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Posts with tag soulwell

Blood Pact: How to use your warlock's party toys

Blood Pact Working with a warlock in party MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill steps back to cover some group functions of warlocks she feels she must explain every week to her raidmates anyway.

It's in our fel nature to want to work alone, but warlocks actually have some great party utility. We lost some of that utility in Cataclysm with the advent of a specific guild perk, but now in Mists of Pandaria we've resurfaced in lore and game mechanics. It's time to relearn our old tricks and introduce a new party toy to group content play.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Do a double take in your spellbook

Blood Pact Do a doubletake in your spellbook MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill decides that she actually might miss Searing Pain in Mists of Pandaria.

All three specs of the warlock class have been reworked -- and yet there are still familiar things lying around. We can still Fear and Banish and Enslave Demon. We still have Unending Breath. We still sacrifice our health to get mana back or to dump threat. We still have pets and guardians to summon.

But while everyone's still focused on the new things -- the resource changes or the new abilities -- some familiar things are different. Same name, even same icon as before, but they're actually a little different. Some are obvious and important, and some you won't notice or care about.

All the same, I think you should know a few of the smaller changes to our class abilities.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Warlock glyphs in Beta build 8905

I'm having a lot of fun with the new Inscription profession. Not necessarily as an Inscriber, but as the recipient of these cool new customization features. As Daniel noted the last time, the Warlock glyphs look pretty sweet, and more glyphs for Warlocks appeared recently in the Wrath Beta. And just like the last time, a few of them really do look pretty spiffy, like this one for example...

Glyph of Drain Soul
Your Drain Soul ability occasionally creates an additional soul shard.
We might as well call this the Soul Shard specialization glyph -- an extra shard for Drain Soul? Yes please! Even if you pack your bag full with 28 Soul Shards before heading into an instance or raid, Warlocks still find themselves in situations where they run out of it, specially for those who have Shadowburn thrown in. Timing Drain Soul just right so it doesn't gimp your DPS is a pain in itself, so an extra shard for the effort is pure win. Besides, procs like these are like an Azerothian mini-lottery. This is also perfect for those lazy Warlocks -- and there are a ton of those -- who only bring a handful of shards to an instance.

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Filed under: Warlock, Analysis / Opinion, Wrath of the Lich King

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