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Posts with tag talent-tree

Raid Rx: Shamanism heading into Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

After covering monks, priests, paladins, and druids, there is one class left to review: shaman. How are they going to fare entering Mists of Pandaria?

Totems ... gone!

Just kidding!

They're not really gone. They've switched to more of a utility focus now. Looking at the entire list of totems available, not a single one provides any type of stat increase. Totems that provided passive buffs like Flametongue Totem, Mana Spring Totem, and Stoneskin Totem have been removed. Healing Stream took a nerf cannon to the face, now only affecting a player now instead of whole groups.

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Filed under: Shaman, Raid Rx (Raid Healing), Mists of Pandaria

Mists of Pandaria: Monk talents revealed

Our friends over at WoWHead have compiled a working talent calculator with the monk talents. While one talent is missing (and is defined as "mystery talent"), it seems Blizzard is well on its way to finalizing the list of talents.

Level 15 (Affects Roll)
Level 30 (Affects Chi)

Level 45 (Affects crowd control)

Level 60 (Affects personal movement)

Level 75 (Affects survival)

Level 90 (Damage and healing abilities)

While the talent list isn't set in stone, it's nice to at least have an idea of what types of spells and talents monks can choose. Now that the information is out, which talents do you plan on taking for your monk? Any guesses as to what the Mystery Talent might be?
It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Monk, Mists of Pandaria

Mists of Pandaria: The myth of the talent tree choice

Blizzard played up the Cataclysm expansion as a groundbreaking expansion that would change everything, but the truth is that the Shattering was nothing compared to what is happening to class talent trees in the new Mists of Pandaria expansion. Those giant talent trees we visited every two levels are gone, replaced with six separate choices spread across the course of 90 levels.

To be fair, there are a lot of terrific ideas in what Blizzard is planning to do with our talent trees. Removed are the choices that everyone should make. And yes, Blizzard did say that in Cataclysm, but this time, the designers mean it. What shadow priest doesn't take Vampiric Touch? What balance druid doesn't invest that crucial talent point to take Moonkin Form?

But ultimately, if the goal here is to make things easier on the players, to make this a choice that players don't need to extensively research, Blizzard totally missed the mark.

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Filed under: Analysis / Opinion, BlizzCon, Mists of Pandaria

Cataclysm Beta: New 31-point talent trees, spec bonuses and more

The latest build of the Cataclysm beta has the much-anticipated 31-point talent trees for all classes -- in varying degrees of completion, anyway. The UI elements for selecting your specialization are also in the game, and each tree has a sentence or two that describes the way it plays. Even the bonuses you get at level 10 for selecting your spec are in this build!

We've got talent calculators, spec bonuses, and more after the break, courtesy of MMO-Champion. Bear in mind while reading that this is only the first pass of this talent overhaul and several trees/classes, including death knight, druid, paladin, warlock, arcane mage, and assassination rogue, are nowhere near done.

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Filed under: Cataclysm

[UPDATED] Tankadins and Retadins! Speak!

While I effused about the great change to the otherwise lackluster Blessing of Sanctuary -- it should really be named Blessing of Badass -- Paladins have yet to receive the promised second pass. There have been massive changes to the class itself, but there's more to come. Hopefully on the positive side.

The Paladin community's new "Beacon of Light", Ghostcrawler, has popped up on the forums saying that the second pass is forthcoming. Blizzard is looking at making major changes to the Protection tree, stating that the developers feel that there are too many mandatory talents and mitigation talents that don't do anything interesting.

If you've got brilliant ideas about how to improve the Protection tree, now's your chance to speak up. Ghostcrawler is putting the entire Paladin community up to task by giving feedback on which talents are fun and which ones aren't; what areas feel bloated and what feels barren; and talents that seem mandatory, talents that seem fun but optional, and talents that often get the shaft. Head on up to the forums now and let Blizzard hear your thoughts. Given all the great changes to the Paladin class that have shown up in the Wrath Beta, I have a very good feeling that Blizzard actually listens. [EDIT: Ghostcrawler also mentions that the Beta forums aren't the only source of feedback they have, so head over to the Paladin forums, too, in the hopes of getting heard]

[UPDATE:
Ghostcrawler has made the same call to Retribution Paladins, as well. Jump over to the thread now...]

Filed under: Paladin, Analysis / Opinion, Blizzard, Wrath of the Lich King

Death Knights and the new design directive


I've been having fun with Wowhead's new Wrath of the Lich King talent calculators lately. Since I couldn't fiddle around with my favorite class' talents just yet, I decided to play with the Death Knight talent trees. Although I have yet to actually playtest the class (keeping my fingers crossed for that elusive Beta key...), studying the new talents and spells made it apparent to me that Blizzard was now working on a completely different level. The class design is so bold, fresh, and completely unlike any class we've seen before.

With each patch and expansion, Blizzard has demonstrated a keen sense of learning. One of the things I truly enjoy about their talks, such as the panels during the Worldwide Invitational event in Paris, France last month, is when they illustrate their learnings and what they've come up with in response. For the most part, each iteration of their designs is progressively better than the last. Take World PvP, for example. Their first attempts were silly and laughable, such as the sandlol in Silithus. In Outlands, however, they implemented several World PvP objectives that were more successful, particularly Halaa and the Bone Wastes. In Blizzcon 2007, they talked about the things they learned so far, which make me truly excited for Lake Wintergrasp.

The Death Knight is another matter altogether. It's a new class. With the Burning Crusade, Blizzard simply added new races, which wasn't too difficult to balance. With the coming expansion, they've designed a class from the ground up -- and from what I can see so far, they've broken the mold and created something that doesn't quite follow the conventions we're become accustomed to. If anything, the Death Knight is a shock to the system. Looking through the talents and spells, a few key design points stood out for me.

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Filed under: Analysis / Opinion, Blizzard, Death Knight, Wrath of the Lich King

Warrior Talents in Wrath of the Lich King

Warriors can rejoice today, basking in their newly leaked talents from Wrath of the Lich King. This information has been first obtained through a [redacted] but has since been independently confirmed by WoW Insider staff. Note that the information you're seeing here is correct, while the wiki page you're seeing now could be updated with false information. However, that's where our confirmation of the data comes into play.

Read on after the break for the full list we have so far. This is a spoiler, so don't look unless you want to!

Update: At Blizzard's request, we have removed the information from our site.

Update:
Please don't post notes or references to notes in the comments. We're just going to remove them. Thanks.

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Filed under: Warrior, Wrath of the Lich King

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