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Posts with tag star-wars-the-old-republic

A WoW player's guide to microtransactions

Well Blizzard has finally done it. After charging only for out-of-game services like faction changes and character customization, with the release of in-game pets on the Blizzard store, they've finally moved on to selling virtual items for real money. And there's a word, dirty in the mouths of some, that's floating around that some of you may not have heard or understood before: microtransactions. We wouldn't blame you -- some of our own staff didn't even know what they were just a little while ago. But with the decision to sell in-game items for straight cash, Blizzard has entered the fascinating and treacherous world of microtransactions. And if you're going to follow them off into this world, you might as well at least know what they're all about.

And so, we're here to help. Whether you've never heard of microtransactions before, you're convinced that they're the devil and that Blizzard has grown too greedy for their own good, or you can't wait to open up your wallet and get a Pandaren Monk to follow you around, let's take a second and look at the history of the microtransaction model, what it means that Blizzard made this decision, and what might happen to the game in the future.

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Filed under: Items, Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Economy, Making money

LucasArts: Star Wars MMO will be bigger than WoW

You may have missed this story last week (we wouldn't blame you if you were busy fighting off the living dead), but there was a big announcement in the world of MMO games. BioWare, makers of Neverwinter Nights, Baldur's Gate, and last year's terrific Mass Effect, announced in conjunction with EA and LucasArts that they were going to make their first MMO, set in the same universe as their critically acclaimed Star Wars: Knights of the Old Republic game. Massively's got tons of news about it if you're interested (and even though we won't see it for years and years, I definitely am).

But LucasArts didn't stop there -- years before the game is even scheduled to come out, they're ready to say the game will be bigger than WoW. Now, we get it -- WoW's the 800 lb. gorilla of MMOs, and thus they make the biggest target you'll find. But please, can we see some actual gameplay before the hype machine gets rolling?

If they don't actually release the game until WoW's servers are turned off, then sure, they'll be bigger than WoW, and hey, maybe if BioWare is able to make their game casual and accessible enough (we're looking at you, Mass Effect inventory system), they'll be able to come close to WoW's current peak of almost 11 million players. But LucasArts, let's get the game working before we start bragging about how big it's going to be.

Filed under: Analysis / Opinion, Odds and ends, Humor

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