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Posts with tag teams

Interview with Paul Sams, Steelers owner


As we reported the other week, Blizzard COO Paul Sams is now co-owner of the Pittsburgh Steelers (who are stepping up lately), and the Pittsburgh Post-Gazette hit up Mr. Sams for a quick interview about being at the intersection of Azeroth and Steeler Nation. Turns out the man who collects everything Blizzard has also been a Steelers fan since he was four years old, even though he's from California. And we were right with all of the speculation: he got connected with the Steelers management through Legendary Pictures producer Thomas Tull, and when the chance came to own part of the franchise, he jumped.

They also talk about expanding out to Carnagie Mellon University -- Blizzard has a thriving educational program in Irvine, but Sams says that they are looking to expand that, so Pittsburgh is a possibility. And finally, he says that the Warcraft movie is being scripted at the moment -- Sam Raimi will do Spider-man 4, and then it's all Azeroth for him. In the meantime, let's see about getting some of this Steelers news in the game -- even if we can't get an epic football to toss around, surely we'll at least see a Tauren somewhere named "Bill COW-her," right?

Filed under: Virtual selves, Blizzard, Humor, NPCs, Interviews

US Arena qualifier results in


Blizzard has announced the final results of the qualifier rounds on the US Arena Tournament realms, and there they are -- you can see that Death Knights are probably the most dominant class in the lineup. Their teamup with a Paladin and a ranged DPS (specifically a Warlock, though there is a Hunter in there) is pretty devastating so far. Shaman have made a nice comeback as well, serving both as utility and healing on a few teams. And of course the old Arena standby of PMR finishes out the top ten.

Blizzard will invite the winners from the qualifying round into regional finals -- they will invite the top eight teams, but apparently, according to a few commenters in the forum thread, both "well then" and "GET TANKED" are somehow the same players on the same accounts (but different characters, even though they're same classes), and the same is supposedly true for The Phuox Den and Almost Eighty on Live. So we're not sure who they're inviting -- either these two teams will get to play twice in the tournament rounds, or Blizzard will pull in some more teams to fill in the spots.

Or maybe Blizzard will have to come up with something else: we're not entirely sure about which players are on those teams, but certainly Blizzard can check that very easily. At any rate, congrats to all of the winners so far, and we'll keep an eye out for the next round of Arena battles.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Forums, Arena

EU Arena Tournament standings posted in anticipation of phase 4


Vaneras has posted the latest EU Arena tournament rankings over on the forums (after the latest phase ended), and it looks like PMR has found their way back on top across the pond: Priest/Mage/Rogue teams have taken over the top three spots. The Death Knight/Paladin/DPS teams, formerly dominating, have fallen down to just two spots out of ten, and two Shamans have made an appearance, one partnered with a Druid and a Mage, and the other with a Lock and Hunter. Very interesting.

We should see the US standings posted soon. You can see the rest of the EU teams in the big listing over on the Armory if you want. Phase 4 of the tournament, Vaneras says, will be an invitational, and will start next week on April 14th. Congrats to all of the winners so far, and good luck in the rest of the tourney!

Filed under: Hunter, Paladin, Shaman, Analysis / Opinion, Fan stuff, Blizzard, PvP, Classes, Death Knight, Arena

Electronic Sports League's Intel Extreme Masters going on this weekend


We haven't been paying much attention to the big Electronic Sports League WoW Arena tournament going on over in Europe this week, but World of Ming has been doing a great job covering the event and what's been happening over there. He's got predictions of the matches to come (ESL's site has all of the fights set up for this weekend), and a translated interview with a player from SK Gaming's Korean team.

All in all, the old RMP (Rogue-Mage-Priest) combination still seems to be the team to beat, as Ming has most of his predictions headed that way. But we'll see how it all pans out -- you can watch live results from the tournament come in on ESL's website all weekend, and we'll try to have a wrapup for you here when all is said and done.

Filed under: Analysis / Opinion, Events, PvP, Arena

Countdown to Wrath Giveaway Day -1 - Razer Destructor mousing surface


The Countdown to Wrath Giveaways are all wrapped up, but we've got one more awesome Razer product for one lucky winner. The Razer Destructor gaming surface isn't just a mouse pad -- it's a nature reserve for your gaming mouse. This thing was designed with tournament teams in mind, and it's such a crazy piece of mouse-supporting machinery that it comes with its own case. Even non-gaming mice play better on this thing, and if you've got a gaming mouse, your tracking could be up to 37% faster just by putting the mouse on this baby. This isn't the Cadillac of mousepads -- it's the just-paved, scrubbed, and re-painted highway underneath that brand new Cadillac.

To enter, leave a comment on this post before Monday, November 17th, 2008 at 6pm ET. One winner will be chosen randomly and will receive a Destructor professional gaming mat (valued at $40). You must be at least 18 to enter and a legal resident of the United States or non-Quebec resident of Canada. You can only enter once. Click here for complete Official Rules.

This is one of your last chances to pick something up during our Wrath contests if you haven't yet -- make sure to get your comment below to get in on the random drawing.

Filed under: Analysis / Opinion, Fan stuff, WoW Insider Business, Blizzard, Contests, Wrath of the Lich King

LFG Armory uses Armory to match up characters and guilds

LFG Armory is a new site that's aiming to beat the official Armory at its own game. Blizzard's site, as complete as it is, is still occasionally buggy and slow, and LFG Armory is looking to give players an alternative. And it works fairly well -- while the FAQ claims that data may be a little behind (due to caching of Blizzard's information), both the guild and player profile pages look pretty good and load quickly (and if the site can stay up after we link to them here, that'll be a real sign that it's a stable server).

But the real feature that makes LFG Armory something more than Blizzard's official site is that it has a guild and arena team matching system built in. Once you register your name and your characters, you can do a search for guilds and arena teams and try to find one that matches what you want -- percentage of level 70s, class makeup, and number of members. On the guild side, you can set your guild as looking, and then when you hit a match, LFG will match you up.

It's an interesting system, but like all social networks, it all depends on participation -- when I looked for a guild for my Hunter on Cenarius (who could use a guild, by the way), nothing came up, because likely no one on the server was looking (for a Hunter at least). But as an alternative to the Armory, LFG is looking pretty good. If they can get people to the site and stay up, they might give Blizzard's official site a run for its money.

[Via World of Raids]

Filed under: Guilds, Odds and ends, Blizzard, Raiding, Classes

Death Coil: Diminishing, but only against itself.

Seems like those who have been in PVP battles against groups of multiple warlocks, then felt the sting of Death Coil landing and sending you screaming off into the distance have something to look forward to in their upcoming battles... somewhat. According to Eyonix on the General Forums:

We're actually going to be updating the patch notes soon, with a new note indicating that Death Coil will now be subject to diminishing returns with itself, in the Horror category.

Currently, only Death Coil is in this category.

On the other hand, Death Coil is on, what, a 2 minute cool down? As such, this is really only going to apply if you get into a fight with more than one warlock Death Coiling you at a time.

Perhaps it's just me, but it doesn't seem like this is going to be too terribly much of a concern to most warlocks running around on their own. (I admit, my 'lock is only 58) Especially when you consider that Death Coil's fear effect doesn't diminish based on a warlock using other fear effects -- only itself, currently.

Now, if you make it's effect diminish when combined with other fear effects...

Filed under: Blizzard, News items, PvP

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