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Posts with tag stormwind

The Lawbringer: Mailbag 5.0

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

Oh my, look at the time. Mailbag-o'clock already? That means we have questions to answer! If you'd like to send me a question for The Lawbringer, point a message from your email client of choice to mat@wowinsider.com with something having to do with Lawbringer in the title and ask away. This week, we've got some fun questions to go through.

Our first email comes from Lee, who wants to know if the Diablo 3 currency trading on the real-money Auction House could ever be big enough for a foreign currency exchange-type of marketplace for Diablo gold.

Lee asked:

You've talked at length about gold farming and the repercussion of gold farming in mmos. Much of it is related to currency trading. You've pointed out that Diablo's new model of selling cash on the auction house will eliminate gold farming and selling as we know it by creating gold to blizzard dollar currency exchange. Do you think we'll see the development of Forex style black box trading, using a Trading API add-on most likely?

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Filed under: Analysis / Opinion, The Lawbringer

All the World's a Stage: Plot points for worgen roleplayers

All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW.

The worgen are the newest race to hit Alliance side, and though they are humans affected by a curse, they aren't exactly the same as your run-of-the-mill humans we've been playing since vanilla. Worgen roleplayers have a ton of information thrown at them during the starting levels, but after the fight is over and everyone's moved on, it seems as though there's not much in the way of excitement or roleplay potential.

That isn't necessarily the case. The main issue I have with worgen -- and to a degree, their Horde counterparts the goblins -- lies in the fact that you are inundated with so much information in those first few levels. The story moves at a frenetic pace, and unless you're paying close attention, it can quickly become an overwhelming experience. Despite the relative lull after the starting experience is over, there is plenty for worgen roleplayers to use, even at level 85.

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Filed under: All the World's a Stage (Roleplaying)

Know Your Lore: The humans, part 3

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Imagine for a moment that you are, right now, a human of the same age that you are, but living in Azeroth. Depending how old you are, you either lived through or were born into the aftermath of three of the most devastating wars your world has ever seen. Keeping in mind the trouble with timelines, every human alive in the Warcraft setting has endured loss and hardship on a scale almost unimaginable; many were driven from their homes by invading monsters or demons from other worlds, or were forced to flee in advance of legions of walking corpses that relentlessly tried to kill them and dogged their steps all the way to safety.

The humans who congregate today in centers like Stormwind and Theramore have survived when vast numbers of their people died. Only the former high elves have lost more of their kind. The fact that humanity manages to remain a force to be reckoned with despite the loss of almost all of its former northern domains in the Eastern Kingdoms, the deaths of uncounted numbers of their people and the usurpation of their inheritance is a testament to their origin as a seed race of the Titan's first arrival on Azeroth. Indeed, much like their dwarven cousins (for now humans and dwarves truly know they share a common origin, as do their gnomish relations), humans harbor a stony resolve in the face of adversity that could crush or corrupt another people.

Let us look at humanity's most recent travails.

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Filed under: Lore, Know your Lore, Arts and Crafts

Know Your Lore: The humans, part 1

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We've talked about their politics and their ancestors, but humanity itself has not really been described in detail -- and it deserves to be. The humans of Azeroth derive from the ancient servitors of the Titans, and their origins lie in the frozen continent of Northrend (indeed, before it was a continent of its own), but they've developed over time into a brash, persevering people of their own who rose to master the Eastern Kingdoms and who had endured two hideous wars with alien invaders, the plague of undeath that shattered their strongest kingdom, and times of chaos and uncertainty. It is humanity that holds the Alliance together today, serving to unite disparate peoples in a collective that grows more cohesive in the face of growing Horde expansionism.

The ultimate drive to exist that has kept humanity going past world-shaking calamities must be respected. When war and strife come, humans have risen to the challenge. Although one of the shortest-lived of Azeroth's native races and possessed of one of the youngest cultures, human have risen on the strength of their determination.

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Filed under: Lore, Know your Lore

Anduin Wrynn: Then and Now

Blizzard made a lot of changes to World of Warcraft with Cataclysm, and has been exploring some of the bigger changes through its "Then and Now" series. Previously, Blizzard discussed how Garrosh has changed from The Burning Crusade through Cataclysm, as well as how Thrall changed since his debut in Warcraft III. Now, their eyes are on Stormwind and the boy prince, Anduin Wrynn.

Anduin's biggest changes actually happened outside of the game world, most notably in the World of Warcraft comic series and in Christie Golden's companion novel to Cataclysm, The Shattering. In The Shattering, Anduin comes into his own through a series of adventures with Jaina Proudmoore, and by participating in the burgeoning dwarven civil war between the clans at Ironforge. The prince finds his path with the Light, determined to become a priest instead of becoming a warrior like his father. His character has grown considerably since his inception, with Blizzard making a concerted effort to move his story forward against the backdrop of the cataclysm.

I was a fan of Anduin in The Shattering because he was written to be a spiritual opposite of his father. While Anduin retained his father's caution when dealing with the Horde, he seemed more open-minded, forgiving, and willing to compromise on things above and beyond him. There is definitely groundwork being laid for a strong, compassionate leader, something the humans have not truly had since Varian's kidnapping and King Terenas Menethil of Lordaeron.

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Filed under: Lore, Cataclysm

Patch 4.2 PTR: New login screen temporary?

Animated and roaring Deathwing has been replaced on the PTR with a static image of the Aspect of Death. We do not know if it is the new login screen or if it only temporarily replaces the animated Deathwing-on-Stormwind motif we've grown to love.

Why the change? We have no idea. It could be a temporary change while Blizzard works on an issue with the old login screen -- or perhaps it is the end of roaring, animated dragons when you log in to the game. The particular art used is gorgeous, obviously, and it's one of my favorite shots of Deathwing.

The reasoning behind the change will most likely come out soon. Tin foil hat speculation puts it anywhere from people's having issues with the login screen and just not loving roaring dragons (even after the toning down of said roaring) to using a new login screen that reflects the next tier of raiding. We don't know! My guess is that we will know soon, however.
The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Cataclysm

Official patch 4.1 notes updated for May 2

Blizzard has released an update for the patch 4.1 official patch notes. Most of these notes confirm changes already in game, including the presence of portals to Stormwind and Orgrimmar in Dalaran and Shattrath, which should be good news for people leveling through the 60s and 70s. In addition, the art update to Reins of the Dark Phoenix was stricken from the patch notes. That change will be coming in patch 4.2.

Read on after the break for all the new changes.

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Filed under: News items

Know Your Lore: Blackwing Descent and the Prestor legacy

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Dragons in World of Warcraft have long been reclusive creatures of mystery; they didn't generally interact with other creatures of the world, with few exceptions. Until the launch of WoW, few chose to speak to the mortal races. The red dragon Korialstrasz was a notable exception who interacted with humans and others quite frequently, even holding a place on several councils in organizations like the Kirin Tor and Silvermoon. However, Korialstrasz took mortal form and the name Krasus when doing so and was careful not to reveal his identity.

The same applies for other dragons prior to World of Warcraft, and even in WoW itself. Chronormu, or Chromie as she's more typically called, often interacts with mortals on behalf of the Bronze Dragonflight. As time has passed in game, however, more and more dragon are interacting with mortals in dragon form, no longer feeling the need to disguise themselves or keep their identities a secret. But once upon a time, this ability to disguise and take another form wreaked havoc among the human kingdoms. It all started with a man named Daval Prestor.

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Filed under: Lore, Know your Lore

Ink traders come to Stormwind, Orgrimmar in patch 4.0.6

Those of us who make Darkmoon decks will no longer have to park our scribes in Dalaran to access the ink trader there, because patch 4.0.6 will bring with it the addition of ink traders in Stormwind and Orgrimmar. Now, aside from changing an alchemist's proc specialization, there's no reason to move any crafting character out of the main cities!

Bashiok
Ink Traders are being added to Stormwind and Orgrimmar in 4.0.6.


The ink trader used to be the center of every glyph maker's business. Now that the traders only take the somewhat more expensive Blackfallow Ink, they're mostly used as a way to create more Inferno Ink. I also sometimes use them to trade Blackfallow Ink in for lower-level, common inks when I need them for glyphs, but that's only when my stocks of old-world herbs dry up. So far, actually, it's been only Ethereal Ink from Outland.

Maximize your profits with more advice from Gold Capped, plus the author's Call to Auction podcast. Do you have questions about selling, reselling and building your financial empire on the auction house? Basil is taking your questions at basil@wowinsider.com.

Filed under: Economy, Cataclysm

New Ironforge and Undercity mugs available from Taverncraft

Last month saw the release of some new designs from Taverncraft in the form of stoneware mugs, Stormwind for the Alliance and Orgrimmar for the Horde. It looks like these were just the beginning, as Taverncraft has just released two new city-based mugs. Both designs feature the artwork of James Zhang, known for his work with the WoW TCG game, and each mug is microwavable, dishwasher-safe and holds 18 ounces of liquid.

While the Ironforge mug is available for immediate shipment, fans of Sylvanas will have to wait a little while; the Undercity mugs will be available for shipment in March. Here's hoping this is a sign we'll see all of the Horde and Alliance capitals featured throughout the year! You can order the mugs through Taverncraft's website for $19.99 each.

Filed under: News items

Patch 4.0.3a, The Shattering, likely hitting live servers tomorrow

With the announcement of extended downtime for tomorrow already out, the buzz has begun in earnest. We know that The Shattering, the patch that will change Azeroth forever, is coming either this week or the next, and an extended downtime would be the perfect time to patch it in.

The Shattering patch will include all the old-world changes coming with Cataclysm, including changes to the Loremaster and Explorer achievements to match, the removal of Zul'Gurub, a reduction in the amount of experience required to level from 70 to 80, and the addition of all of the new race/class combinations. Worgen and goblins will still have to wait for Cataclysm itself, of course. If you don't plan to do any raiding or dailies in Northrend in the next couple weeks on any of your characters, you may also want to move your character to Stormwind or Orgrimmar before the servers go down, as rumor has it that the portals in Dalaran are going away with this patch.

If all this change is getting you confused and dismayed, never fear! We here at WoW Insider will be with you every step of the way. Just stay with us for all the latest news and handy guides you need to survive in the brave new world of Cataclysm.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Realm Status, News items, Rumors, Cataclysm

Pre-Cataclysm world events live on the PTR

As we speak, fires rage in Orgrimmar, the Alliance leaders have called an emergency meeting, and new enemies have been revealed all across Azeroth. The cataclysm is on our very doorsteps! The pre-expansion events are now live on the public test realms.

So far, here are some cool things we are hearing about:
  • New bosses are in some 5-man dungeons, including quests for Grand Ambassador Flamelash in Blackrock Depths, Crown Prince Theradras in Maraudon, Prince Sarasun in the Ruins of Ahn'Qiraj, and Kai'ju Gahz'rilla in Zul'Farrak.
  • These instances are much like the holiday bosses -- queueing for them takes you to a special version of the instance, where you fight alongside a faction leader. These instance bosses are dropping ilevel 251 necks and rings for brave adventurers.
  • Horde and Alliance towns are being attacked by waves and waves of elemental adversaries.
  • The Twilight Cultist quest lines are active.
  • Orgrimmar is on fire. Like, all of it.
  • Magni Bronzebeard has called for an emergency meeting of the Alliance leaders to discuss what he believes is a horrible event that's about to occur -- in his words, dwarves are "close to the ground" and can feel that something's going to happen. But what can they do? Maybe these tablets Brann found in Ulduar could help ...
  • And much, much more!
We will continue to update the site with more information as it becomes available. Also, check out our write-up of the Tablets of Fire quest line, and the Twilight Cultist event gallery below. Get excited, folks. The reckoning is almost upon us.

Filed under: News items, Cataclysm

Cataclysm Beta: Fishing and cooking dailies at level 10

With all of the leveling changes throughout Cataclysm, one that hasn't received much press is the availability of cooking and fishing dailies in your capitals starting at level 10. However, these currently give no experience or money for turning them in. They appear to be there strictly to both help you level your profession as well as give you faction tokens for purchasing additional supplies for cooking or yet another bag of random stuff for fishing. Yes, I said these are there to help you level up, as each daily gives you one additional skill point toward the appropriate profession for doing the quest.

These quests are still pretty early in development, as the tokens that the cooking quest gives you currently can't actually be spent on anything. This is either due to the vendor's not being implemented or that Blizzard just hasn't stocked that particular vendor with items yet. In either case, we'll have to wait a build or two to see what happens.

If you're looking to try out the cooking daily, then you can go see the quest-giver Marogg just outside the cooking trainer's place on the Drag in Orgrimmar for the Horde, or Robby Flay, just outside of the Stockades in Stormwind, if you're Alliance. For the fishing daily, you'll want Catherine Leland on a dock in the canals of Stormwind between the Stockades and the trade district, for Alliance, or Razgar, sitting on the shoreline of the little pond in The Valley of Honor in Orgrimmar, for Horde.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In our Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Around Azeroth Beta Edition: Plan of attack

Bored with the new Orgrimmar, beta tester Donhorn of <Monolith> on Icecrown (US) went over to take a look at Stormwind from a safe perspective. "Is he only enjoying the view?" asked Donhorn, speaking in the third person. "Or is he possibly thinking about how cool it would be to have a full raid of tauren descending upon the city from the sky? Death cows from above, anyone?"

Want to see your own screenshot here? Send it to aroundazeroth@wow.com. We strongly prefer full-sized pictures with no UI or names showing. Please include "Azeroth" in the subject line so your email doesn't get marked as spam, and include your name, guild and server if you want to be credited.

Filed under: Around Azeroth

WoW.com's Weekly Comic: Byron, the Tauren Rogue

Welcome to another edition of the WoW.com Weekly Comic, Byron the Tauren Rogue!

Well, they've made it out into the Deeprun Tram. It doesn't bother anyone else that it's eerily quiet? No? Ah, I suppose it's just me, then ...

Also, please pardon any "artistic licensing" I've taken with the tram. I originally had the train several cars long, but was then informed that it's only three cars. It's been a little while since I escaped out of Stormwind. Doesn't the tram look more interesting as a London-style train station, anyway?

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Filed under: WoW Insider's Weekly Comic

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