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Posts with tag star-wars-the-old-republic

MMO Roundup: RIFT open beta, SWTOR profitability, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
RIFT's open beta starts Feb. 15
If you've wanted to try out RIFT but haven't been able to get into the closed beta, mark Feb. 15 on your calendar. In addition to the open beta, any dungeon boss that dies by your hand grants you a chance to win a Nvidia graphics card as well as an in-game prize pack.
EA aims at a half-million subscribers to make SWTOR profitable
"It's a big bet, but it's the right kind of bet to make for EA." These are the words of BioWare's Ray Muzyka, responding to a conference call to EA investors in which the company admitted that Star Wars: The Old Republic will need to pull in at least 500,000 subscribers to become profitable. This is substantially less than the 2 million subscriber mark that industry analysts previously predicted.
Five mobile MMOs that are not Pocket Legends
When looking for an MMO to play on the go, the first one you'll find is Pocket Legends. It's the most recognizable for certain, but what if you're looking for something else? What other options are available?
Massively Speaking episode 133
Massively Speaking returns this week with Beau Hindman joining Shawn Schuster and Rubi Bayer for some discussion of the week's news. Topics include the newly announced Guild Wars 2 Guardian profession, RIFT's sixth beta event, Vanguard's fourth anniversary and more!
Massively's streaming schedule
Have you ever wished you could see a game in motion before you decide to try it yourself? Do you enjoy watching WoW Insider's weekly live streams? All week long, Massively streams the hottest MMOs around. This week you can see DC Universe Online, Allods Online, Runes of Magic, and more.
Massively's Week in Review: Spite or cynicism?
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: RIFT cinematic, TOR's death penalty, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Trion releases new RIFT CG cinematic
If you've been on the fence about whether or not you should try upcoming MMO RIFT, perhaps this newly released CG cinematic trailer will convince you. At the very least, it will supply some delightful eye candy.
Damion Schubert philosophizes about TOR's death penalty
Lead Combat Designer Damion Schubert recently discussed the philosophy behind SWTOR's death penalty on the game's official forums. "I would rather our challenges be gated by whether or not you have the skill, the gear, and the teamwork to succeed than whether or not you have the credits and/or time to wait out the forced downtime in between, you know, the fun part," Schubert explains.
Gamers documentary now available for streaming
In the 60-minute film Gamers, filmmaker Ben Gonyo explores today's online gaming culture in an effort to make it more accessible and understandable to a wider audience. For two years, Gonyo immersed himself in World of Warcraft and the gaming subculture to find out what it's all about.
Fan hired to edit video for Star Wars: The Old Republic
Fans often ask developers, "How do you get started in the business?" If you want to know the answer, then maybe you should ask Brandon Miletta. Last night, the Star Wars: The Old Republic podcast TOROcast announced that Miletta was leaving the long-running show to go work for the very company he has been talking about in the show for the last two years: BioWare.
Massively Speaking episode 132
Massively Speaking returns this week with Shawn and Rubi dishing out the usual news and views, but there's an added bonus. In the second half of the show, Champions Online Executive Producer Shannon "Poz" Posniewski joins Shawn and CO columnist Patrick Mackey for an interview about the recent F2P relaunch of the superhero game.
Week in Review: Freemium spandex
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

Breakfast Topic: A little sumpin' sumpin' on the side

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

We've all been there before -- that magical moment when we let go of our loyalties to the object of our affection and simply give in to those inner desires for something new and exciting. Before we know it, we have turned away from our first love, leaving it huddled up in the corner feeling dirty and unwanted. Even if we don't personally engage in this abandonment, we are always anticipating the next story of someone else's doing it and the nitty-gritty details that come out. No, I'm not pulling headlines off the latest celebrity gossip columns again; I'm talking about your loyalties to WoW!

From old crushes like EverQuest and Star Wars Galaxies to newer flames such as Star Trek Online and Dungeons and Dragons Online, we all have games whose siren songs draw us into their grasp, away from our beloved WoW. With plenty of new and exciting MMOs on the horizon (we're looking at you, The Old Republic), now is the perfect time to start experimenting with a polygamous online gaming habit. While the frozen shores of Northrend have been nice, a trip into the Mines of Moria in Lord of the Rings Online may be the perfect thing to liven things up a bit and get that passion for your first love back.

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Filed under: Breakfast Topics, Guest Posts

A WoW player's guide to microtransactions

Well Blizzard has finally done it. After charging only for out-of-game services like faction changes and character customization, with the release of in-game pets on the Blizzard store, they've finally moved on to selling virtual items for real money. And there's a word, dirty in the mouths of some, that's floating around that some of you may not have heard or understood before: microtransactions. We wouldn't blame you -- some of our own staff didn't even know what they were just a little while ago. But with the decision to sell in-game items for straight cash, Blizzard has entered the fascinating and treacherous world of microtransactions. And if you're going to follow them off into this world, you might as well at least know what they're all about.

And so, we're here to help. Whether you've never heard of microtransactions before, you're convinced that they're the devil and that Blizzard has grown too greedy for their own good, or you can't wait to open up your wallet and get a Pandaren Monk to follow you around, let's take a second and look at the history of the microtransaction model, what it means that Blizzard made this decision, and what might happen to the game in the future.

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Filed under: Items, Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Economy, Making money

LucasArts: Star Wars MMO will be bigger than WoW

You may have missed this story last week (we wouldn't blame you if you were busy fighting off the living dead), but there was a big announcement in the world of MMO games. BioWare, makers of Neverwinter Nights, Baldur's Gate, and last year's terrific Mass Effect, announced in conjunction with EA and LucasArts that they were going to make their first MMO, set in the same universe as their critically acclaimed Star Wars: Knights of the Old Republic game. Massively's got tons of news about it if you're interested (and even though we won't see it for years and years, I definitely am).

But LucasArts didn't stop there -- years before the game is even scheduled to come out, they're ready to say the game will be bigger than WoW. Now, we get it -- WoW's the 800 lb. gorilla of MMOs, and thus they make the biggest target you'll find. But please, can we see some actual gameplay before the hype machine gets rolling?

If they don't actually release the game until WoW's servers are turned off, then sure, they'll be bigger than WoW, and hey, maybe if BioWare is able to make their game casual and accessible enough (we're looking at you, Mass Effect inventory system), they'll be able to come close to WoW's current peak of almost 11 million players. But LucasArts, let's get the game working before we start bragging about how big it's going to be.

Filed under: Analysis / Opinion, Odds and ends, Humor

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