A new study done by researchers at Australia's Queensland University of Technology
says that spending time online playing World of Warcraft
with others can actually be good for your mental wellbeing
-- within moderation of course. Researcher Huon Longman studied WoW
players who played alongside guildies in game, and found that players often shared their real-life concerns with their virtual associates, which resulted in lowered levels of "anxiety, depression, and stress." In short, it seems that when you build relationships and share emotions even with people online, it can help you deal with problems in real life as well. That follows what we talked about earlier this week with Dr. Hilarie Cash
-- games like WoW
can definitely complement real-life relationships and actually help you relax.
But only when used in moderation -- Longman also found that 10% of the sample he studied played considerably more World of Warcraft
than normal, and that those players not only didn't experience a bigger benefit to their wellbeing, but actually experienced more "negative psychological symptoms." A good balance of virtual and real life
can have a lot of benefits, but falling too much into virtual life
can actually cause more problems psychologically, according to this researcher's work. Obviously, this is one study of many about how playing these games can affect how we think, but the results are definitely reflected in experience: in-game relationships, used in moderation, can definitely help you deal with the real world in a healthier way.Thanks to everyone who sent this in!
Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Guilds, Blizzard, Raiding