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Posts with tag taverns

Breakfast Topic: Your favorite inn

Today's topic is another inspired by the fine people of /r/wow. Redditor Shaurar posted their favorite inn, located on the barge of Thousand Needles. I can see why! No other inn looks quite like it ... and you can start a bar brawl with a Bottle of Grog. I've never put much thought into my favorite until seeing this post, but I do have a favorite inn -- one I no longer use due to the sheer inconvenience of it. Dalaran's Legerdemain Lounge holds a special place in my heart. It fit the Dalaran aesthetic wonderfully. The Lounge and its immediate surrounding areas held all sorts of fun little touches, too. Jones the cat would react to being pet and Sheddle Glossgleam, just a couple of doors over, would give you a shoe shine if you sat in the chair beside him.

Since the end of Wrath of the Lich King, my hearth has been set in the Dwarven District of Stormwind. I'm no fan of the shrines in Pandaria, and with the Pandaria portal directly behind the Dwarven District, getting where I need to go is no big deal. It's purely convenience, though. The place has no real flavor. The Shrines are chock full of flavor, but not my kind of flavor. Such is personal preference.

What's your favorite in? Do you have one? Do you still use it, or is it a distant memory? Are you a poor soul that loved Stormwind's Park before Deathwing ate it?

Filed under: Breakfast Topics

Breakfast Topic: Different states of rest

While I was reading Adam's piece on the patches of yesteryear, I discovered something I didn't know. You need to understand that I missed the beta phase and didn't even know WoW existed, so I never really looked into how the game has changed for the better. So, I was fascinated to learn that during the beta it wasn't just normal or rested XP but fatigued and exhausted as well.

While no longer in the game, I think it's a really interesting idea. Indeed it's something which would make WoW a lot more interesting and also make sure people didn't play for 12 hours straight. Perhaps when you first log on, you'd be rested and fresh from your nap in an inn. After a couple of scuffles you'd be normal (as in the game now) but as you did battle with critters and mobs this would change. Perhaps if you did too many battles you'd become fatigued as your armor degraded and then, if you died too much, exhausted and forced to nip to town for a stiff drink and repairs.

While normal and rested XP have always been the boon and bane of the leveling toon, do you think a system like this would work? Would it make WoW a little more challenging, even for folks at the level cap (sans experience gain of course)? Did you play WoW when Patch 0.6 was released, what did you think of the differing levels of XP? Do you think something like this should be returned to the game?

Filed under: Patches, Breakfast Topics

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