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Posts with tag stitches

Heroes of the Storm previews Master Skins

The Heroes of the Storm team has been busy today, previewing both a new map and, just recently, Master Skins. Originally, Master Skins were unveiled at PAX East as a reward for individuals dedicated to playing specific heroes. Heroes of the Storm boasts a number of dramatic and even comical skins, but Master Skins function a bit differently. They're essentially evolutions of the original skins, with characters showing unique additions to their visuals, such as horns, additional props, et cetera.

The video above shows off Master Skins for characters from the Warcraft universe including Arthas, Falstad, Li Li, and Stitches. They're all unique in their own right, but just how badass does Falstad look with his mohawk? Hopefully future videos will show us what we can expect from the Diablo and StarCraft universes as Master Skins go.

Filed under: Heroes of the Storm

Heroes of the Storm: Stitches

At the end of our look at the Support hero Tassadar, I said we would likely look at Muradin next. I lied. Stitches came up in the Heroes of the Storm free-to-play rotation and I learned the meaning of true love. Stitches is a beefy member of the Warrior class, heroes that are typically low damage, high survivability. In many cases, the threat a Warrior poses is not in his or her ability to kill you -- but the fact that they're a nuisance, unkillable things that make a slow push into your territory and you must struggle to stop them.

While Stitches does have those qualities, I also like to think of him as something of an offensive Support character. Where most Support characters help your Heroes survive a battle, Stitches helps his allies murder the other team. He picks your enemies apart and holds them still while your assassins go to work.

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Filed under: Heroes of the Storm

WoW Archivist: WoW's most terrifying monsters

WoW Archivist WoW's most terrifying monsters FRIDAY
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Hallow's End is once more upon us. Last year, the Archivist uncovered WoW's most terrifying secrets. But much of what's terrifying in WoW is right in your face, trying to eat you, or stomp you, or shatter your mind with madness. Let's take a look at the scariest bad guys from every era.

Mrrglrlrlrmgrrr: Monsters of classic WoW

Murlocs

To some, they're adorable, misunderstood frog people. To others, they are the amphibious stuff of nightmares. In vanilla WoW, it was nearly impossible to fight a lone murloc. Their tight-knit societies and tendency to flee meant fighting one murloc often evolved into fighting two -- or twenty. A good many early players found themselves torn to pieces by slobbering murloc hordes. Some still shudder when they hear that distinctive battle-cry.

Sons of Arugal

I'm not sure how Arugal managed to father so many sons while tucked away in the tower of Shadowfang Keep, but the guy certainly got around. Horde players questing in Silverpine Forest lived in dread of these elite worgen, who always seemed to aggro at the worst possible time.

That damn Lurker in the water leading up to the Wailing Caverns entrance

For me, this one is personal. In vanilla, fighting your way to the Wailing Caverns entrance was like a mini dungeon run all by itself. One of the caves had a small but deceptively deep pool of water. During my first trip there, I decided the water was a safe place to fire from while our tank scooped up the locals. (It was a habit I picked up.) Then something large and unknown rose up from the darkness and bit me. I've never gone for a swim there since.

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Filed under: WoW Archivist

[1. Local]: This week in WoW Insider comments

[1.Local] serves up a smattering of reader comments from the past week, from the sublime to the ridiculous.

We start off this week's look at reader comments with a handful of theories, notions and opinions on a variety of topics: why Warhammer won't rival WoW, what could be behind the upcoming universal spellpower change, and the root of the whole Horde vs. Alliance struggle.

Readers had high praise for the most recent installment of our informative Tank Talk column, before adding their two copper to the last installment of Thrall's story in Know Your Lore. And finally, readers had a lot to say about cross-faction camaraderie among fishers, more kudos for a tote bag that'll leave you in Stitches, and some off-color ideas about the influence of team colors on PvP success.

Be sure to dive into the comments area of each thread (not this one!) and add your own thoughts – unlike your mama, we like us some hot, fresh backtalk.

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Filed under: Fishing, Analysis / Opinion, Features, [1.Local]

World of WarCrafts: A gift from the embalmer

Every Thursday, Shelbi Roach of The Bronze Kettle guides you in creating WoW-inspired crafts using real world mats with World of WarCrafts.

Who needs a $500 couture bag from Nordstrom when you can sport this abomination? Perfect for toting around diapers, Incriminating Documents, or your pet's favorite toy.

Here is what you will need:
  • Natural Canvas Tote Bag (8.5"x11")
  • Felt (black, charcoal, red, pink, ivory, white)
  • Felt Glue
  • Scissors
  • Wax Paper
Click on the images below to view a gallery of step-by-step instructions.

Filed under: How-tos, World of WarCrafts

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