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Posts with tag spirit-towers

Beyond the Game examines the lives of Warcraft III players

This isn't about World of Warcraft, but it will be familiar to some of you who spent hours building up bases and creating Spirit Towers. Beyond the Game is a new documentary from the Netherlands about two world-famous Warcraft III players and how the game has affected their lives and the people around them. It looks intriguing -- having been to a few gaming tournaments and interviewed a few of the top players myself, I agree that these guys are living some really strange lives. Even if you're not a Warcraft III player, this kind of esports is getting more and more popular around the world (from the old Counterstrike to WoW's Arenas, of course), and even though it hasn't quite hit the mainstream yet, more and more players are finding this kind of existence.

The film is set to be released in parts of the EU mid-March, and is being shown at a few gaming tournaments in various places around the world. There's no word on a US or DVD release yet, but we'll keep an eye out for it.

Filed under: Fan stuff, Virtual selves, Odds and ends, PvP, Interviews, Fan art, Battlegrounds, Arena

J Allen Brack: EverQuest is "the big foundation" of World of Warcraft

Blizzard Producer J. Allan Brack also talked in the latest issue of PC Gamer about Wrath of the Lich King, and while he doesn't drop any major bombs, he does speak pretty candidly about what Blizzard is doing right and wrong with content, and what they hope to achieve from World PvP in the future.

Perhaps most surprisingly, he gives away just how closely Blizzard is watching their competitors in the MMO world to see what's worked and what hasn't -- on the issue of updating the graphical engine and just general influences, Brack has no compunctions about citing EverQuest as a huge influence on World of Warcraft, even going so far as to call it "the big foundation" of the game Blizzard made. He also notes that Blizzard pays a lot of attention to their own game as well -- they track how fast players are going through content, and how players do it. He specifically says that Lake Wintergrasp PvP will work like the Spirit Towers in Auchindouin, in that the battle will go down at a certain time, so everyone knows when to get to work and fight there. Battlegrounds and arenas aren't being neglected, either -- there'll likely be "at least" one of each added to the game with the expansion.

Finally, he also agrees that "level separation" (the difference between the characters you've got and your friends who just joined up at level 1) is a problem that Blizzard is keeping an eye on, and while he doesn't mention any solutions yet, he says they'll change it if they feel they have to. Sounds like Brack and his team are well on their way to hammering out the expansion.

Filed under: Patches, Analysis / Opinion, Blizzard, News items, Wrath of the Lich King, Battlegrounds, Arena

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