Last week was an interesting one for me here at WoW Insider. I wrote a shadow priest's guide to 4.0.6 on Monday, shortly before the patch went live. Because I knew the 4.0.6 stat weightings would be a much desired piece of information, I used SimulationCraft to try and generate some usable numbers.
That led to a problem: I used the PTR 4.0.6 version of SimulationCraft to get the stat weightings. Hours before my article was published (and hours after it had been written, edited, and slotted for publishing), the folks at SimulationCraft came out with a new live 4.0.6 build of their software. The new live numbers were vastly different from the PTR numbers, and worse yet, the live numbers involved an error that incorrectly modeled hit.
Long story short: I had to rewrite major sections of last week's article. And yes, that included the stat weighting. We have new, updated numbers that say for a best-in-slot shadow priest, haste is king. And that, as they say, was that. End of story. Column over. Right?
Well, yes, that's the end of story ... if you're a best-in-slot, item-level 372 shadow priest with four-piece tier 11. If you're not a best-in-slot shadow priest, though, those stat weighting numbers are going to be different. Not "maybe" different -- significantly different. But just how different? Should a new 85 gem differently than an endgame raider? And how can you find out your own specific stat weightings without a degree in multi-variable calculus?