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Posts with tag stump-of-time

Arcane Brilliance: Do mages need to be hit-capped?

Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we're discussing a topic near and dear to a caster's heart: the problems associated with reaching the hit cap. Because when you conjure a flaming boulder from the ether and hurl it toward the hideous walking nest of claws and teeth that's currently eating your tank, you don't want to miss.

We've discussed this before. But this is a new expansion, and a new crop of players seems to be playing it, and I just had to berate a holy pally in Zul'Gurub for like 15 minutes about how he doesn't want the Hakkari Loa Drape that just dropped because he doesn't need the hit rating on it and he should give it to the elemental shaman instead -- and did I mention it took 15 minutes to convince him of this? Needless to say, the run was long, yeah, and lo, it was also full of wiping.

So the facts are these: The game has been out a long time, but the playerbase is constantly rotating. It may be hard for old-timers to accept, but even the most basic of gameplay concepts still need to be explained, and ignorance of a thing doesn't constitute a bad player, necessarily -- just a new one or one who is returning after an extended absence.

All of this is the long way of answering the many emails and comments I've gotten lately about hit rating, its importance, and whether or not mages still need to worry about capping it.

The short way? Cap hit.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Spiritual Guidance: Top 10 trinkets for the pre-raiding shadow priest

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests.

All armor is pretty much the same. That may have always been the case, when it comes down to it, but it seems especially noticable in Cataclysm. Each armor slot has the same "stat budget," with the only differences between pieces of equipment at the same item level being the secondary stats that piece contains. Thanks to reforging, finding the right piece of armor isn't a big deal -- we can just find something close to what we need and modify it until it meets our specifications.

Our two trinket slots are special, though. Trinkets don't carry around the same intellect and stamina that all other equipped pieces of armor do. It's notoriously difficult to rank which trinket is best, because they all have special "on-use" or "proc" effects that vary from piece to piece.

Of course, it's those differences that make trinkets so compelling. The right trinket can make a huge impact in your DPS. For those of you who have yet to raid, there are 10 solid DPS caster trinket options -- six ilevel 346 rares and four ilevel 359 epics -- that you can choose from if you have the patience (or gold). Most have a huge spellpower proc. Some offer haste. One special little trinket offers intellect. We'll break them all down in this week's quest to answer the question, "What trinket is right for me?"

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Filed under: Priest, (Priest) Spiritual Guidance

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