From time to time, we find an
interesting forum discussion that manages to elucidate how the past informs the present and future -- specifically, how the design of
Wrath of the Lich King has inspired
Cataclysm's systems. Poster Klissa asks an
interesting question about four specs known to be the bottom-of-the-barrel DPS specs during most of this expansion: the arms warrior, frost mage, subtlety rogue and beast mastery hunter. Klissa asks why, since
Ghostcrawler (lead systems designer) has posted on the forums that Blizzard has known for a while that these four specs just weren't cutting it, that they weren't buffed to be made competitive.
As we've come to expect him to, Ghostcrawler responds with
a fairly in-depth answer. He covers the difficulty of balancing two or more specs in a class that fulfill the same role and how this experience in
Wrath of the Lich King helped guide Blizzard in its systems overhaul for
Cataclysm.
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Filed under: Hunter, Mage, Rogue, Warrior, Analysis / Opinion, News items, Wrath of the Lich King, Cataclysm