Blood Pact: Do a double take in your spellbook

All three specs of the warlock class have been reworked -- and yet there are still familiar things lying around. We can still Fear and Banish and Enslave Demon. We still have Unending Breath. We still sacrifice our health to get mana back or to dump threat. We still have pets and guardians to summon.
But while everyone's still focused on the new things -- the resource changes or the new abilities -- some familiar things are different. Same name, even same icon as before, but they're actually a little different. Some are obvious and important, and some you won't notice or care about.
All the same, I think you should know a few of the smaller changes to our class abilities.
Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria
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Yeah, I know most of you reading are pretty elite dudes. You have your hotkeys mapped, your DPS rotations memorized, your addons loaded, and you never miss a cooldown and never let a buff drop for more than a second. But for most people, I can't help but think that we all have that one ability that just sort of gets forgotten all the time. There's just so many buttons to press and configure and it's not exactly core to basic gameplay, so you shuffle it off to a corner in your brain or the UI and forget about it.

Recently, I wrote a post on
As a priest, pally or possibly a lower level shaman, you are often bestowed with the responsibility of a 



