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Posts with tag tabula-rasa

Lord British still likes WoW


Rich Garriott, aka Lord British, aka one of the grandfathers of MMO gaming and even gaming in general through the Ultima series, has fallen on some tough times lately. His latest attempt to re-enter the MMO market, Tabula Rasa, was recently cancelled, and with that, so was his job at NCSoft. Still, according to computerandvideogames.com, he says he's ready to bounce back and get right into the gaming market.

But on a more topical note, he says something in the article about World of Warcraft, praising them for their phenomonal growth and saying that they have "shown us all what good game development is about." Certainly, most of us here, I would think, would strongly agree with that statement. But it is fun to compare and contrast this statement to somewhere around a year ago. Back then, he said that he didn't believe WoW would hurt Tabula Rasa's sales, because MMORPGers generally play a game or two at a time and move on after a year or so.

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Filed under: Analysis / Opinion, Odds and ends, Blizzard

Former Blizzard devs at Red 5 Studios plan their own MMO

Gamasutra has an excellent interview up with a company called Red 5 Studios. Their CEO, Mark Kern, served as a former team lead on World of Warcraft (though it's been a while -- since a little less than a year after the game's launch), so WoW fans (and Blizzard themselves) are curious about what the studio is up to. Unfortunately, they're staying vague at this point -- while they are definitely working on some kind of fantasy MMO, they're not exactly forthcoming about what it'll be.

They do say what they're not -- "we're not trying to be a sequel to WoW," Kern says. And they don't consider themselves in the same areas as Warhammer Online and Tabula Rasa, two games that showed promise earlier this year but never broke out as their developers expected. Instead, they want to do something different with the MMO idea, but as for specifics, don't hold your breath. They don't have a business model planned out quite yet, and even the game's announcement is "months" off.

So for now, we'll have to wait. It should be interesting to see what, if anything, comes out of the studio -- many people have said that WoW can only be topped by Blizzard themselves, and while having a history at Blizzard doesn't necessarily prepare you for making brilliant games every time (see Hellgate: London, created by former Diablo devs), it would be interesting to see if Kern (who has made his mark on WoW) can help Red 5 get another success together.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Making money, Interviews

SXSW08: How gamers are adopting the wiki way


One of the many excellent sessions in the ScreenBurn track at SXSW Interactive this year, the "How Gamers Are Adopting the Wiki Way" panel featured George Pribul (lead admin of WoWWiki.com), April "CuppaJo" Burba (Community Manager for NCsoft's Tabula Rasa), Angelique Shelton (GM of Wikia Gaming at Wikia Inc), and Jake McKee (Principal at Ant's Eye View) talking about the symbiotic relationship between gamers and wikis. Interesting factoid: WoWWiki is now the second largest English-language wiki in the world behind Wikipedia. At 3 million unique users per month, a full half of English-speaking WoW players visit WoWWiki every month. Head on over to our MMO-besotted sister site Massively for the complete writeup.

Filed under: Fan stuff, Features

Tigole hits the forums


Tigole has been busy on the forums today, and that always tends to bring out interesting tidbits about the future of our favorite game. While it is certainly not earth-shattering, the most interesting thing that he mentions has to do with the future of the PVP battlemasters. In patch 2.4 these guys will be put on a pedestal, literally. Much like the auctioneers in many cities, the battlemasters will be placed on a raised platform that is inaccessible to players in order to keep people from blocking them with their character's model. He also hints that Wrath will see even better improvements. This is certainly a welcome change to remove a minor annoyance that is sometimes imposed upon us by our fellow players.

Other posts hint at the future of guild banks, the title system, and a possible reward for Wrath's Lake Wintergrasp. First of all, he mentions that they're "exploring" the option to allow guild masters to set prices for items in the guild bank. I know in my guild this would be great for the guild leader, since it would probably save him a lot of time in the auction house and also provide an easy solution to those situations where he gets a valuable item and is not sure how to distribute it to the rest of the guild. I imagine that this could be exploited, to an extent, by guild leaders who might suddenly slap a price on everything in the bank rather than allowing free withdrawals, but that would probably fix itself over time as people leave the guild and/or stop donating to the bank.

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Filed under: Patches, Guilds, PvP, Wrath of the Lich King, Forums

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