Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host.
Let's just jump right into it, shall we?
Ghostcrawler - PTR Class and Set Bonus Issues
- For Arms, we are going to try Overpower proc'ing Sudden Death instead of autoattacks. This will make haste slightly worse (which we can fix) but we hope will help make the rotation slightly more compelling, since autoattack procs can feel really random. With Overpower you can anticipate it a little more.
- Likewise, Overpower will cost no rage in Execute range. We agree that saving rage for Overpower and spending it all on Execute don't play well together.
- We haven't made a tuning pass on Arms (or any spec) yet. Don't fret about DPS numbers at this stage.
I actually like this change quite a bit. Yes, I am capable of liking things. It's not all whining about haste over here.
What I like about it is that it emphasizes Overpower over autoattacks, which are fairly unimportant for an arms warrior anyway. You hit cap at 7.5%, which is absurdly easy in comparison to fury anyway (which is why no fury warrior bothers to try, leaving hit a fairly pointless DPS statistic... but we've talked about hit and expertise
before) so you're going to land those slow hits and generate rage with them... and that's pretty much all they should
do, in my opinion. With Mortal Strike and Colossus Smash both so important, giving Overpower more to do is fine by me.
I also absolutely agree with the idea of making Execute completely discount Overpower's rage cost.
In fact, I agree with it so strongly that I'm sort of bemused here. Usually I don't wholeheartedly endorse a proposed change.
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Filed under: Warrior, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors, Mists of Pandaria