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Posts with tag spirit rez

Of corpse running and you

I'm sure we've all done it from time to time -- trying to get somewhere new, you've encountered heavy resistance from the locals and died a terrible death. Refusing to give up, you've run back to your corpse and continued on, until you're caught and killed again. Perhaps you thought you'd be smart and run to the spirit healer in your destination zone, far off from where you died, only to tragically see that you've been sent back to the location of the spirit healer closest to your corpse.

This does make traveling through areas high above your level quite the challenge -- as I'm sure they were intended to be. Die, run back, rez a bit further down the road -- then simply wash, rinse, and repeat until you've reached your final destination. However, over at Mania's Arcana, Mania provides us with two tricks that will allow you to do the majority of your traveling as a ghost. The trick? If you die on one continent and then spirit rez in the other (yes, you can ride boats and zepplins as a ghost!), you'll be allowed to rez right where you want to. And, perhaps more conveniently, if you run as a ghost to wherever you wish, disconnect, reconnect, and then try to spirit rez, you'll be allowed to.

Now, both of these little tricks smack of overlooked bugs, as the intended behavior of the game client is clear. But at present it is a working strategy in-game that can be used to more quickly move you from point A to point B.

Filed under: Tips, Tricks, Odds and ends

Breakfast Topic: Top 5 reasons you die in WoW

I love the forums on Tuesdays. That's when you tend to find a lot of really silly and fun threads about the most mundane aspects of the game. Several of them have become "Tuesday topics" on my guild's forums. Most are the most simple things that oftentimes you don't even think about, like this thread from yesterday...

Fortuna from the Zangarmarsh realm started up a thread titled "Top 5 reasons you die in WoW." It made me stop and think, because over the last couple of years, I think I've died just about everywhere, and in a myriad of ways. There was the first time I walked into the Cathedral in Scarlet Monestary when we pulled Mograine before we cleared the whole place. Oops. Then there was the time when I learned that the undead in Stratholme can see through stealth very easily. Not good. But then I got to thinking about the reasons I tend to die, and that was a whole other ball of wax.

Here's what Fortuna's list had to say:

5. Stupid Fel Reavers
4. I didn't know that using a gnomish shrink on Rag was going to do that.
3. It's only a rare mob. How hard can it be?
2. wwwwwwwwwwwwwwwwww1111111113333333333333. O crap.
1. Girlfriend walked into the room nekkid.

I have to admit, 5 and 2 have happened to me too -- a lot! Just for the sake of amusement, my list (across all of my highest characters) comes up something like this:

5. Playing crazy games with my guild mates (there's a post coming on this)
4. Falling off Aldor rise ( I swear, I can be on a flying mount and I'll still run off and miss that elevator. I just don't die anymore.)
3. Mage grinding: *aoe* *aoe* *aoe* *aoe* oom uh...
2. /cast wasteareagent Vanish
1. [ Disconnected from server ]

How about you? If you had to rank the top 5 reasons you tend to die in game, what would they be?

[via the general forums]

Filed under: Analysis / Opinion, Odds and ends, Breakfast Topics, Humor

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