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Posts with tag stopwatch

Breakfast topic: Time is the fire

Somehow I missed the memo that Blizzard was changing the minimap to include an upfront clock, alarm, and stopwatch. It's a pretty neat idea. My favorite part is that you can switch the clock to read local time. This adds to time management tools located in the account setting to limit play time.

As I've mentioned before, I live in Las Vegas. It's a strange place, with time dimensions similar to World of Warcraft. You have to look pretty hard to find a clock or a window in one of the casinos and the floors are like mazes that are designed to disorient you. Why? They want you to stay there and spend your money. As far as I know, WoW has always had a clock, but until yesterday, you had to hover your mouse over it to see the time. You can always look around the room. I don't know how many times I've checked the time and wondered where the time went. I found it nice tonight to have it right in front of me.

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Filed under: Patches, Analysis / Opinion, Tricks, Blizzard, Breakfast Topics

Guide to the new Time Management features

Are you the kind of player who loses track of time and ends up missing appointments or losing sleep because of it? Then we have good news for you. Among the UI changes included in Patch 2.4.3 are some Time Management features:
  • Constant Time Display: You no longer have to pass your mouse over the sun or moon icon on your minimap to see the time. The server time is now automatically displayed at the bottom of the minimap.
  • Alarm: An alarm can now be set, complete with a custom message.
  • Computer Time Display: You now have the option of showing your local computer time rather than the server time on your minimap.
  • Stopwatch: Accessed either in the new clock interface or by a keyboard command, there is now an in-game stopwatch for your timing needs.
The details on how to use these features are after the jump.

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Filed under: Patches, Analysis / Opinion, Tips, How-tos, Guides

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