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Posts with tag swtor

Massively's guide to The Old Republic for WoW players

Our sister site Massively, which deals in the immense universe of massively multiplayer games that do not take place in Azeroth, has put together an informative guide for WoW players playing Star Wars: The Old Republic. With the number of comparisons being made between The Old Republic and World of Warcraft, one would think that there would be a sizable amount of overlap in terms of necessary skills and familiarity. As it turns out, there are a lot more differences in the minutiae than predicted.

If you're a WoW player heading to a galaxy far, far away while your raid takes some time off (or you just like seeing what's out there), you'll find some great tips over at Massively.

Filed under: News items

The Queue: Being a nothlit is cheating

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I can't explain why, but last night on Twitter I went on an Animorphs nostalgia trip and took most of my followers down Reminiscence Lane with me. Eventually the discussion devolved into a debate over which animorph was the best. I think we need to settle this in the most relevant place possible: a World of Warcraft blog.

Personally, I'm going with Rachel. If you choose anybody but Rachel, you're wrong and should feel bad about yourself.

Who was the best Animorph?
Rachel (this is the right answer)836 (25.6%)
Jake177 (5.4%)
Cassie148 (4.5%)
Tobias693 (21.3%)
Marco133 (4.1%)
Aximili222 (6.8%)
David (this is the worst answer)1052 (32.3%)


Necromann asked:

What level in first aid do I need to do the DMF monthly? Also, is it weird to 0 linen cloth on the AH?

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Filed under: Analysis / Opinion, The Queue

How much is a brand name license worth? Part 2

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps.

My first article on the issues of brand licensing and Bobby Kotick's comments pondering the profitability problems that Star Wars: The Old Republic could potentially have due to the amount of money it costs to license the Star Wars franchise received some nice follow-up emails. Many readers sent in emails about why people hold their licenses to their chests and charge so much, when it would logically be better to get the brand name on anything and everything people touch. After all, more products with your logo on them is good, right? Well ... Not really, and not always.

Last week, I confessed to not knowing the amount of money Lucas was going to be paid for the Star Wars license for The Old Republic, but we could surmise that it would be a hefty fee. Readers pointed to an article by Eurogamer that interviews Michael Pachter, a games industry analyst many people know of. He believes that the cut LucasArts will be taking is around 35% of the revenue split after Electronic Arts makes back all of the cash that it puts into the game itself. If that's true, it's pretty astonishing, since LucasArts has so much faith in EA and BioWare to make this game have some intense staying power.

Where World of Warcraft is concerned, Blizzard lives in a different world where rather than have to choose the perfect partner to make the next StarCraft game, it has to operate as the LucasArts-like party, finding the right people to make everything associated with its brands. Where The Old Republic is another Star Wars product, Blizzard's most popular franchise is a game first and a world of products secondary.

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Filed under: Analysis / Opinion, The Lawbringer

How much is a brand name license worth?

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps.

Back at the beginning of the year, I wrote a piece for The Lawbringer called The power of licensing, including a brief account of what licensing is and what effects and benefits licensing your product has on brand recognition and where you make money on your product. Licensing is essentially granting someone the right to make and sell stuff with your intellectual property on it. Usually, you're not allowed to sell "stuff," in the loosest sense of the word, with images, artwork, characters, and so on that are not yours. Ownership rights are a little weird to grasp.

Back in November, Activision Blizzard CEO Bobby Kotick made some comments before the launch of Star Wars: The Old Republic concerning whether the game would be profitable at all, given the amount BioWare is paying to Lucas for the rights to even make a Star Wars game. Kotick's comments rang a very special bell in my brain, prompting me to think about the licensing contract that BioWare and Lucasfilm have over the Star Wars franchise, as well as the reverse Blizzard model in which the entire franchise is owned in-house.

George Lucas was a pioneer in the realm of movie merchandising, keeping the rights to all of the Star Wars characters and creating one of the most profitable toy and promotional brands in the history of entertainment. The Star Wars franchise is so incredibly far-reaching and part of our society that my younger brother knew that Darth Vader was Luke Skywalker's father years before he ever saw the movies. He was, however, very surprised at the whole Luke and Leia sibling deal. The reach, power, and control that Lucas exerts over his licensee partners is second to none.

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Filed under: Analysis / Opinion, The Lawbringer

Massively's Star Wars: The Old Republic launch guide

On Tuesday afternoons, we typically link all of you to our sister site Massively's top stories of the week from all across the MMORPG genre via MMO Roundup. This week will be different. Outside of World of Warcraft, there's only one other MMO anybody wants to hear about this week. Star Wars: The Old Republic's prerelease head start begins today, and Massively has absolutely everything you need to go into the opening days of the game well prepared.

If you'll be playing The Old Republic, head over to Massively's TOR launch guide for class information, dungeon flashpoint walk-throughs, and anything else you might want.

If you're strictly a World of Warcraft player, you may want to take a look anyway. WoW can always learn from other games, and as a player, it never hurts to stay informed.

Filed under: MMO Roundup

5 things WoW could learn from Star Wars: The Old Republic

One of the hallmarks of the MMO genre is the fluidity at which these games can change. New pieces are added on and entire game systems are revamped in ways that would utterly decimate closed games that ship on the disc and then that's the end of it. With the impending release of The Old Republic, I wanted to give a rundown of some of the features and game systems that I personally feel would be at home in World of Warcraft along with cool ways Blizzard could grow its own world. (Also, check out my previous article about other MMO concepts WoW could borrow from.)

AoE looting, redux

AoE corpse looting is the new hotness, and it's here to stay. The fact that Blizzard has not found a way to even make AoE looting an option in WoW yet goes beyond my capacity to understand. Rift made the concept part of the mainstream, and The Old Republic is solidifying the feature as a Day One expectation.

In both of these games, players can choose to loot all corpses in an area around them at once instead of having to click on each corpse individually. Not only is this a great quality-of-life change for players, since less clicking is usually a good thing, but it also helps many players with disabilities who have trouble finding that one corpse under a hundred.

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Filed under: Analysis / Opinion

MMO Roundup: The Old Republic's beta pulls 2 million players

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Star Wars: The Old Republic beta test attracts 2 million players
It's no secret that Star Wars: The Old Republic is one of the most highly anticipated MMORPGs in recent memory, and the game's recently concluded public testing phase confirms the hype. The game's publisher, EA, announced that the SWTOR test phase drew in over 2 million players, and of those 2 million, 750,000 unique players jumped into the game over the Thanksgiving weekend alone.
Diablo III game designers talk Inferno difficulty and twinking
Diablo III has a lot of expectations to live up to, several of which are discussed in a recent PC Gamer interview with Wyatt Cheng and Andrew Chambers. Both designers discuss the challenge level of the new Inferno difficulty, which is aimed at max-level characters in good gear who have already completed the Hell difficulty level. They confirm that while it's meant to be brutal, it can be played and beaten solo -- although having a friend won't hurt.
Neverwinter tempts your lust for glory with its first teaser trailer
Like any good Dungeons & Dragons session, Neverwinter's maiden trailer begins in a fantasy tavern, where locals and adventurers are mingling and swapping stories. Everyone is curious about a pitched battle that happened the night before on a bridge, but only one mysterious figure is able to tell them the truth.
Richard Garriott predicts the death of consoles as a gaming medium
Considering his influence on the realm of MMOs, many gamers would argue that it's hard to dismiss Richard Garriott's thoughts on development out of hand. A recent interview with the man includes him predicting the fall of traditional console gaming in favor of portable devices, and the end of MMOs as a major market share compared to social and casual games.
Massively Speaking Episode 177
Massively Speaking returns this week with hosts Justin and Rubi discussing the week's MMO news, including Glitch's unlaunching, Lineage II's move to F2P, EVE Online's Crucible update, Justin's love for Bobby Kotick, and much more.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.


Filed under: MMO Roundup

MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

World of Warcraft "law enforcement guide" leaked
Have you ever wondered what kind of dirt law enforcement officers would be able to dig up on you if they went to World of Warcraft developer Blizzard for information? Well, wonder no more. An 18-page document has been leaked to the internet, thanks to the notorious organization known as AntiSec.
SWTOR lifts NDA and reveals Legacy system
The Old Republic's NDA has been lifted and the Legacy system has been revealed. In the Legacy system, once you've completed the first chapter of the game, you get to select a surname for your character that will be carried across all of your characters on that server. Your Legacy will unlock bonuses across your entire account.
League of Legends surpasses 11.5 million active players
League of Legends has really hit the big time. In a press release today, Riot Games announced that its popular free-to-play MOBA title has surpassed 11.5 million active players. To put that into perspective, when Blizzard last announced its World of Warcraft figures, the game weighed in at about 10.3 million active players.
MMO accidentally deleted, shut down forever
There's a good chance you've never heard of M2, a small, free-to-play MMO developed by Japanese company Sankando and operated by Hangame. If it wasn't for a major misstep last month, your ignorance might've gone on indefinitely. Due to a recent accident, the MMO was deleted and won't be coming back. Ever.
Massively Speaking Episode 175
Massively Speaking, Massively's MMO podcast, is back this week on its new day as hosts Justin and Rubi discuss the week in MMO news. Topics include RIFT's Patch 1.6, Lord of the Rings Online's Update 5, League of Legends' impressive player stats, and Star Wars: The Old Republic's beta NDA lift.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

BioWare says gamers find it hard to go back to other MMOs after playing SWTOR
As Star Wars: The Old Republic's release date looms larger on the calendar, BioWare cofounders Ray Muzyka and Greg Zeschuk are starting to be seen with increasing frequency on the PR circuit. The interview also touches on lore inspirations for both The Old Republic and the classic single-player Knights of the Old Republic RPG, as well as the team's confidence in its new massively multiplayer product.
Square-Enix announces end of Final Fantasy XIV's free play and roadmap for next year
Square-Enix has put a lot of work into repairing Final Fantasy XIV's poor launch and has recently announced that its unbilled period of the game will be coming to a close. In addition to the changes already made, a full graphics engine and UI overhaul is in the works.
BioWare's Damion Schubert takes a wrecking ball to the casual vs. hardcore model
Schubert says that devs are often trying to double code MMOs for both casual and hardcore players. This is where the well-known slogan "easy to play, hard to master" originates. He held up Blizzard as a primary example of this model. Blizzard's "donut," as Schubert calls it, has a casual outer ring and a hardcore center for both types of players. By double coding, Blizzard ensures that casual players can invite their hardcore friends to experience the game and vice versa. However, this model is faltering, and Schubert pinpoints why.
THQ releases flood of new details for Warhammer 40K: Dark Millennium Online
THQ has released a huge list of data on design, gameplay, classes and races, and much more in the upcoming Warhammer 40K: Dark Millenium Online. The information ranges from all-encompassing, such as talk of art style and who is involved in development, to very specific, such as a party size of five, raid size of 50, and level cap of 60.
Massively Speaking Episode 169
Massively Speaking, Massively's MMO podcast, returns this week with hosts Shawn and Rubi. Topics include SOE's newest battle with hackers, Lineage II's upcoming freemium business model, Fallen Earth's chopper and freemium launch, Blizzard's dive into RMT, and more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: SWTOR launch date, Guild Wars 2 gameplay, and more

team fortress 2 deal with it
Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

BioWare announces launch date for Star Wars: The Old Republic
At the 2011 Eurogamer Expo keynote address, BioWare co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk announced that Star Wars: The Old Republic will officially launch on Dec. 20, 2011, for North America and Dec. 22, 2011, for Europe. Head over to Massively to find out how much you'll be paying.
Guild Wars 2 Necromancer, Thief gameplay videos captured at Eurogamer Expo
If you're a Guild Wars 2 fan who couldn't make the trip to London for this weekend's Eurogamer Expo, Cynical Brit's TotalBiscuit has the next best thing. A series of gameplay videos shot live at the event, and all told, the three clips clock in at just under an hour of footage. The videos feature both Norn Thief PVP and high-level Sylvari Necromancer shenanigans.
Informal RMT study looks at microtransaction effects across multiple titles
Wondering whether microtransactions in western games are as harmless as publishers would have you believe? BitGamer was as well, and as such, the website has conducted an informal study of RMT and its effects across seven different titles. Ultimately the piece reaches the familiar conclusion that RMT is here to stay and that it's OK as long as the implementation avoids the dreaded pay-to-win stigma.
League of Legends: Dominion launches
The big day has arrived for League of Legends fans, as League of Legends: Dominion officially launched yesterday following a short beta period. Developers promised a 2011 release for the new game mode, but it's doubtful anyone expected release before the end of September. Dominion turns standard MOBA gameplay on its head by introducing capture points, super-powerful creeps and buff-giving relics.
Massively Speaking Episode 166
Massively Speaking, Massively's MMO podcast, returns this week as Shawn and Rubi discuss the week's MMO news. Topics include Dan Stahl's exit from Star Trek Online, Asura week wrapup, World of Darkness info, an exclusive interview with John Smedley about DCUO's move to free-to-play, and much more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: SWTOR watching WoW, the Smuggler, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Star Wars: The Old Republic is keeping a close eye on World of Warcraft
It probably comes as no real surprise to learn that Electronic Arts is studying WoW when it comes to SWTOR's upcoming launch -- but not in the way you might think. The company isn't concerned as much with the mechanical side of the equation, but with the question of what happens post-launch and how to increase player retention.
Bigpoint says game publishers should sell in-game advantages
In case you were wondering where browser MMO specialist Bigpoint stands on the issue of selling in-game advantages, a new interview with the company's chief games officer leaves little to the imagination. "[...] if they want to pay, don't just offer hats -- offer them something that will help them."
Diablo 3 faces competition as it enters closed beta
Blizzard confirmed that the public beta for Diablo 3 is due to begin very soon. The friends and family portion of the closed beta official began this week, and Blizzard has surprisingly opted not to put an NDA on those involved. Videos of gameplay have begun to surface on YouTube, expanding on last week's brief leaked footage with some real, first-hand game experience.
SWTOR shows us how to level like a Smuggler
Star Wars: The Old Republic showed off the armor progression of the game's Smuggler class in last week's Friday community update. The two-and-a-half-minute video displays not only the class's awesome armor, but also some never-before-seen gameplay elements of the class.
Massively Speaking Episode 164: Dragon*Con 2011
Massively Speaking Episode 164 returns this week as Shawn is joined by Jef Reahard and MJ Guthrie to discuss their experiences at Dragon*Con 2011 last weekend. Have a comment for the podcasters? Shoot an email to shawn@massively.com. They may just read your email on the air!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer, in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Gamescom, SWTOR breaks EA records, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

EA proclaims SWTOR preorder breaks records
Star Wars: The Old Republic has set the new bar for EA's preorder sales, according to the notes for EA's Q1 Fiscal Earnings Release. The previous bar was set by Battlefield 3, but according to President Frank Gibeau during an investor's conference call, SWTOR far exceed BF3's preorder sales. In fact, according to Gibeau, the sales exceeded the company's expected sales curve, therefore breaking records no one at the game developing company could have expected.
NCsoft's Carbine Studios to reveal new MMO at Gamescom
NCsoft announced that Jeremy Gaffney, executive producer of NCsoft's Carbine Studios, has confirmed that the studio's latest project is to be revealed next month at Gamescom in Cologne, Germany. Gaffney has many game titles to his name, having worked on Asheron's Call, City of Heroes/Villains, and a number of other online titles.
Top 10 MMO mascots
Weekly top 10 list The Perfect Ten tackles MMO mascots this week, lining up the best the genre has to offer. Who is World of Warcraft's mascot? Is whoever it is on the list?
HoN goes free to play and Diablo 3 meets eBay
Not So Massively is your weekly guide to the MOBA (Multiplayer Online Battle Arena) genre and other significant non-MMO multiplayer games. This week, Heroes of Newerth has gone free-to-play, Blizzard announced Diablo 3's real-money auctions, and League of Legends hit 15 million registered accounts.
Massively Speaking episode 158
Massively Speaking, Massively's MMO podcast, returns this week with Shawn and Rubi being joined by Justin Olivetti for some laughs, innuendo, and the occasional bit of MMO news. Topics include RuneScape's new Clan Citadels, APB's second open beta, and of course, SWTOR's record-breaking preorder.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer, in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Selling children for gaming

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

BioWare hopes SWTOR lasts for decades
Those of you worried about The Old Republic's longevity (all three of you) can rest easy, according to BioWare. Game director James Ohlen told Comic-Con attendees that the company hopes the game will stand the test of time. "And our goal -- this being an online game that we're hoping is going to last for decades -- we're going to be, obviously, adding more to the galaxy map as the game progresses," Ohlen said.
Chinese couple sells their kids to pay for online gaming
According to ABC News, a Chinese couple has been apprehended for selling three children to bankroll their online gaming activities. Li Lin and Li Juan sold their baby daughter for approximately $500, as well as two sons for $4,600 each. The Sanxiang City News reported that the couple were turned over to authorities by Li Lin's mother. The newspaper also stated that the couple was unaware that they were breaking any laws.
Beta test weekends set for Star Wars: The Old Republic in September
An investor report from Electronic Arts shows that the game will be opening up special beta weekend events for players to get a glimpse of the game starting in September. While the report doesn't say if these tests will be open or closed, they certainly bring to mind the beta weekends that RIFT popularized, with a limited number of players but a great deal of freedom in access.
Scott Hartsman says gold farming hurts our games more than we know
Trion Worlds General Manager Scott Hartsman shared a glimpse of just how hard gold buying activities hit games and how concerned he and other studio execs are about the proliferation of credit card fraud that results. Your favorite game studio's paying out fraud fees to MasterCard and Visa has more of an impact than you think.
Massively Speaking Episode 157
Massively Speaking, Massively's MMO podcast, returns this week with Shawn and four very special guests from the Massively team: Eliot Lefebvre, Brandon Felczer, Larry Everett, and Matt Daniel. Topics include Allods Online's newest patch, Star Trek Online's Season Four launch and the latest Engineering Report, SWTOR's collector's edition contents, and much more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer, in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Zelda MMO, Fallout Online's apocalyptic future, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Is Zelda about to hit the MMO space?
Nintendo, creator of the console hit Legend of Zelda, has just registered for an ESRB rating for a game called Zelda Universe. According to the ESRB website, this mysterious game has received an "E" rating with "violence" as the only descriptive text, but the game is listed as "online." Although all other Nintendo games have a console listed along with the rating, this particular title does not.
Fallout Online's future in jeopardy as Interplay's finances suffer
Fallout Online, the in-development MMO from Interplay, has been through some rough waters already, but it looks like the situation may be about to go from bad to -- pardon the pun -- apocalyptic. A recent SEC filing by Interplay indicates that the company is going through some rough financial times, which doesn't bode well for Fallout Online's future.
Men outspend women on mobile social games
Ladies (or gentlemen), is your man a gamer? If so, you may finally have a worthwhile retort for the next time he scoffs and rolls his eyes at that $10 non-combat pet you just had to have. A recent study by MocoSpace surveyed 1,500 "mobile social gamers" about their spending practices within social games. The results? "While 53 percent were male, and 47 percent female, 69 percent of men were buying virtual goods, while only 31 percent of females did."
SWTOR trooper progression video lays on the hurt
Even with E3 just around the corner, BioWare is still churning out the regular previews for Star Wars: The Old Republic. Most recently, the developers at BioWare released a trailer showing off the progression of the trooper class.
Massively Speaking episode 149
Massively Speaking, Massively's MMO podcast, returns this week with Shawn and Rubi discussing the week's best MMO news. This week, they talk about RIFT's free character transfer program, Guild Wars 2's engineer class, Age of Conan's new hybrid business model and more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: SOE's downtime, SWTOR subscribers, and RIFT's latest

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Ethnologist researches the development of social skills in World of Warcraft
A lot of players probably think that World of Warcraft breeds social skills, to the extent that contempt for one's fellow human beings can be considered a social skill. But according to Peter Stenberg of Umea University in Sweden, there are some actual developments taking place when you play.
SOE acknowledges "external intrusion" responsible for downtime
Sony Online Entertainment has acknowledged an issue that has caused its MMORPGs and game-related websites to be sporadically unavailable since Thursday, April 21. SOE's Linda "Brasse" Carlson posted on the EverQuest II forums, attributing the trouble to "an external intrusion."
Massively's Easter event roundup
World of Warcraft isn't the only game celebrating Easter this week. Noblegarden is fine and dandy, but check out what the other MMOs have to offer, from EverQuest to Runescape and Vindictus. Everybody is celebrating!
Analyst says 1 million subscribers attainable for SWTOR
Gaming business website Gamasutra quoted Hickey as saying that Janco "suspect[s] a willingness from investors to believe [500,000] to 1 million Star Wars MMO subscribers is an attainable target." Hickey has been focused on games and the gaming industry for some time now, specifically on EA, so the rise and fall of EA-published Warhammer Online cannot be off his radar when he makes his predictions about SWTOR.
An exclusive look at RIFT's Update 1.2 and beyond
With almost two months on the post-launch clock at Trion Worlds, RIFT appears to be holding its own in the wild and woolly field of MMORPGs. With a major update and the first world event under its belt, RIFT is sailing into the future with the wind at its back and a hull full of subscribers below.
Top 10 MMO forum terms beaten to death
We're all familiar with the MMO forum culture. Everybody has favorite complaints, buzzwords, and acronyms. This week, Massively takes a look at the top 10 forum terms that really should be sent to retirement.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

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