In a move that is sure to generate just as much discussion as the initial decision itself, Mike Morhaime, co-founder and CEO of Blizzard Entertainment, has released a statement that says "real names will not be required for posting on official Blizzard forums."
Morhaime says that Blizzard has been "constantly monitoring the feedback" given by the community and that they are "driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games."
Ever wonder what happens to raid bosses when they get bored? For Thaddius, it seems he has been spending some time moonlighting over in StarCraft II. While he was there, it also seems like he's picked up a few more tricks and upgraded his armor. After all, Naxxramas was only a setback!
IIam4 used Thaddius as an inspiration for his entry into the custom ability contest on SC2Mapster by recreating his Polarity Shift. While he was recreating this ability, he also decided to add a few new features of his own.
Shocking Grasp A random target will be paralyzed and take damage over time. If any other unit comes within range of the afflicted unit, Shocking Grasp will jump. This can create a chain reaction.
Spawn Volatile Spark Two volatile sparks are spawned, serving as summoned adds that should be DPSed down right away.
These abilities combine to create a very interesting and creative boss battle using the StarCraft II editor. The amount of micromanagement required to keep all of your units alive adds a nice level of complexity to the boss encounter. I personally like that Thaddius is a giant Maruader unit. This video is a nice showcase of the tools that were available even in the beta and exactly what could be done with enough motivation.
StarCraft II is set to release on July 27, 2010. While I'm absolutely certain it will be a fantastic game in its own rights, I can't help but wonder if we will see any more player-created World of Warcraft crossovers with the tools that are shipping with SC2. Can you imagine a campaign where the end boss is casting Defile while you try to micromanage all of your units safely around it? How about navigating your troops into position for a Shatter or managing Burning Adrenaline. Maybe a little Doomfire for good measure! This could bring a whole new level of fun to Tower Defense and Mastermind-style game mods!
So, if you could recreate any one boss or ability from WoW in a StarCraft II fight, what boss would it be?
This is exactly what we are working on implementing with Battle.net and real-life friends. You'll be able to add friends at the Battle.net account level and talk to them while in-game whether they're on the opposing faction, a different realm, or another Blizzard game entirely. This is coming prior to Cataclysm.
Q u o t e:
Please tell me that people will not be able to "friend" me without my consent. I don't care to be tracked across servers and factions except by a couple people I know IRL.
This is correct. No one outside of your faction on your realm will be able to communicate with you unless you accept their friend request, or they accept yours. You will still have your normal World of Warcraft Friends list, but we'll be adding in the ability to have Battle.net players on your Friends list as well. The characters on your Friends list will allow the same communication functionality which exists today. It's only when you've confirmed someone as a Battle.net friend that you can take advantage of the additional communication features.
The real surprise for me is that people playing, say, StarCraft II or Diablo III will be able to chat with people playing World of Warcraft via their Battle.net accounts. It's a definite extension of their Real ID program mentioned during the StarCraft II preview, and I'm even more surprised that it's going to be out before Cataclysm ships. I know that even if I don't play Diablo III (which is unlikely, how will I be able to resist the barbarian?), being able to talk to the various friends I have across six servers will be a positive boon for me.
Blizzard appears to be cleaning house in preparation for its StarCraft II release as well as its Battle.net revamp. In a recent announcement on the service's forums, Blizzard rep Bashiok revealed that over 300,000 accounts were punished for violations of the terms of service for Warcraft III and Diablo II for using hacks and illegal third-party tools (which are essentially hacks).
For those of you who have had past experience with Battle.net, these numbers probably don't surprise you. The network has had a long reputation of being fairly easy on people using hacks as Blizzard tends to save up over a long period of time in order to do a massive batch of bans at once. This means that those who are using hacks have a long period of time to abuse the system before anything is done about it. The hacks for some games were rampant enough that other players began using hacks that detect other hacks. Regardless of the reason behind using a hack, it is still against the terms of service and means if you get caught, you're out.
Blizzard has just recently announced StarCraft II: Wings of Liberty's collector's edition. Normally this isn't something we would talk about here on WoW.com, but the contents make it worth mentioning. Specifically, WoW players will receive a Thor mini-pet, seen to the right. For those of you who don't follow StarCraft at all, the Thor is a new ubermech unit for the Terran faction. It's not only voice acted by Chris Metzen, but the pilot of the unit is based directly off him. One of his old aliases is Thundergod, after all. The Thor is big and it's bad-ass, and that's about all that you need to know. I wonder if it will interact with Grunty and the Zergling?
BigDownload has the full scoop on the contents of the collector's edition. There's great value there, even for people who don't play WoW. The collector's edition also includes a 2GB flash drive made to resemble Jimmy Raynor's dog tags, a 172-page art book, a behind the scenes DVD and more.
BlizzCon 2010 has been officially announced! The convention will run October 22nd and October 23rd at the Anaheim Convention Center in Anaheim, California. This was as we previously reported back at the beginning of February.
Despite the very sparse information available from Blizzard, we do know at least one thing -- Jay Mohr will be hosting again. Ticketing information is not available yet, and we don't expect it to be for some time. What this says about the release date of Cataclysm is also anyone's guess. We don't have any solid information on that at this time.
BlizzCon 2010 Announced
If you've been holding your breath waiting to find out when and where the next BlizzCon would be held, then... you've probably passed out by now. But if you've just been patiently watching for an announcement, then we've got good news for you: BlizzCon will be returning to the Anaheim Convention Center on Friday, October 22 through Saturday, October 23! Just as in years past, BlizzCon 2010 will feature an exciting mix of discussion panels, tournaments, hands-on gameplay, contests, and much more. Check out the announcement press release, and keep an eye on www.blizzcon.com in the months ahead for further details, including ticketing information.
Many of our readers have already weighed in on what they expect from this upcoming BlizzCon -- expectations are high. Hopefully we'll be getting for information about the event soon. You can bet that WoW.com will be there again this year, and we've already got plans in the works to hold an even bigger meetup than last year!
If you're using an Nvidia graphics card you should check your drivers, as there is a chance the newest drivers could cause your card to overheat during World of Warcraft, the Starcraft II Beta, or even Warcraft III. Blizzplanet reports the issue complete with links to two threads on the Nvidia forums discussing the issue, including one that states that Nvidia will be updating the driver in the near future.
Please check your drivers to make sure you're not using the versions that cause this problem and roll back if you can.
Datth - Low FPS with Nvidia 196.75 drivers
We're getting reports where users are getting intermittent low FPS after installing these drivers. It seems that it is related to the fan control included in these drivers not working correctly and is causing the video card to overheat on 3D applications. This will affect Warcraft 3, World of Warcraft and StarCraft 2 Beta. Please uninstall the drivers and revert back to the older ones.
People are getting actual StarCraft II beta invites, but that doesn't mean that all beta invites (or any other emails that look like they are from Blizzard) are real. If you got an email saying that you have been invited to StarCraft II: Wings of Liberty, don't click anything in that email. Instead take the following steps:
Type battle.net into your browser (no typos) and it will go to the secure battle.net site appropriate to your region.
Enter your account info.
Under Manage My Games, choose Add or Upgrade a Game.
Enter the Beta Key provided in the email where it says Enter Game Key.
Press Add Game.
If you are able to successfully add the game to your library, then you received a real beta invite. If the email tells you to go someplace else for the beta key or the key provided did not work, then you received a phishing email.
Just in case we weren't completely sure of it yet, Activision Blizzard confirmed in today's quarterly earnings call that World of Warcraft: Cataclysm will be released in 2010. For general Blizzard fans, another game was given a 2010 release date: StarCraft II, which will begin its beta phase within a month. As was pointed out during the conference call, it has been twelve years since Blizzard released two major titles in the same calendar year.
The Cataclysm news is in line with everything we've heard so far, including Mike Morhaime's comments during BlizzCon that the expansion has a targeted release date of 2010. Things seem to be moving along right on schedule, but remember that this is Blizzard. Things could change at any time, so I wouldn't start preparing for leveling vacations yet. Actually, you probably shouldn't do that at all. It's kind of silly.
Blizzard mentioned this new cross-game social aspect of Bnet at last year's BlizzCon. Real ID is an optional system for chatting with and keeping track of "real life" friends in any Battle.net game. You invite friends with your Real ID. If they accept, you can find out what game they are playing and on what realm and character. You can also chat across realms or games. You won't have to remember the usernames of your Real ID friends and family, because you will see their real names on the interface. And you will also be able to broadcast messages to all on your Real ID friends list, rather than just chatting one at a time.
I cannot wait for this to be implemented for WoW accounts. I would love to be able to chat with my friends who are scattered across many realms and who defect to play StarCraft. I really think this is great for more hardcore players (I'll be on my Alliance alt until you Hordies can get your act together for the raid) or very casual, chatty altoholics.
It's a new year and that means another opportunity to play oracle and figure out what Blizzard's plans are for 2010. BlizzPlanet has gone ahead and tossed out some of their ideas on what will happen for BlizzCon this year, laying out their predictions and even speculating on the event date. As you might know, there was a bit of confusion stemming from supposed leaked information that pointed to BlizzCon 2010 happening in Las Vegas in July. That didn't go down so well with Blizzard, and the Las Vegas convention center later retracted its statements.
BlizzPlanet points out, quite logically, that Blizzard probably wasn't too thrilled with that. Even if they had planned to do it in Las Vegas, that kind of public relations misstep is a deal breaker. Besides, Eldorian from BlizzPlanet applies simple, sound logic to his sleuthing work and explains that examining the Anaheim Convention Center's Calendar of Events reveals an odd, blank date on the weekend of August 20-21, yet almost all the weekends of the venue are already booked. With Blizzard being the secretive bunch that they are, he figures those blank dates actually correspond with this year's BlizzCon event. It's a pretty cool theory. Read the rest of their predictions as well as a few of our own guesses after the jump.
Acknowledging the power of social media and networking, Blizzard has created fan pages for their three big franchises on Facebook. Following the trend of other products and companies who have created Facebook pages in order to deliver updates, promotions, and other fan extras, Blizzard has set up pages for Diablo, Starcraft, and Warcraft. Interested fans need to have a Facebook account in order to "become a fan" of the pages, which Blizzard says they have big plans for.
Through these fan pages, Blizzard will be able to give a constant feed of news updates and media such as video, galleries, or links. Fan pages are also a common conduit for promos and contests as frequently used by Blizzard partners such as Razer and Figureprints. There are also forums for discussion and a "wall" that allows fans to write on for questions, comments, or anything related to the franchises.
Interestingly, and perhaps owing to its massive player base, the Warcraft fan page has already gained three times as many followers as the other two properties in the short time it has been active. This reflects a similar trend on Twitter, another social networking tool that Blizzard has utilized lately, where @Warcraft has over twice the number of followers of either @Diablo or @Starcraft.
I think this is an interesting post by Grancran over on the official forums. We've already talked about how Blizzard is revamping the newbie experience in upcoming releases (including the next patch and the expansion), but he wants to know: for whom? Sure, there are going to be lots and lots of people going through the starting experience again when the expansion rolls around, both because of the new class combinations and the new races, but all of those people have already played the game. Why update a tutorial system when the majority of gamers have already played WoW?
It's an interesting question. Neth answers pretty tamely, saying that we were all noobs at one point, and that they want to make the starting areas as welcome as possible. But the question remains: is Blizzard expecting an influx of new players at some point in the future?
Activision-Blizzard has released their third-quarter numbers for the financial year of 2009, and as you might expect for the company in charge of Call of Duty, Guitar Hero, and World of Warcraft, business is brisk. They were expecting to bring in around $700 million, and ended up pulling in around $50 million more than that. It's good, we guess, to be the king.
Strangely enough, there is no information in the earnings about how much money World of Warcraft has pulled in for the company, or any updates about subscriber numbers. Usually, that gets at least a mention, so maybe, with subscribers certainly down in China, Activision-Blizzard wants to keep that under their hat for now.
PAX wrapped up over the weekend in Seattle, and from what we've heard of our friends' experiences over at Joystiq, it was a wild, wild time. Blizzard was there as expected, and it sounds like the setup was pretty awesome. They had all three playable demos up from BlizzCon, including the Starcraft II singleplayer game, the Diablo III monk class, and of course the CataclysmWorgen and Goblin race starting areas. We hear that Blizzard had their GMs in attendance as well, and reader Aveiceae (whose pictures you can see in the gallery below) reports that she saw both Drysc and Bornakk there. She also says that Blizzard gave away some of their famous hand sanitizer throughout the show -- very important, especially at a gaming convention during swine flu season.
Tisoi also has a report over on WoW LJ, including a few pictures of the setup on the convention floor, as well as a few (sneaky) screenshots of the Worgen and Goblin areas. He also got to meet Jeff "Vork" Lewis and Sandeep "Zaboo" Parikh of The Guild. Felicia Day wasn't there (she spent the weekend at Dragon*Con, where there was other WoW-related shenanigans going on), but as Sandeep reported on his Twitter, she wasn't needed, thanks to cosplayers. Sounds like a great time was had by all. Next year, PAX is headed out east -- we'll have to keep an eye out and see if Blizzard is going there as well.