Cataclysm introduced two new races for roleplayers, the feisty goblins for the Horde and the enigmatic worgen for the Alliance. Last week, we touched on the basics of what makes a worgen a worgen, and what to look for when creating a worgen for RP. Today, we're going to look at the goblin half of the equation and shed a little light on the new and decidedly wacky members of the Horde.
Unlike the entire population of Gilneas, the goblin race has been alive, well and present since day one of World of Warcraft's launch. However, the goblins we've been dealing with are part of the Steamwheedle Cartel, a neutral cartel that does business with both Alliance and Horde, wheeling and dealing with both sides of the conflict in an effort to make the largest profit possible. The goblins have many of these cartels, which are essentially giant trade organizations overseen by one leader, a Trade Prince; but the Steamwheedle Cartel is arguably the largest, having established ports and small towns all over Azeroth, rather than just restricting itself to one location.
Filed under: All the World's a Stage (Roleplaying)