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Posts with tag terrokar

Barrens Chat: Dead ringer


I don't have much to say with this comic this week, thank goodness. With a two page reaction paper due tomorrow, and two exams Friday, I greatly enjoyed the time I took from my week to sit down and do this comic. With that said, I would like to send out a sincere "I'm sorry for your loss" to the five of you whom have recently (read as: within the last month) experienced something similar with a very different piece of hardware. At least that made one of you turn your World of Warcraft subscription back on.

Anyways, have you ever wondered what it would be like if things in Word of Warcraft worked the way they did in real life? Like if for instance some large corporation made your Mechanostrider instead of that nice little Milli Featherwhistle? You could be minding your own business, enjoying a nice breeze from running through Nagrand when, Bam!

What do you think? Have you ever just thought about something like that? Standing there one day being shocked back to life and thinking "Gee, what if these jumper cables malfunctioned?" Maybe it's just me, but when I see my Engineering friend zooming around in his Turbo-Charged Flying Machine while I'm stuck on my poor, unflying kodo, I sometimes giggle at the thought of him crashing.

At least he's not our healer.

Barrens Chat is being devious this week, while the author enjoys picking fun at those unfortunate enough to experience the one of the many rings men (and women) fear most. Past victims have been shockingly few, however not all innocents were spared. Come back next week for a new comic!

Filed under: Alliance, Gnomes, Mage, Mounts, Comics, Barrens Chat

The perils of crossing water on a mount

This is something we've all dealt with: my Hunter is traipsing through Terrokar right now, and nothing makes me more frustrated than hitting those little rivers on my mount and having to dismount in water. When you think about it, the logical reasons for our mounts disappearing once we hit water are pretty sound -- you don't want that cat or wolf you worked so hard for to drown. But on the other hand, it's a huge annoyance -- not only does it slow you down while crossing the water, but you have to wait another second afterwards to resummon the mount.

On larger bodies of water, this isn't so bad, but those little rivers are nothing but trouble (and Gnomes have it even worse). Even cowboys knew how to ford with their horses -- why can't we do the same with our mounts?

Zarhym, the new CM, doesn't seem very empathetic, so odds are that this won't change anytime soon. We can only hope that in future designs, Blizzard stays away from putting the deeper water all over the landscape, where it acts as nothing but an annoying roadblock in front of our next quest. It's not like we don't have enough problems with the water as it is.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Quests, Mounts

Around Azeroth: A Terrokar sunrise


Reader Spyder of Blackrock realm sends in this incredible picture of the sun rising over Terrokar Forest. Spyder explains that this particular view shows up if you're flying from Shadowmoon Valley to Shattrath City at the right time of day, when you crest the first mountain into Terrokar. However -- fly through a little too early or a little too late, and the sight you see won't be half as picturesque.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Around Azeroth: Terrokar in the distance


I consider this to be a great shot of Terrokar Forest simply because I wouldn't have recognized it as Terrokar Forest if reader Arman hadn't explained what it was a shot of when he sent it in. (Obviously, the trees look like the trees in Terrokar, but that purple color is very un-Terrokar.) And I'm still not entirely sure what particular angle he grabbed this shot at when flying overhead -- but the fact that I need to think about it is what makes it so interesting.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

From Scryer to Aldor (and back again)

When we first heard that there would be two mutually exclusive factions in Outland, I knew it would happen, but here's the first time I've seen it in the wild: Coraline on LJ decided that Scryer wasn't the right decision for her warlock, and decided to grind her way back to the Aldor.

It can't be an easy process. As you know if you've done the Shattrath tour, doing quests for Aldor lowers your reputation with the Scryers, and vice versa. And there are three levels of hate for each faction-- you start at Unfriendly (depending on which faction you first chose to join), and then slowly fall down to Hostile, and then Hated. You can't actually get the normal rep quests for the other side until you reach Neutral, so if you want to switch sides, you have to go to Shattrath and get a special quest (for Scryer rep, it's Voren'thal's Visions, and for Aldor, it's Strained Supplies). That quest consists of a simple animal drop (basilisk eyes and spider venom sacs, both from Terrokar), and can be repeated all the way back up to Neutral.

Coraline says it's not actually that bad-- she went from Hostile to Unfriendly within about an hour of farming (which means she still has to fight to Neutral to start doing the normal quests). People working back towards Aldor are able to get silk from the spiders (that sells well on the AH), but unfortunately for repentant Scryers, the basilisks don't drop anything really good. They do drop Chunk O'Basilisk if you're a cook, and they can be skinned if you're a leatherworker, so there's that.

Anyone else made the tredge back between the Aldor and Scryer factions? Coraline doesn't say she did this, but I would: if you're leaving your faction, make sure to grab all the goodies you can. I would be completely impressed to see someone dual-wielding both the Vindicator's Brand and the Retainer's Blade at the same time (you don't actually need the rep to wield them, do you? Just to own them, I'd assume).

Update: We've got confirmation-- commenter shooter's guildie shows it is possible to wear both Aldor and Scryer gear at the same time. Could be a bug, but if you want to grind both factions for all the rewards, it seems you can do it.

Filed under: Analysis / Opinion, How-tos, Economy, Quests, Factions

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