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The New Class: Monks and class balance

I've wanted to talk about this for a while. The game's hybrid vs. pure debate is about to swing into high gear. With the monk, not only will there be a third class that can tank, heal or DPS, but it will be doing these things with entirely new mechanics. What does the monk mean for everyone, both those who will adopt and love it and those who will have to compete against it?

The first change the monk brings along with it is simple: the class numbers game. Not only will we have 11 classes now, but all sorts of other numbers change as well. For instance, there will now be five classes capable of tanking and five capable of healing. We'll have four pure DPS classes and seven hybrids that can DPS. There will be a total of 33 specializations (although it may be easier to balance with talents shifting to the new system) to design around.

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Filed under: Analysis / Opinion, Monk, Mists of Pandaria

Theming the login page

Toussaint is exactly right -- this took me back. Way back to the original login screen and music, when level 60 was the max and everyone was running UBRS and the Plaguelands instances, and "heroic" was just something us players were. Even the Burning Crusade login screen, right, brings back some memories, of wandering around Hellfire Peninsula and raiding in Netherstorm. The roar of the frost wyrm we have now is nice and all, but sometimes we long for earlier days.

Which brought me to the question: what about a theme-switching system? There's no real reason the login screen has to be set to the current expansion -- while it's nice to have a new look to that interface every time we reinstall the program, there's nothing the new one really does that the old one couldn't. You'd think they'd be easy to change around, and if Blizzard just gave us a drop-down switcher in the options, we could choose whichever one we wanted.

Let's not forget, however, that their code is weird -- you wouldn't think that they'd hard-wire the new Battle.net login code to the newest login screen, but maybe they did something silly like that, which would probably mean we'll never see the "classic" login screen again. But still, if there's a way to do it, it would be nice to see that old portal and hear that rousing anthem yet again.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, The Burning Crusade, Wrath of the Lich King

WoW Moviewatch: Switcher


Ever think about switching sides? I can assure you that you're not the only one -- the entertaining folks at Crafting Worlds even have a stylish video campaign encouraging you to give up your pretty Alliance characters for Horde alternatives. And sometimes a little change is good, don't you think?

Previously on Moviewatch
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Filed under: Machinima, WoW Moviewatch

Breakfast Topic: Should gender change be allowed in-game?

Players have called for the ability to switch races, switch factions and even switch back to a pre-expansion classic server, but it's the first time I've heard this request. Cryogenics of the Azjol-Nerub server would like to switch the gender of his toon.

Other posters supporting his request listed a few reasons for wanting this: they don't like the animations of their toon; they created the character as the opposite sex of themselves and the novelty has worn off; they want to be the opposite sex in the game for some perceived advantage.

Since this is a change that doesn't affect game mechanics, should Blizzard implement this ability? Isn't it no different than changing the outfit or hairstyle of your toon? Or does tinkering with a cornerstone of human identity make this a bad idea? Tell us what you think. And leave out any derogatory or insulting remarks. Those will get immediately deleted.

Filed under: Analysis / Opinion, Virtual selves, Breakfast Topics

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