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Posts with tag sunwell-dailies

Totem Talk: Resto questing

Totem Talk's Matthew Rossi has had a small Horde renaissance this week, and decided to take his slightly dusty Resto shaman out for a spin, healing a heroic MgT run and then running about the IoQD doing the dailies. Turns out he learned a few things in the process. He wrote a little song about it, like to hear it? Here it goes.

Okay, I apologize, but there will be no singing. Tell you what, if enough people demand it, I'll belt one out on the next WoW Insider Show I'm on.

I've posted in the past about how to quest, grind and otherwise solo on a Restoration shaman, but I didn't go sufficiently into detail as the post ended up being about the odd things people think about shamans. So this week, we'll go more into detail. There are basically two ways you can go about doing this, thanks to the recent changes Blizzard made to healing gear: you can go out and quest in your regular healing set or you can also have a set of DPS gear. Unlike a priest and more like fellow hybrids like druids, you have a choice of what kind of DPS gear to wear. You could have a set of Enhancement mail and a big 2h weapon (since Resto shammies can't dual wield but can use 2h's now) and run around hitting stuff, or you could go for the spell damage gear and imagine that you're a powerful Elemental shaman.

My own personal preference (due to that fact that my shaman has a lot of Enhancement gear) is to go the whackity whackity route and Windfury up a 2h. But in the interests of experimentation I tried both spell damage gear and my normal healing setup, and I found that my personal preference is in fact the least effective of the three for the gear I happen to have. I'm sure no one is surprised.

At any rate, let's talk turkey. Isn't turkey delicious? Druids can turn into humanoid-turkey hybrids. None of this has anything to do with Shamans of any spec soloing anything, but I've always wondered about the phrase 'let's talk turkey' and how anyone could resist saying "yay, I love stuffing!" after it. I'll get a hold of myself now. Actual details of Shaman soloing behind the jump. Whee!

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Filed under: Shaman, Analysis / Opinion, Quests, (Shaman) Totem Talk

Gamers on the Street: Proud of Proudmoore


This was the scene this morning on Proudmoore, as they were the first server around to open up the Heroic Badge vendor on the Isle of Quel'danas. So for this week's Gamers on the Street interviews, I decided to go there and see the sights myself. Unfortunately, just as on the PTR, it's not quite that easy to get a level one Blood Elf to the Isle -- I figured I could just fly from Silvermoon like normal, but no -- apparently I had to run all the way to Tranquilien to even get the Silvermoon flight point. So I did.

Fortunately, when I got there, the flight master gave me the flight point to Silvermoon, which would then take me to the Sunwell Plateau. Unfortunately, I was completely and totally broke -- I didn't even have enough cash to fly. I sold everything I had, but it wasn't nearly enough, and instead of begging for gold, I did the next less annoying thing on the list -- I spammed the Trade channel. And I was able to find two nice residents of Proudmoore to tell me about opening up the world event content on Sunwell Plateau.

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Filed under: Fan stuff, Blizzard, Interviews, Gamers on the Street

Proudmoore gets badge vendor to 100%, chaos ensues


Chaos! That was the scene on Proudmoore as they became the first server to unlock Sunwell Isle's badge vendor. Smith Hauthaa, completely. As you might expect, every Thrall, Jaina and Larry who'd been saving up Heroic Badges descended on the vendor to cash out, and from what we're told by reader Sync, it was madness.

Madness? This is the Sunwell! Surely this is just temporary -- as people get those badges turned in, Hauthaa's popularity will drop back down to much more managable levels. But as you can see from the gallery below, everyone and their alt showed up to buy from the vendor, and there was lots of world PvP, low framerates, and even a server shutdown (we hear) to show for it. Whenever your server opens up, whether you're looking for Warlock, Hunter, Druid, or any other Badge Loot gear, you may just want to wait an hour or two until people settle down and realize that they'll have a long time to buy new Professor Plums with badges.

Filed under: Patches, Items, Events, Fan stuff, PvP, Galleries

Phase 3 Dailies: Taking the Harbor

This quest is likely as straightforward as the Shattered Sun Offensive dailies could possibly get. What is it? A kill quest. You get it from Magister Ilistar within the Sun's Reach Armory, which has become friendly at the conclusion of phase 2.

Magister Ilistar wants you to thin the ranks of the Dawnblade on the island itself. Specifically, he wants you to kill six Dawnblade Summoners, six Dawnblade Blood Knights, and three Dawnblade Marksmen. Their names are good indicators of what they can do. Summoners are warlocks, Blood Knights are... Blood Knights, and Marksmen are hunters. In my experience, these mobs are a little more difficult than the Wretched and Robots of the earlier dailies, but alone they still shouldn't be too hard. The only threat they truly pose is the fact that they are fairly tightly packed, so single pulls might be hard if you're the only one doing this quest. However, Quel'Danas probably won't be underpopulated at any point while trying to complete phase 3, so you'll be just fine.

Once you finish that up, head on back to Ilistar and turn it in! Easy! You'll be rewarded with 11 gold, 99 silver, and 250 Shattered Sun Offensive Reputation. When phase 3 is completed, his quest is replaced with Crush the Dawnblade. The name of the quest is the only thing that changes. Same objectives, same reward. For further information on this quest, you can also check Wowwiki and Wowhead.

Filed under: Tips, Quests, Factions, Guides

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