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Posts with tag sunwalkers

Know Your Lore: An'she and the Holy Light

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

When considering the new race and class combinations that Blizzard has to offer, some are immediately recognizable, such as human or Forsaken hunters. It stands to reason they'd exist; they already have in game since the very beginning. Some take a little more research, such as the history of the Shen'dralar and how that effects new night elves that would like to study the arcane. However, some of these new race and class choices are so far out there and so inconceivable that the very mention of them existing seems completely out of place.

The tauren race has long been a follower of nature, the spirits of the elements and the mysterious "Earthmother," as well as the elusive Mu'sha -- also known as Elune by the night elves. Yet in Cataclysm the tauren will be following the path of the Holy Light -- the paladin and the priest class. At first, the announcement seemed entirely out of line for the nature-loving race, but examining the tauren a little more closely gives the answers and the explanations we're looking for. To explain the tauren paladin and priest class, we first have to go way, way back to the dawn of tauren civilization and the only know records of tauren history, the Thunder Bluff scrolls.

WARNING: The following post may contain some spoilers for the upcoming Cataclysm expansion. If you wish to remain spoiler free, do not continue.

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Filed under: Lore, Know your Lore

Patch 3.3 PTR: New Tauren skins found

Handclaw of the Scrolls of Lore Forums has uncovered something very intriguing in the Patch 3.3 PTR data files: New Tauren skins. Specifically, it looks like tribal war paint covering the face, arms, and chest, taking the form of bleeding wings on the chest. There's red, white, and blue color versions for both males and females.

There's quite a few Tauren fans on the WoW.com staff, and we've been having quite a few conversations about the new Tauren lore and their place in Cataclysm, so you can bet this new discovery has us all atwitter. What could it mean though? There's a few possibilities.

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Filed under: Tauren, Analysis / Opinion, Events, Virtual selves, News items, Lore, RP, NPCs, Rumors, Cataclysm

Why your (race) can't be a (class)

Kisirani is tearing it up on the forums recently -- ever since she dropped that Tauren Paladins would be called Sunwalkers, she has kicked off a round of speculation and excitement about all of the new race/class combinations soon to be available to us in Cataclysm. But the number one question on everyone's lips seems to be: "If (race) can be a (class), why can't my (race) be a (class)?"

For that, Kisirani has an answer: because Blizzard doesn't want it to be. I have to say, I'm impressed so far with how Blizzard has tied these new class and race combinations into the lore of the world. We've only seen a little bit of how they'll do it, but while these new class/race combos could have easily just fallen into fan service (and that's definitely what I thought they were when Blizzard introduced them -- they'd abandoned all semblance of lore just to give players more options to play), it definitely doesn't seem that's the case. According to Kisirani, Blizzard is still thinking seriously about what races and classes fit together, and presumably all of the new combinations (yes, even Human Hunters, can't wait to see that one) will be explained in the end.

Good to hear. Of course, the reason they're including these combinations is partly fan service, and it's likely also meant to help folks rerolling to see all the new Cataclysm content. But knowing that there'll be lore behind all of the new combos is pretty darn exciting.


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Human, Gnomes, Tauren, Hunter, Paladin, Priest, Analysis / Opinion, Fan stuff, Lore, Classes, Cataclysm

Flavor names for new race/class combos

Unsurprisingly, the hottest forum topic upon the announcement of new race/class combinations in Cataclysm isn't an analytical discussion of their racial strengths and weaknesses -- it's pun names for Tauren Paladins. Well, Kisirani, illustrious World Event Designer and Mistress of Flavor, popped into one such thread to give the actual name that Tauren Paladins will be given, a la Blood Knights -- "Sunwalkers."

A great name, and somehow less menacing than "Blood Knights." One has to wonder if this sets a precedent for the other new combinations, too. Could we be seeing Forsaken Hunters phased in via quests as Dark Rangers? Dwarf Shamans as Wildhammers? Blood Elf Warriors as Sunreavers? Dwarf Mages as Runeweavers?

Kisirani indicated that the new combos would be phased in gradually and with ample explanation for each one via new quests and NPCs, and we've already seen the start of those with the An Injured Colleague and A Cautious Return quests added on the PTRs. There are lots of great flavor opportunities here, and I hope that Blizzard takes the time to introduce each and every new combo in their own unique way. Then again, with Kisirani at the helm of the whole thing, I doubt we have much to worry about.


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Cataclysm

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