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Posts with tag tanaris

Neutral Auction houses (and putting them in Northrend)

You've probably heard, by now, the reason why there are no auction houses (or class trainers) in Dalaran or Shattrath. Blizzard doesn't want the old world towns (like Ironforge and Orgrimmar) to become ghost towns. Ghost towns like, for example, Shattrath -- have you been there lately? But as Gnomeaggedon pointed out last week, there's another option: neutral Auction houses.

We haven't talked about the Neutral Auction houses in the game for a long time -- they exist only in Winterspring, Booty Bay, and Tanaris, and pretty much have only served the purpose of trading items back and forth between the two factions (or scamming between them). But Gnomeaggedon has a new idea: why not reintroduce them to the newer cities, and create another option for people rather than having to go all the way back to the old world (and waste a hearthstone cooldown)? Not only would you bring people back to the Neutral Auction houses (they really are empty right now), but you'd bring the auction house back to the people, at a slightly higher cost.

I like it, and so does Mend Pet, though she sees a few issues: even with the higher cost, you might still get people forgetting about the normal Auction houses and then you've just switched where the problem is (not to mention that people leveling wouldn't see anyone in the big cities when they went). And Dalaran is laggy and crowded as it is -- creating another mess of characters won't help. And finally, this is a solution without a real problem: we're getting the Hearthstone cooldown lowered anyway, so it's not that big deal to go back home occasionally (or just use a bank alt). Still, the Neutral houses are just sort of sitting there. Giving us more access to them might be worth it.

Filed under: Items, Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Economy, Making money

WoW Moviewatch: R.A.M - Episode 1



M??xans! presented R.A.M - Episode 1 over on Machinima.com. He listed it as a comedy, but I'm forced to wonder if it wouldn't be better as "Surrealist" or something. The movie is shot in most black and white, but at the end, it spontaneously bursts into color.

The plot seems simple. A gnome is out adventuring in Tanaris, when a undead rogue decides to grief him. (I know, the possibility of such an event is inconceivable to most of us.) After a bit of trial and tribulation, the gnome swaps out for his draenei. The draenei kills the rogue, and proceeds to camp his corpse.

The whole video is very odd. The pacing is slow, and most of its framing shots are reminsicent of old, silent movies. For example, there are several face-frames given to the gnome while the rogue is creeping up. These imply the gnome is unaware of his pending disaster, and paying the creeping Undead no attention. This kind of technique was key to silent films, to help portray a better understanding of the events to its audience. I felt the technique was valuable to "R.A.M," but still felt slow and clunky over the duration of a long movie.

I can't say whether I liked or disliked "R.A.M." It mostly confused me, and I wasn't quite sure what to make of it. If it's Episode 1, however, I look forward to Episode 2. Sometimes, these things make more sense as they play out.

Click here to see it yourself!

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch ..

Filed under: Analysis / Opinion, Machinima, WoW Moviewatch

Ask a Beta Tester: It's all about the money


We have a lot of profession questions today, but also a few about Achievements, the Beast Mastery 51-point talent, and what happens when you push Death Knights off a cliff:

Riley
asks...

How is the Shaman Hex ability working? Does the target still have control of movement and does the PvP trinket work against it?

Hex is a the crowd-control spell for Shamans referenced by the devs at the class panel here, and it's been tinkered with a lot since we first heard about it. It was originally meant to be more of an emergency-only, short-duration CC. In its present form, Hex's duration has been increased to 30 seconds and it doesn't necessarily break on damage. However, in PvP the target can control where they go, the PvP trinket does work (you can also shapeshift out of it as a Druid), and it's considered a curse and can be dispelled by Mages, Druids, and restoration Shamans (who will have the ability do dispel curses with a 31-point talent Cleanse Spirit). Think of it as a somewhat odd combination of Counterspell, Fear, and Polymorph.

Read more →

Filed under: Druid, Hunter, Mage, Shaman, Herbalism, Alchemy, Engineering, Tailoring, Enchanting, First Aid, Analysis / Opinion, Tips, Economy, Expansions, Features, Classes, Making money, Enchants, Death Knight, Wrath of the Lich King, Inscription, Achievements

Know Your Lore: Nozdormu the Timeless


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!

Nozdormu is the fifth and final dragon aspect, since the filthy Netherwing aspect doesn't count! Silly mutant spawn of Deathwing, thinking they're special or something. Anyhow, Nozdormu the Timeless is the aspect of the Bronze Dragonflight, and was given his power by the titan lord Aman'Thul. Nozdormu has power over time and can, technically, alter it to his whims. Though he's capable of doing such, he is meant to watch over the timeline and prevent it from being altered by outside forces.

Nozdormu, more or less, oversees the Caverns of Time. Or rather, he has in the past. Currently Nozdormu is preoccupied with some uberpowerful anomaly in the timeline, and has left his prime consort Soridormi in charge. You would think the Timeless One would have all the time in the world to get things done, but his history in Warcraft thus far says otherwise.

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore

Soon to be 2.4.3

As you've likely already heard, patch 2.4.3 will finally be going live today, and we have the full set of notes. While the realms aren't up yet, the new patch excitement and QQs are already building.

How is this patch going to affect you? Do you have an army of level 30 alts lined up and waiting to purchase their phat new rides?

Personally, I'll be heading out to pick up the new tailoring patterns in Tanaris and purchasing the non-combat pet from the Sha'tari Skyguard.

Then, I might level my own handful of alts. While I meant to push them all to 30 before the patch landed, I got sidetracked. What will you be doing?

Filed under: Patches, Analysis / Opinion, Odds and ends, Mounts

Maintenance for June 17th will be short

Here's a heads-up to all our North American night owls early risers and Oceanic readers: It's Tuesday morning, and that means maintenance. Luckily, it's a short one today. Bornakk has said that they expect most servers to only be down a half hour, starting at 5AM PDT and ending a 5:30AM PDT. There are some extra servers that will be down slightly longer, until 6:30AM PDT. Those servers will be listed after the break. Aussies can rejoice as well, as any Oceanic servers not on this list won't be taken down until 5AM AEST (Which is noon over here on the American west coast).

For the list of servers that will have a longer downtime, read on:

Read more →

Filed under: Realm News, Realm Status, News items

Select realms to undergo maintenance (updated!)


Drysc reports that a number of realms are under investigation for performance issues and will be undergoing a scheduled maintenance at 5:00 AM PDT on Wednesday, March 12 with a foreseeable downtime of 1 hour (update: Zorayn notes that downtime will be extended to 2 hours as opposed to one). As Drysc edits the thread, realms are added (or removed) regularly. From a quick perusal of the realms, it seems as though it is the Nightfall Battlegroup that is affected. Blizzard currently lists the affected realms as follows:

Aerie Peak
Altar of Storms
Alterac Mountains
Anvilmar
Arygos
Blackwing Lair
Deathwing
Demon Soul
Doomhammer
Gnomeregan
Icecrown
Jaedenar
Kel'Thuzad
Lethon
Onyxia
Sentinels
Tanaris
The Venture Co
Uldaman
Undermine

Drysc further notes that other Battlegroups are under close observation and will be taken down for maintenance should any issues arise that might require it.

Filed under: Realm News, Realm Status, Blizzard, Forums

Around Azeroth: Death in the desert


Reader Lantanian from Quel'dorei offers up this screenshot straight from the Tanaris desert. Though you can clearly see Gadgetzan not-too-far in the distance, it was apparently too far for one poor traveler, who succumbed to the wilderness just outside of town.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see your idea of the best looking instance on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Filed under: Screenshots, Around Azeroth

Around Azeroth: Forgotten Uldum


Reader Jason sends us this screenshot of the gates of Uldum on the edge of Tanaris. It's an easy area to miss, as this facade is only set-dressing to a larger area which, perhaps, Blizzard plans to add later. (There is one quest that points you this way, for those persistent enough to have completed all of the Uldaman quests -- though it dead-ends in the scene we see above.) It is speculated that the Earthen, creators of the Dwarves, dwell inside, though we'll learn more when Blizzard implements the zone.

Do you have an image that shows off a mystery location in Azeroth? Just finished a long quest-chain that's been left to dead-end in the middle of nowhere? We want to know all about it here on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Filed under: Screenshots, Around Azeroth

Around Azeroth: Ship + moon = ??


Reader Arsenie sends along this shot of the full moon along-side a pirate ship off the coast of Tanaris. What's unusual about the image, besides a nice composition (hey, are you sure we're not playing Pirates of the Burning Sea?) is the fact that these ships are way, way, way out at sea. Arsenie tells us that on the map they look like islands and that it took two corpse runs (fatigue is a killer) to get this shot!

Have you managed to visit a unique spot that no one else has seen? Gone through trials and tribulations to find that perfect screenshot? We'd like to see it on Around Azeroth! All you have to do is e-mail aroundazeroth@wow.com with a copy of your screenshot and a brief explanation of the scene. You could find your pictures and story featured next!

Filed under: Screenshots, Around Azeroth

New graveyards in 2.2.2

Hot on the heels of tomorrow's expected 2.2 release, Neth has posted the short-but-sweet 2.2.2 patch notes, which include Brewfest and Hallow's End, featuring lots of new seasonal rewards and quests. As we've said before, the fact that both of these holidays are coming up quick means we can't be more than one or two weeks away from this patch's release.

And the other interesting feature of this patch is the addition of quite a few new graveyards all over Old Azeroth. Southern Barrens, Western Plaguelands, Alterac Mountains, Searing Gorge and the Badlands are all getting extra graveyards (there's no indication whether they're Horde or Alliance specific or otherwise), and Tanaris, Winterspring, Stonetalon and Un'Goro are all getting two.

Wow. That should significantly speed things up in Un'Goro, Tanaris, and the Southern Barrens especially, since I have less-than-fond memories of super-long corpse runs there. Badlands, too, was pretty maddening, and while the long corpse run wasn't the only reason most players aren't big fans of Uldaman, it was definitely a reason for that. This is no doubt part of Blizzard's aim to speed up levels 1-60 for players. This alone, of course, doesn't exactly make me want to go back and run another alt through (only new content would do that), but at least when we do run another alt through, it'll be a little easier.

Filed under: Patches, Virtual selves, Blizzard, Leveling

Around Azeroth: Trekking across Tanaris


Yoma of Defias Brotherhood (EU) sends in this cute little shot of guildmate Lywon trekking across the Tanaris desert with his pet. I always thought the footprints (or in this case, hoof and pawprints) were a nice visual touch, and this screenshot shows why.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Around Azeroth: Racing across Tanaris


Reader Sanari of Khaz Modan sends in this nicely composed shot that really catches the speed of the Druid's travel form. Here we see a Druid speeding across the Tanaris desert towards the moonrise. (I want to say towards Un'goro, but with the landmarks in this shot, it could just as easily be running the other way.)

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Around Azeroth: Looking out over Zul'Farrak


Seen from above, Zul'Farrak looks peaceful and scenic. A pleasant tourist spot, perhaps? Of course, it only looks this way when viewed from afar, as in this shot sent in by reader Raileh of Turalyon. If you get much closer, you start to see a very unpleasant tribe of Trolls who aren't at all fond of strangers.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Around Azeroth: It's all in the braids


Reader Whiskerwing sent in an entire gallery of screenshots, but out of all of them, I chose this one to post. Why? I just love the way the Dwarf braids fly up when casting spells. It's a minor detail, to be sure, but it's a detail I haven't noticed in any other race.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

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