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Posts with tag tabletop

Mike Morhaime confirms BlizzCon is on for 2013

President and cofounder of Blizzard Entertainment Mike Morhaime has confirmed the news everyone wanted to hear: There will definitely be a BlizzCon in 2013. Morhaime pointed out this year is a big year for Blizzard releases, so resources had to be focused on games rather than conventions. However, next year will see a return of BlizzCon and it should be back with a vengeance, according to Morhaime.

Morhaime appeared on a recent episode of TableTop, Wil Wheaton's board game celebrity poker-style show that's featured on the Geek and Sundry YouTube channel created by Felicia Day. After playing a rousing game of Elder Sign, Morhaime did a quick interview about his history with Blizzard, Warcraft's development, gaming, and heavy metal, as well as the BlizzCon mention.

When you're done watching the interview, pop in and take a look at the full episode of TableTop with Mike Morhaime, Felicia Day, and Bill Prady, co-creator and executive producer for The Big Bang Theory. Sure, it's not Warcraft, but it's a rollicking good time.

[Thanks to Scott for the tip!]

Filed under: Blizzard, News items

All the World's a Stage: We don't need no narration

All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.

Throughout my career as a roleplaying columnist on WoW.com, I've been talking about roleplaying as a way to tell stories, but last week a comment by Zombie, as well as those made by a few others on the same topic, caused me to think about roleplay stories in a new way. Perhaps what we roleplayers do isn't actually storytelling so much as it is character development through interesting and somewhat disjointed anecdotes.

There's really no beginning, middle, or end to a roleplayed character in WoW. Instead, what you get is a mishmash of events and experiences, which you may then string together into a story in your mind if you like. But even if you don't, you can see that most of us don't really expect for a narrative to develop from a clear beginning, through various plot developments, and finally lead into an exciting climax. There is something else roleplayers want to get out of their experience, even if many of us have trouble articulating exactly what it is.

Read more →

Filed under: Analysis / Opinion, Virtual selves, RP, All the World's a Stage (Roleplaying)

All the World's a Stage: Magical table, magical screen

All the World's a Stage is a source for roleplaying ideas, commentary, and discussions. It is published every Sunday evening.

As with many other people, my first experience of roleplaying was with a "tabletop" roleplaying game in high school. The older kids introduced me to Vampire: The Masquerade, and although I wasn't enthralled by the whole "bloodsucking" thing, I quickly realized that the basic activity was lots of fun, and I ended up starting my own roleplaying group with Earthdawn, a more traditional (yet surprisingly original) fantasy setting. Those games were my some of my happiest memories from high school.

In college I couldn't find many people who were interested in playing with me, and when I came to live and work in China after graduating in 2000, I thought that my roleplaying days were over for sure. You may imagine my surprise when in late 2007, I came across another foreigner here in Nanjing, discussing Dungeons and Dragons with his Chinese wife in one of my favorite restaurants. It turns out he needed another player for the group he has going here, and although his wife wasn't interested, I happened to appear, ready and eager to join up.

Originally I had thought that WoW would be the only way I could continue roleplaying while living in the far East, but starting to get back into my old hobby has given me a chance to see more clearly what the differences are between tabletop roleplaying and roleplaying in a game like WoW. Each has its own advantages and disadvantages, and different people have their preferences. Both have a special value which is mainly derived from connecting creatively with other people.

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Filed under: Virtual selves, RP, All the World's a Stage (Roleplaying)

Breakfast Topic: Lore and fantasy comparisons

You've been reading Know Your Lore for a long time now, and since then, you've started checking out the WoWWiki's lore information. You've read the World of Warcraft encyclopedia and history. You've even gone out and bought all the Warcraft novels, comic books and table-top roleplaying games, and previous Warcraft games, just so that you could go through and feast your eyes on more WoW lore.

Or... maybe you've just read some of the quest texts every now and then. Everyone's got at least some idea of Warcraft lore just from playing the game, with some sense of what the story is about. Chances are you've also encountered many other fantasy stories of one sort or another, and perhaps started thinking about how WoW is different, or how it is the same.

What are some of the similarities and differences you see between the Warcraft lore and the lore of other great fantasy stories? Do you think it's just a cheap ripoff of Lord of the Rings? Or do you think it brings its own unique contribution to the genre of fantasy storytelling and cannot be fairly compared to any other story lore? Perhaps it even draws the most inspiration from a certain religion or philosophy! What do you think?

Filed under: Breakfast Topics, Lore

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