession. In fact, as a LW/Skinner, I'm thinking about dropping Skinning when I hit 440 LW just to pick up Engineering, and pour a whole ton of gold into it just so I can get the Roflcopter and all of the other great stuff they get.

But after Wryxian gets everyone to settle down and give out just one suggestion for how to help Engineers, they all make a pretty good point: Engineering doesn't have that one self-buff that all the other professions seem to have lately. My Leatherworker can put a nice enchant on my bracers, Blacksmiths can add sockets to some of their items, and Tailors have spellthread that can be weaved into certain pieces of gear. Ashram, the original poster in the thread, actually has some good ideas along those lines -- "Electrified Armor" (reflect damage to chest) or "Laser Targeting System" (a +crit or +expertise head enchant). Other Engis just ask for their current "enchants" to stack with other enchants already on their gear.

The flip side here, of course, is that Engi can't be overpowered One person asks for Engineering to have a "significant advantage" in some bit of gameplay, and that's not the way Blizzard is handling professions -- different classes may play better or worse in different situations, but since every class can choose any profession, they've got to work across the entire spectrum (yes, even Rogues with Tailoring). But it does seem like Engineering is missing that extra self-buff that other professions picked up in Wrath.

Filed under: Engineering, Items, Analysis / Opinion, Odds and ends, Blizzard, Classes, Enchants, Forums

The Queue: Tradeskill bits and pieces


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

First off, I want to apologize for an error I made yesterday. I didn't research the sockets that Blacksmiths can give only to themselves enough, and due to one-part misinformation, one-part assumption, I said those sockets overwrite enchants from Enchanting. That's actually not true. Leatherworking's fur linings do overwrite enchants. Tailoring's cloak embroidery overwrites enchants. Blacksmithing's sockets do not. Again, I apologize for that. Socket One-Handed Weapon still never made it into the game, though. With that all said, let's get into the questions.

pietrex asked...

I've got another question about sockets. I remember that we had lots of socketed quest rewards in Outlands. But I've completed three zones in Northrend and seen only few of these. Does it change in mid-70 zones or do we have to wait until we get our hands on gear from Heroics?

Read more →

Filed under: Skinning, Leatherworking, Analysis / Opinion, Jewelcrafting, Wrath of the Lich King, The Queue

The Queue: Can't get enough sockets


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Just a few questions today, because slow weekends are slow. Who wants to ask questions when you can be playing? Certainly not me. I will still answer questions, however. Let's jump right in with ender's question...

What, in your own opinion, is the easiest faction to start to grind on for rep as a new level 80? I know there is the "championing" but with dailies etc, what seems to be the easiest?

Read more →

Filed under: Blacksmithing, Analysis / Opinion, Factions, Enchants, Wrath of the Lich King, The Queue

Ask a Beta Tester: The mystery of Crystalsong and other things

I showed you the Alliance airship on yesterday's Ask a Beta Tester, now you get to see the Horde version! And now that that's out of the way, let's start with a couple of questions from Aerei...

I've got possibly the most important question ever asked in this column! Are we going to see NPCs rocking the new hairstyles now available? I don't think it's fair only PCs should get them.

Yep! You'll spot the new hairstyles on NPCs here and there. Not super often yet, but you definitely see them. A lot of the guards in the Argent Crusade camp are rockin' the new styles. They're very progressive!

Also, if Dalaran gets mage trainers because it's the mage city, how come Shattrath doesn't have paladin trainers? Huh?

Because Shattrath sucks.

Read more →

Filed under: Analysis / Opinion, Expansions, Wrath of the Lich King

Insider Trader: Armorsmiths vs. weaponsmiths

I received a question over the tip line from an armorsmith this morning who is considering switching to weaponsmith because he is dissatisfied with his profession.

Player regrets surrounding a chosen specialization, or even profession, are common and happen to almost everyone at one time or another.

JDT writes that he is "extremely disappointed" with armorsmithing and what he is able to make, and that one of his reasons for possibly switching to weaponsmithing is that he theorizes it would be helpful to be able to pass down weapons to his alts that cannot wear plate.

Unfortunately JDT, anything that you craft as either a weaponsmith or an armorsmith is not only bind on pick-up, but it also requires you to have that specialization in order to wield/wear it.

That being said, there are blacksmithing plans for weapons and armor floating around that are bind on equip and can be passed along, but those can be made by any blacksmith regardless of specialization.

This week I will begin comparing the various armorsmith and weaponsmith pieces to the first non-crafted upgrades in order to illustrate the value of each item and help each class and spec come to an informed decision when it comes time to choose blacksmithing specialties.

Next week I'll finish out the comparison, as there is more than I can fit into this week's edition!

Read more →

Filed under: Paladin, Warrior, Blacksmithing, Items, Analysis / Opinion, Guides, Classes, Insider Trader (Professions)

Ask a Beta Tester: Attunements, achievements, more low level quests


Welcome to another edition of Ask a Beta Tester, wherein we all sit around, drink ale, smoke cigars, talk about our awesome hogs and then tear up the road of Dalaran, risking our lives with extreme stunts just for the thrill and the feeling of adrenaline flowing through our veins.

...Wait, that's not what we do at all.

Swiss
asked...

I'm interested in the Low Level Quest Tracker. Does this replace other trackers such as Find Herbs or Find Minerals? Or does it stack with other tracking as well?

It does not stack with other tracking, but you generally wouldn't need both at once. Turn it on in town, grab your quests, turn your other tracking back on when you leave. That'll be problematic for finding low level quests out in the wilds, but does your level 80 Death Knight need that Peacebloom while you're off looking for quests?

Read on for more of your Wrath of the Lich King Beta questions!

Read more →

Filed under: Mounts, Wrath of the Lich King

Breakfast Topic: Direction for professions

Over the last few days, we've been given some exciting new details for craftsmen everywhere. Haven't been keeping up? Here's a quick summary of some of the more interesting developments:
  • The alchemical discovery system might become a feature of all professions, although it would likely be restricted to "fun" recipes.
  • Daily quests awarding tokens to craftsmen to use at a special vendor selling recipes might be implemented. In this way, there would be a bit more individuality between players.
  • The best items you can craft for any given slot will be available around 350 instead of 375, as in The Burning Crusade.
  • Tailors are getting their own flying mount, the Magnificent Flying Carpet.
  • Fishing will become more interactive. Blacksmiths will be socketing.
  • Enchanters will be able to sell their enchants on the Auction House.
  • Engineers are getting a form of enchants, rather than having to cart around so many items.
The list goes on. In fact, there are several interesting and fun abilities and recipes on the horizon for all professions. Which changes are you most excited about? Are you thinking of switching trades because of some of the upcoming goodies? If you don't currently have a crafting profession, are you considering getting one?

Edit:
The best items you can craft for any given slot in The Burning Crusade came at the skill cap (375) and Blizzard now feels this was too late. In Wrath, you will acquire them earlier.

Filed under: Fishing, Alchemy, Blacksmithing, Engineering, Enchanting, Breakfast Topics, Enchants, Wrath of the Lich King, Rumors

More JC info from the beta

Last time we met to talk about Jewelcrafting in Wrath, I only knew the names of the various uncommon and rare gems. Now I have the names of the epic gems too, as well as values for the cuts. The epics are called:

  • Red: Cardinal Ruby
  • Yellow: King's Amber
  • Blue: Majestic Zircon
  • Purple: Dreadstone
  • Orange: Flawless Ametrine
  • Green: Eye of Zul
More cool names, in this blogger's opinion. Except Cardinal Ruby – that sounds a little "blah" to me. Which is not to say I won't socket them, of course; that +parry rating cut that looks quite tasty for a Death Knight tank.

Read more →

Filed under: Jewelcrafting, Wrath of the Lich King

Phat Loot Phriday: Golden Staff of the Sin'dorei


Yup, that's it. This baby is pretty much tops if you are a healer who wants to max out Spirit and healing and all of those other good stats that help you keep others alive. This is the kind of staff that even makes Tanks go all Keanu: "whoah."

Name: Golden Staff of the Sin'dorei (WowDB, Thottbot, Wowhead)
Type: Epic Two-hand Staff
Damage/Speed: 146-338 / 3.20 (75.6 DPS)
Abilities:
  • +60 Stamina, +54 Intellect, +57 Spirit. Yeah.
  • Red and two Blue sockets, nicely fitted with some +22 healing gems and/or +10 Spirit gems and you're talking about some real power. +4 Spirit socket bonus.
  • Improves spell haste rating by 32
  • +550 healing, +183 spell damage. Yes, you read that right -- 550 healing. Not since right before the last expansion has there been a staff this nice in comparison to other gear, and even if you could match the healing on a one-hand/offhand combo (you probably can, if you get the right gear and enchants together), the Spirit bonuses on this baby are going to give that duo a run for the money. Take a good look, because this is the kind of stuff that's going to be dropping in endgame raids at level 80.
  • Sin'dorei, you should know by now (we're almost to the next expansion), means Blood Elves, or "children of the Blood" in Thalassian. And yes, the staff looks just like the one in the BC art, as seen above. This is very BC staff, if not the most defining staff of this expansion. Look for a lot less gold and green and a lot more blue and black in WotLK.
How to Get It: This is a Kil'jaeden item yet again -- it drops from the last boss currently in the game. And since we've seen so few drops from Killy Jay so far, we're not sure of the drop rate at all. Not that it matters much -- so few players comparatively are going to get loot from the fight with Kayje, that odds are you'll never see it.

You can drool, though. And in ten levels, when we're all working through Naxx again, maybe you can convince your raid to go back and help you get it.

Getting Rid of It: Sells to vendors for 20g 54s 93s and disenchants into a Void Crystal. But look how shiny! Have a good weekend.

Filed under: Druid, Priest, Shaman, Items, Analysis / Opinion, Blood Elves, Lore

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