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Posts with tag spellpower-plate

Lichborne: 3 popular death knight requests that won't (or shouldn't) be fulfilled

Lichborne 3 popular death knight requests that won't or shouldn't be fulfilled TUES
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Death knight complaints and requests can change with patches, dealing with current issues or balance problems, but there are other death knight requests that come up time and time again, and will probably be asked about until the day they finally shut down the servers for good.

This week, we're going to look at three requests that probably will be around that long, just because it seems very unlikely Blizzard will ever fulfill them.

The power of the hero class

The "hero class" moniker has a long and storied history. It comes from Warcraft III, where hero units like paladins and death knights towered over the rest. By design, you only had a few of these every game, and they had more powerful skills that allowed them to dominate the battlefield when deployed.

When WoW came around, rumors of the hero classes spread throughout beta, but in the end, Blizzard went away from the model. Paladins, a hero class in WCIII, were made a regular class, for example, while other hero class mechanics, such as the Far Seer's Chain Lightning, went to regular classes.

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Filed under: Death Knight, (Death Knight) Lichborne

The Light and How to Swing It: Wearing metal dresses

Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we discuss what's in store for our precious plate dresses in a post-mastery world.

If you've been following along with Blizzard's release schedule for holy paladin information, it's clear that there are going to be some serious changes. Imagine if you rounded up the four healer classes of WoW side by side, in terms of playstyle and capability. I am certain that paladins would stand out in the lineup. Trying to normalize us into the universal healthcare -- I mean, universal healing system is going to be a difficult task. Because of this, it's not a surprise that the other three healer classes received their talent previews this week, while paladins are left wondering what's in store.

The previews for the other classes show us that Blizzard intends to make nearly all caster gear come with spirit, while adding talents for the DPS casters to convert spirit to hit. I remember the complaints when healing power and spell damage were merged into spellpower, but I can say now that I think it was a great change. Not having to shard a piece of cloth gear with hit on it because none of the healers needed it will be a welcome change as well. All casters will be able to share gear with their fellow cloth/leather/mail wearers. The question is: Where does this leave holy paladins? We're still stuck sporting plate armor, and there are no other casters around to use the same gear.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

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