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Posts with tag taming

Mists of Pandaria Hunter Pet Guide

Vital Mists of Pandaria Hunter Pet Guide
Anne posted yesterday about the new hunter pet challenges, including exciting information on how hunters can track down their target tames using tracks on the ground that are visible only to hunters. The hunter then casts down a flare at the end of the line of tracks to hopefully reveal the rare pet. This is a really cool-sounding new feature that should hopefully also dramatically reduce the number of hunter tames lost to other marauding players.

So why are we telling you about it again? Well, Kalliope over at Petopia has done a truly fantastic forum post that serves as a guide to hunting down these beasts of mystery. Kalliope has done a pet-by-pet guide showing you what tracks you're looking for, where the tames are likely to be roaming in Pandaria, and the family and names for each tame.

Not only that, but Kalliope has a host of great tips for would-be owners of these beasts. The full tip list, after the jump.

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Filed under: Mists of Pandaria

Patch 4.2: Skarr and Karkin are hunters' newest pet taming challenges

We've already previewed the first 8 new, rare hunter pet taming challenges that are coming in patch 4.2, but Blizzard was not yet done adding to the list! Two new hunter taming challenges have appeared on the PTR -- Skarr and Karkin.

Skarr is an obsidian black cat with glowing eyes and what appears to be a molten temper. He lives on some floating rocks beyond Fireplume Peak in the Molten Front and requires some tricky jumping to get in range to tame. Since flying mounts are not usable in the Molten Front, you had better put those Super Mario platforming skills to work. Skarr's attack start off weak but ramps up over time, so you had better get moving.

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Filed under: Hunter, Cataclysm

Patch 4.2 New Hunter Pets: All 8 rares found

Yesterday, I found Ahnka, the spirit tiger roaming the Regrowth looking for trouble. The stalwart hunters at the Petopia forums have found all of the new tameable hunter pets coming in patch 4.2 to the new daily questing hubs, The Molten Front and The Regrowth.

The eight new pets include two spirit cats (Ahnka and Magria), a spirit owl (Ban'thalos), and five uniquely colored lava spiders from the Firelands (Solix, Skitterflame, Kirix, Anthriss, and Deth'tilac). Each of these creatures provides a unique challenge to the hunter trying to tame them. Taming one of these unique creatures will be a mark of prestige to the hunter toting them around, not only for their rarity. Some of the lava spiders have some pretty tricky mechanics; Deth'tilac, especially, feels like a marathon.

Here's a compilation of all of the new eight hunter rare taming challenges coming in patch 4.2.

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Filed under: Hunter

Cataclysm Beta: Chromaggus tameable by hunters

Here's some pretty awesome news from the maven of all things hunter pet-related, Mania: Chromaggus is tameable on the beta servers. Chromaggus is a boss in Blackwing Lair known for keeping healers on their toes with a variety of debilitating debuffs, for making magic users curse his name thanks to a shifting resistance shield, and for dropping the coolest-looking shoulder armor in the entire game. You need be a beastmastery hunter to tame him, as he is a member of the exotic Core Hound family. Not only is he a great pet for a nostalgic, old-world raider, he also has a very nice-looking, unique skin, and he'll be in high demand for certain raiding groups, as Core Hounds now provide Ancestral Hysteria, a Heroism replacement. For my own part, if he remains tameable when Cataclysm goes live, I know I'll eventually be pulling my old hunter out of the mothballs and calling in a few favors.
World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Hunter, News items, Cataclysm

Aotona tameable on the PTR


Just a little tidbit (and possibly a bug) for Hunters on the PTR from our friend Mania. Aotona, a parrot-esque Bird of Prey rare in Sholazar Basin, is apparently tameable in the latest 3.1 build. It's not that big a deal -- apparently the bird is just a bird, with the usual skills of that family, but it makes a parrot sound instead of the other birds that you can tame right now (not to mention that it's got some striking coloration that's pretty cool and unique).

There is a chance this may be a bug -- we all know it's not the first time that something has appeared tameable on a PTR when it isn't on the live realms. And the parrot sounds could be placeholders or simply just an option that's not toggled the right way. But Hunters could have a new friend to make if Aotona keeps the tamable flag up until the patch drops.

Filed under: Hunter, Patches, Fan stuff, Odds and ends, Wrath of the Lich King

Scattered Shots: Wrath of the Hunter


Welcome to Scattered Shots, where Daniel Whitcomb is totally making plans to walk with rhythm so that he can attract the worm.

So with Wrath less than a week away, we got our work cut out for us, so to speak. Luckily, 3.0's early release has given us time to learn to handle our pets and respec to take advantage of new talents, but now the big push is upon, as 10 levels and a whole slew of new zones opens up for us. When you step off the boat or zeppelin in Borean Tundra or Howling Fjord, where will you go? What will you do?

Here's a few quick Hunter specific tips to getting started in the Wrath of the Lich King.


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Filed under: Hunter, Analysis / Opinion, Tips, Expansions, Leveling, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Taming Zul'Aman bears (or not)

Mania wants to know (and so do we): can you train the bears in Zul'Aman or not? We at WoW Insider also heard a rumor over the weekend that the bears in Zul'Aman were trainable again (we heard that when the trolls riding bears split up, you had a short period of time to pick up the bear as a Hunter pet). But alas, all reports since then tell us that's not the case -- even if bears were trainable for a short period of time, they aren't now.

Which isn't too surprising -- Hunters have a relationship to wild animals, not trained ones, so the fact that you can't steal bears from the trolls falls in line with Hunter lore (although, if you wanted to make the case that the bears were actually pre-trained and that it would make them easier to train, you probably could, even if Blizzard didn't listen). And it's not like there aren't other bears to get in the game. Blizzard should definitely have some fun pets to get like this (as long as there's no huge gameplay bonus to be gained), but apparently Zul'Aman bears aren't one of them.

Of course, you can always go get your bear mount -- we've got a guide that tells you exactly how to do it. And hurry -- even those won't be available forever.

Filed under: Hunter, Analysis / Opinion, Tricks, Bugs, Odds and ends, Blizzard, Instances, Mounts

Ghost Wolf: The newest, rarest pet

"Ghost wolf" is usually a term you associate with shamans, but now it might just become the keyword for the newest, rarest, most difficult to tame, and most visually unique hunter pet in the game. As the Mistress of Pets Mania's Arcania reports, some of the new Dustwallow Marsh content in Patch 2.3 involves some Grimtotem shamans who summon tamable ghost wolves. For most hunters, however, these ghost wolves will be impossible to tame, because a few seconds after they appear, they just die, regardless of how much damage they take. The only way to tame them involves using various items or abilities which can shorten the casting time of your "Tame Beast" spell down to a fraction of its original 20 seconds. Here's a list of what you might find useful, listed in approximate order of how important they are to your success:

  • [Mystical Skyfire Diamond] -- This metagem can cut the time it takes to cast Tame Beast in half, and you can't tame this beast without it. You have to repeatedly cast various aspects until its special proc goes off.
  • Heroism or Bloodlust -- The same ability with different names for Alliance and Horde shamans; having a friend in your party use this will further reduce your taming time by 30%. If your latency is good, this should make your taming just barely fast enough to succeed.
  • Mind Control -- Bring a priest friend along too, and he or she willl be able to take control of one of the Grimtotem NPCs to summon the ghost wolf whenever you're ready.
  • A handy macro -- To save time in getting your casting going, just type "/target grimtotem spirit guide;" on the first line of a macro, and "/cast tame beast" on the second. Then drag it to your action bar so you can hit it repeatedly just as you ask your priest friend to summon the wolf. [Thanks Grunde!]
  • [Drums of Battle] -- It's also very helpful to either be a Leatherworker, or have one in your party who will use this for you just before you start your taming, in order to shave a few more moments off your taming time.
  • Be a troll -- Trolls get a Berserking ability, which might just be the final little bit you need in order to cut down the taming time enough to snatch this ghostly wolf pet. A lot of non-trolls have succeeded in taming this pet, too, of course; but if you happen to be a troll, feel free to use this ability to make it a bit easier.

After all that, you need a macro or something to immediately target the wolf and start taming the very moment it appears. Then, you can pray for a few seconds and hope everything works. It may be very hard, but it has been done before -- though one person on Mania's site said that her new ghost pet died a second after she tamed it, possibly as a residual effect of its otherwise very limited lifespan. So if you want to try it, be patient, and don't get your hopes too high don't worry -- even if your pet dies, once it's tamed, it's yours. Just revive pet, and proceed. Oh, and get ready for an extremely long leveling grind to get it up from 30 to 70 (though it's soon to get a bit faster). Hunter alts passing through Dustwallow as you level up: Don't even dream about it.

[Update]: I've edited this post to include some of the other helpful information from commenters and other sources that came out after we originally published it. Be sure to check out our other resources on the Ghost Wolf pet, including a video showing the taming in action, a story about how Matthew Rossi helped his wife get one, and proof that the Grimtotem Sririt Guide will remain tamable in the future.

Filed under: Trolls, Hunter, Priest, Shaman, Leatherworking, Patches

Trick taming in Shadowmoon Village

Pretty funny-- Mania's Arcania issued a challenge to Alliance Hunters a few days ago to do something that might be impossible: tame the Shadowmoon Village stablemaster's pet wolf, Detrafila. The wolf is level 60, and according to Beast Lore, is actually tameable. But he's also surrounded by level 70 Horde, of course, so taming is not easy. Plus, some "pets" of NPCs are actually summoned pets, and therefore not tameable.

But two Hunters were able to pull it off. Dezar on Black Dragonflight and Gettokiwi on Stormreaver were both able to kite the stablemaster away from Shadowmoon Village, take him out, and then tame the wolf after he'd dropped. Unfortunately, as far as I can tell, the wolf doesn't have a special, identifiable look, and he doesn't actually come with any abilities, so there's not much reason to do it except for the experience.

But it would be exceedingly cool for Blizzard to "hide" special tameable pets like this for expert Hunters to go after. I know there are a few other "special" tames around-- Spot in Menethil Harbor is one, as is Stanley, the dog the Horde poisons in Hillsbrad. But it would be cool to see a few more secret, more select tames for Hunters in Northrend. What d'ya say, Blizz?

Filed under: Hunter, Tricks, Odds and ends, NPCs

More pets for Hunters-- bug or feature?

Petopia (which has been a great Hunter resource for a long time, but only recently added a great blog to the mix), has a really interesting note for Hunters: you can now, apparently, tame an extra pet.

It's always been annoying to be a Hunter in search of a new pet-- you have to either stable or permanently abandon the one you have with you, which leaves you without a pet for a while. And considering that taming new pets is how you learn new pet abilities, it's a pretty important thing to do. So for a long time, Hunters have asked for a way to tame new pets without having to go without their old ones for a while. And apparently, that's what Petopia found is now live in the new patch-- when you want to tame a new pet, you need only dismiss (not abandon) the pet you have, and you are able to somehow tame another pet.

If you then go back to the Stable Master, your dismissed pet will have been placed in any stable spots you have open. If you don't have one open, but then buy one, Petopia reports that the dismissed pet will appear in your purchased slot, and that all three pets will be available to you, even after you log in and out. You can even dismiss and tame a pet multiple times-- at one point, Petopia had a total of five pets (two inaccessible from the stable) to juggle at a time.

This a huge feature to be undocumented, which actually leads me, and a few other players, to believe that it's a bug. People who have tried it report that some strange things are happening-- selected pets are showing up in the wrong place and so on (although from what I've seen, no pets have actually been lost yet-- then again, there's always a first time, so go for this at your own risk). It could be, also, that this was a feature Blizzard was building in, but didn't get done in time for the patch, and is being found in its early state by Hunters. In the meantime, now might be the best time to go learn those new pet abilities you've haven't been able to pick up because you didn't want to abandon your three best friends.

Filed under: Hunter, Tricks, How-tos, Bugs, Odds and ends

How I tamed my dragonhawk in 8 easy steps


Etherjammer wrote in detailing how he was able to tame a dragonhawk at level 10. Now, this was intriguing enough that I decided I needed to try it. In his blog post he describes a journey that starts in Menethil and ends in Fairbreeze Village. What's the caveat? You run dead. Since my hunter is level 40 I decided to start my jog in Southshore where she is currently bound. If you decide to try this at a lower level, I would suggest swimming up from Menethil to Southshore and beginning your death jog from there.

Step one: Die: I would suggest stripping off any gear you care about and let a nasty (or three) eat you.

Step two: The jog begins: The first leg of the journey takes you up past Tarren Mill and Strahnbrad. From there follow the road west to Chillwind camp.

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Filed under: Hunter, Tricks, How-tos

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