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Posts with tag talent-exclusivity

Talent exclusivity and the new talent system

Easy to learn, hard to master Synergy and the new talent system
When discussing the new talent system, one of the things that always fascinates me is how, if you could take two talents from the same tier, you absolutely would. Imagine if you could take Second Wind and Enraged Regeneration. You'd be unkillable. If you could take all three talents from the healing tier at level 30, you'd really be unkillable. Seriously, in order to kill a warrior with all three talents you'd have to do a ridiculous amount of damage and CC to prevent the use of ER and Impending Victory. This is of course why you can't have all three, so that all three can (in theory at least) be designed to be strong, compelling talents. I really like ER for tanking, and am currently using it as my tank talent, while I have yet to settle between Second Wind and Impending Victory for my DPS specs.

Talent exclusivity is nothing new in WoW, of course. We're used to 31 (and before that, 41, and before that 31) point talents that we can only get one of. But the original talent system was built with a lot more synergy in mind - it was expected and possible for people to choose talents based entirely on other talents they had and how those talents would work together.

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Filed under: Mists of Pandaria

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