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Posts with tag tailoring

Firelands crafting recipe drop rate nerfed

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

The recipes that drop from trash in Firelands have had their drop rate nerfed in a recent hotfix:


Hot fixes notes
The rate at which crafting recipes drop has been greatly reduced.



This makes sense from a design perspective; these patterns take some pretty rare boss drops to be made and produce gear on par with normal mode Firelands boss gear drops. On most realms, everyone who is getting the recipes is trying to sell them -- at first, for a lot; however, I've been picking them up for a tenth of what they were being listed for yesterday.

One of the interesting artifacts of this system before the nerf was that the people most likely to get the recipe were people farming reputation by doing trash runs. The people most likely to be able to craft the items were the ones in the more organized and progression-minded raiding groups. Now that the drop rate has been reduced, in a few weeks when more guilds are making it farther into the instance, it's possible that more recipes will drop into the laps of raiding guilds than trash PUGs.

Click past the jump for a list of the recipes that are affected.

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Filed under: Economy

Gold Capped: Stockpiling for patch 4.2

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

Patch 4.2 is going to bring with it a whole new tier of craftable gear, all of it better than the current craftable gear. The ilvl378 gear all takes Living Embers, which are purchasable for valor points and drop from Firelands raid bosses, but the ilvl365 stuff only takes Chaos Orbs. One way or another, everyone is going to be wanting to get this stuff crafted, and that means there's an opportunity for gold makers.

If you can gather or buy the materials, crafting these and selling them on the auction house will likely be a brisk business. If you can't, though, you can still stockpile the mats now (while they're cheaper) and sell them after the patch. Let's look at the different tradeskills that will be seeing some heavier than normal demand.

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Filed under: Economy, Gold Capped

The OverAchiever: Mountain O' Mounts from professions

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. Today, we are convinced that archaeology's RNG won't apply to us.

There are a number of interesting (and by interesting, perhaps I mean "occasionally very expensive and likely to drive you insane via RNG-laden accessibility") mounts available from professions, though for some of them, you'll have to be a practitioner in good standing before you'll ever be able to learn them.

Regrettably, I am the bearer of some very bad news this week concerning the Vial of the Sands for all those of you who like circumventing the highest costs in the game.

Also read:

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Filed under: Achievements, The Overachiever

WoW Fashionista: Creating that "super" summer look

Patch 4.1 might have just come out, but it's been months now that you've been sporting that same old tier. With the trade chat PUGs finally catching up to you on gear, are you worried about how you're going to get people to inspect you while you fake standing AFK outside the bank? Sure, you could mount up, but you know in your heart that Invincible mount is sooo last expansion. Fortunately for you, WoW Insider is here to get your bags ready for the summer slump with the hottest new look!

With Thor already in theaters and several more costume-heavy blockbusters like Captain America and Green Lantern on the way, you can bet your Val'anyr that the superhero look is in. Better start dusting off those classic capes in the bank and hope to Elune you didn't shard that Netherblade Facemask.

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Filed under: Humor

Gold Capped: Goodbye, level 84 crafting alts

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

When Cataclysm launched, it brought with it a new design for low-level crafting alts. In order to progress to the most desirable items, players had to get access to a "trader" NPC located in a phased area of the Twilight Highlands. This could not be done until level 84. A lot of auctioneers leveled a lot of alts they otherwise wouldn't have just so they could max out professions. I, however, was not one of them. And my laziness (or prescience?) seems to have paid off, because as of patch 4.1, all the previously locked profession content is now available from your friendly local profession trainers!

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Filed under: Economy, Cataclysm, Gold Capped

Gold Capped: Profiting with tailoring

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

Tailoring is a profession often accused of being a profitless pursuit. While any profession can be unprofitable if you try hard enough, let's talk about some of the things you can do with tailoring. I'm going to start with the market that's newest for this expansion: PvP gear.

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Filed under: Economy, Gold Capped

Gold Capped: Competition in tailoring

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail! This week's community post is the most recent recording of the weekly JMTC's meeting. I was invited to attend this one and answer a couple of questions.

I got an email from Aralo on Altar of Storms recently that I wanted to share.
I know cloth is not what a person would call a high profit market. It's cut more often then gems, skinned more than leather, melted down more than ore, and well you know where all these puns go. In Wrath on my sever, I was able to (haphazardly at least) able to maintain a steady hold on the more demanded markets. In Cataclysm, though, I'm struggling to stay afloat. Embersilk is particularly rough.

I bring this up because never have I seen you really talk cloth that was not a cooldown. Do you have any ideas on how to stay afloat on threads or maybe some add-ons other than auctioneer to help build and maintain my market?
Admittedly, part of the reason I want to share this is all the awesome puns. Secondly, I do have a few answers. I'll be writing up a proper tailoring guide next, I promise, but in the meantime, I want to talk about that "steady hold" on the market.

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Filed under: Economy, Gold Capped

Gold Capped: Can you ever have too many alchemists?

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

I got an email from Kaefera that got me thinking:

I have recently been leveling 9x level 75 characters on my server, to completely abuse professions and make some serious cash. I'm currently giving each of them alchemy, I have 4 transmute specced alchemists so far, currently growing at a rate of an alchemist a week.

My question to you is more of a suggestion, what would you suggest to grab as a secondary profession on each of them? I would like something similar to my Truegold, where I can log on once a day on each character, craft/do whatever in 5 minutes, then move to the next.

So this is something I've heard before, but more in Wrath of the Lich King, when alchemist cooldowns represented a very serious amount of gold per day. The reasoning was (and is) that if you level a bunch of alchemists, you can log in once a day to each character to use their cooldowns and make disgusting amounts of gold with virtually no effort. The question is, does this still work well enough to justify the investment?

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Filed under: Economy, Gold Capped

Lichborne: Professions for level 85 death knights


Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label.

With your death knight at level 85 and all kitted out for raids, there's one more step you can take to make your death knight the best he can be: Learn some professions. A profession can provide self-buffs that nudge your DPS or suvivability up to the next level. It can grab you a lot of extra gold on the auction house (or drain all your gold, depending on which profession you take and how you choose to level it). Finally, it can provide you with some cool toys. This week, we'll take a look at WoW's professions to see which ones are tops for a death knight.

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Filed under: Death Knight, (Death Knight) Lichborne

Arcane Brilliance: Professions for Cataclysm mages


Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. Except last week, when the holidays aggroed us. But rest easy, we managed to sheep the holidays, so now we can all go ahead and nuke down the rest of the year. As long as nobody breaks it early, our sheep shouldn't expire on the holidays for about 12 more months, give or take.

So you're a mage. You have a job, and that job is taking something that was previously intact and converting it into much smaller, bloodier, often frozen chunks of that same thing. You manufacture shattered mobs, and you take pride in your work. But you may also have a side project or two. Maybe you thought to yourself, "Self, perhaps when we aren't making warlocks explode, maybe we should spend our time sewing trousers. Or baking cupcakes. Or making necklaces."

Well, your self is right. You should be using your downtime in between vicious warlock kills to learn a side trade. They offer bonuses in the form of cool gear, extra money, and bonus stats, plus a bit of catharsis to help you decompress form all that murder. But which professions should you choose? That's easy: anything but mining. What's that? You'd like a bit more detail? Oh, fine.

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Filed under: Mage, (Mage) Arcane Brilliance, Cataclysm

Spiritual Guidance: Professions for healing priests in Cataclysm

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests and is trying to find a good recipe for Lamingtons.

Is everyone excited? How about anxious or intimidated? Cataclysm comes out tonight at midnight, and by tomorrow afternoon, everything will be different. Before you know it, there will be level 85 priests running about your respective realms and spam requests in trade chat for Inferno Rubies. Everyone's priorities are about to change -- but for now, we're still in the calm before the storm.

In this calm, I though I'd focus on professions for priests. There have been a lot of small changes to professions that I think we need to give some attention before we get further invested in them. Plus, the start of the expansion is when professions get the most use, what with all that new, easily accessible gear. Let's get started.

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Filed under: Priest, (Priest) Spiritual Guidance

Countdown to Cataclysm: Profession updates and changes

This article is part of our Countdown to Cataclysm series -- preparing you for Cataclysm launch one day at a time.

Cataclysm
is going to change the world of professions -- so without any further ado, here are the most important changes.

General
  • The skill cap for all professions is now 525.
  • There is a lot of content locked behind a phased area you can not unlock until you're level 84.
  • The new elemental trade goods are called Volatiles.
  • Herbing and mining now provide experience.
  • Archeology will be trainable.
  • Guilds can see links for all members' available professions.

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Filed under: Economy, Cataclysm

Insider Trader: Tailoring in Cataclysm

Insider Trader is a column about professions by Basil "Euripides" Berntsen, who also writes Gold Capped about how to make money using the auction house. Email Basil your questions.

The state of all the professions in Cataclysm is still in a bit of flux, but at least most of the recipes have been added to the beta now. Like most professions, tailoring post-Cataclysm is going to look very similar to the way it looks now. Sure, all the numbers are higher, but the structure of the profession is basically the same.

One of the key differences, however, is that while tailoring has historically required mostly cloth and vendor trash for recipes, it is now a serious consumer of "volatile" elementals. Look through the recipes you start doing in Wrath of the Lich King and you'll see mostly bolts of Frostweave. You still need the new type of cloth (Bolt of Embersilk Cloth); however, virtually every single recipe you'll want to train on, as well as most of the actually useful (and valuable) recipes, are going to involve Volatile Water, Volatile Fire, Volatile Life, and Volatile Air. This is also true of the other gear-crafting professions, leatherworking and blacksmithing; however, tailoring had one thing going for it that other professions didn't: Unraveling.

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Filed under: Economy, Insider Trader (Professions), Cataclysm

Insider Trader: No more low-level crafting alts

Insider Trader is a column about professions by Basil "Euripides" Berntsen, who also writes Gold Capped about how to make money using the auction house. Email Basil your questions.

It's been pointed out before that I happen to use the very laziest of profession and auction alts: a level 65 death knight. Death knights start at 55 and can be facerolled to 65 with the least investment of time of any class. In my reply to that comment on the original post, you'll see my method: I never level anything except the character I plan on playing in the endgame. I'm a busy man, and among all the activities that can be done in World of Warcraft, I prioritize leveling just under patching my client and just above reputation grinding.

Well, it's a good thing that my poor, facerolling DK has been grinding the dungeons for the last week, because one of the trade skills I've maxed on him is undergoing a pretty serious change: All enchanting recipes that require a skill of over 510 are apparently not available from the normal trainers in major cities. That's not the end of it, either -- blacksmithing, leatherworking, and jewelcrafting are all capped out at 500 skill at the city trainers. Special thanks to my Hunting Party Podcast co-host Darkbrew for confirming these values for me in the beta, and thanks to Kaliope for writing a post that pointed me in the right direction.

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Filed under: Economy, Insider Trader (Professions), Cataclysm

Cataclysm Beta: Professions and trade skills

Step aside, class changes. Back off, world revamp. Now it's time to put what everyone really wants to see into the spotlight: trade skills. MMO-Champion, which is having some difficulty staying up and stable this evening, has what you're looking for amongst its Cataclysm information.
Okay, trade skills aren't the most exciting thing in the world, but these previews give us a glimpse at what sort of stats we'll be dealing with on our gear in this expansion. Just look at the Elementium Poleaxe, Bio-Optic Killshades and the new gems. If those MMO-Champion pages aren't your style, there's also a good unofficial trade skill compilation on the Cataclysm forums.

World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion. From goblins and worgens to mastery and guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Cataclysm

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